When using VM::set_variable() to put the created ScriptFunction onto a
ScopeObject, we would previously unexpectedly reach the global object as
set_variable() checks each traversed scope for an existing Variable with
the given name - which would cause a leak of the inner function past the
outer function (we even had a test expecting that behaviour!). Now we
first declare functions (as DeclarationKind::Var) before setting them.
This will need some more work to make hoisting across non-lexical scopes
work, but it fixes this specific issue for now.
Fixes#6766.
The TryStatement handler execution creates a new LexicalEnvironment
without a current function set, which we were not accounting for when
trying to get the super constructor while executing a SuperExpression.
This makes it work but isn't pretty - this needs some refactoring to be
close to the spec for that to happen.
Fixes#7045.
This is a partial revert of commit 60064e2, which removed the validation
of RegExp flags during runtime and expected the parser to do that
exclusively - however this was not taking into account the RegExp()
constructor, which was subsequently crashing on invalid flags.
Also adds test for these constructor error cases, which were obviously
missing before.
Fixes#7042.
This patch changes the validation of RegExp flags (checking for
invalid and duplicate values) from a SyntaxError at runtime to a
SyntaxError at parse time - it's not something that's supposed to be
catchable.
As a nice side effect, this simplifies the RegExpObject constructor a
bit, as it can no longer throw an exception and doesn't have to validate
the flags itself.
The native C++ < and > operators won't handle this correctly, so the
result was different depending on the order of arguments. This is now
fixed by explicitly checking for positive and negative zero values.
Fixes#6589.
This was failing to take two things into account:
- When constructing a PropertyName from a value, it won't automatically
convert to Type::Number for something like string "0", even though
that's how things work internally, since indexed properties are stored
separately. This will be improved in a future patch, it's a footgun
and should happen automatically.
- Those can't be looked up on the shape, we have to go through the
indexed properties instead.
Additionally it now operates on the shape or indexed properties directly
as define_property() was overly strict and would throw if a property was
already non-configurable.
Fixes#6469.
This would crash on an undefined match (no match), since the matched
result was assumed to be a string (such as on discord.com). The spec
suggests converting it to a string as well:
https://tc39.es/ecma262/#sec-regexp.prototype-@@replace (14#c)
Fixes#6325
The JavaScript on the HTML Spec site that caused the crash is:
window.location.hash.substr(1)
Of course, window.location.hash can be the empty string. The spec allows
for calling substr(1) on an empty string, but our partial implementation
wasn't handling it properly.
Otherwise these will get their name/default message from the Error
prototype, and as a result would always just say "Error" in error
messages, not the specific type.
Something I missed in da177c6, now with tests. :^)
Previously we would always return the result of executing the finalizer,
however the spec dictates the finalizer result must only be returned for
a non-normal completion.
I added some more comments along the way, which should make it more
clear what's going on - the unwinding and exception flow isn't super
straightforward here.
The previous handling of the name and message properties specifically
was breaking websites that created their own error types and relied on
the error prototype working correctly - not assuming an JS::Error this
object, that is.
The way it works now, and it is supposed to work, is:
- Error.prototype.name and Error.prototype.message just have initial
string values and are no longer getters/setters
- When constructing an error with a message, we create a regular
property on the newly created object, so a lookup of the message
property will either get it from the object directly or go though the
prototype chain
- Internal m_name/m_message properties are no longer needed and removed
This makes printing errors slightly more complicated, as we can no
longer rely on the (safe) internal properties, and cannot trust a
property lookup either - get_without_side_effects() is used to solve
this, it's not perfect but something we can revisit later.
I did some refactoring along the way, there was some really old stuff in
there - accessing vm.call_frame().arguments[0] is not something we (have
to) do anymore :^)
Fixes#6245.
This fixes two cases of indexed access (array holes, out-of-bounds
string object access) where we would not follow the prototype chain and
incorrectly return undefined:
// Should be "a", returned undefined
Object.setPrototypeOf([,], ["a"])[0]
// Should be "a", returned undefined
Object.setPrototypeOf(new String(""), new String("a"))[0]
The actual fix is simple, instead of returning early if the requested
index is past the string's length or within the indexed properties size
but has no value, we just continue the prototype chain traversal and get
correct behaviour from that.
This implements the missing step 6a of 14.7.5.6 ForIn/OfHeadEvaluation:
a. If exprValue is undefined or null, then
i. Return Completion { [[Type]]: break, [[Value]]: empty, [[Target]]: empty }.
In other words, this should just do nothing instead of throwing during
the undefined to object coercion:
for (const x in undefined);
The new default return_type argument is GetOwnPropertyReturnType::All,
which returns properties with both string and symbol keys (which is also
the default for [[OwnPropertyKeys]]). This means that in some cases we
need to iterate the ordered property table twice, as we don't store
string and symbol properties separately but symbols must - there's
certainly room for (performance) improvements here. On the other hand
this makes Reflect.ownKeys() return symbol properties now :^)