UndoStack will now merge adjacent commands *if they want to be merged*
instead of bundling everything you push onto it until you tell it
to "finalize the combo."
This uses less memory and gives applications full control over how
their undo stacks end up. :^)
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This replaces the glyph width spinbox in the font editor with a
checkbox when editing fixed width fonts that indicates if the
currently selected character's glyph is present in the edited font
(For variable width fonts a non zero width implies presence)
This commit also changes the background color of glyphs in the glyph
map based on the presence of each specific glyph in the font.
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:
- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar
This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
Actions are now shared between menu bar and toolbar. Adds an edit
menu to complement toolbar actions. Glyphs are now passed as ints
instead of u8s; fixes Latin Extended+ glyphs failing to update in
real time on map. Converts weight and type to more human-readable
combo box lists. Selected glyph now scrolls into view on load.
Fixes glyphs not updating when loading between fonts at the same
index. Fixes GlyphEditor spinbox inadvertently modifying width
of last selected index.
Adds cut, copy, paste and delete to GlyphEditor. Font preview has
moved to a separate resizable ToolWindow. Font metadata can now be
hidden. FontEditor and glyph widgets can now be re-initialized
instead of resetting window's main widget after loading new fonts.
We have both the normal menu items and keyboard shortcuts for these by
now. No need to have always-visible buttons -- makes the app more
consistent with the other apps, and makes it use up less vertical space.