The test-js reporter is arguably the nicest test runner / reporter that
exists in the serenity code base. To the goal of leveling up all the
other unit test environments, start a new LibTest library so that we
can share code and reporting utilities to make all the test systems
look and behave similarly.
It was using has_any_error, which causes an assertion failure when
destroying the stream. Instead, use handle_any_error, as the
WAV loader does handle errors.
This makes drawing text with spans a lot faster.
The previous implentation went character by character and then
checked every span whether it contained the current character.
This implentation asumes that the spans are sorted and goes span by
span drawing all the characters contained at once.
Any spans that are out of order will be ignored!
Note: text wrapping is not (yet) supported
These tests were never built for the serenity target. Move their Lagom
build steps to the Lagom CMakeLists.txt, and add serenity build steps
for them. Also, fix the build errors when building them with the
serenity cross-compiler :^)
The Locator now keeps a cache of the declared symbol in a document.
The language client updates that cache whenever it gets an update from
the language server about declared symbols.
This allows searching for symbol declarations in the Locator, in
addition to file names.
Closes#5478
Having TextRange which is empty doesn't make any sense. So it confuses
the functions that rely on having valid range, and causes them to do
no action.
Fixes#5341
This patch provides the basic components needed for developers to create
consistent wizard interface experiences in their applications.
`WizardDialog` provides the dialog frame for the wizard, handling navigation
and presentation.
`AbstractWizardPage`s form the base class of Wizard pages, which are
pushed onto the `WizardDialog` page stack via `WizardDialog::push_page`.
`CoverWizardPage` and `WizardPage` are provided to ease the creation of
Wizard interfaces consistent with the Serenity visual language.
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
Merge the load_elf() and commit_elf() functions into a single
load_main_executable() function that takes care of both things.
Also split "stage 3" into two separate stages, keeping the lazy
relocations in stage 3, and adding a stage 4 for calling library
initialization functions.
We also make sure to map the main executable before dealing with
any of its dependencies, to ensure that non-PIE executables get
loaded at their desired address.
Rather than invalidating the entire window, which is very expensive on
the transparent desktop widget, just invalidate the areas that actually
need updating.
It's possible that pending invalidation rectangles haven't been
flushed when processing a paint event. Handle them right away,
which avoids another round trip.
calloc() was internally calling malloc_impl() which would scrub out
all the allocated memory with the scrub byte (0xdc). We would then
immediately zero-fill the memory.
This was obviously a waste of time, and our hash tables were doing
it all the time. :^)