When computing row & column sizes in AbstractTableView, it iterates
across both axes starting from 0.
This caused us to grow the corresponding HeaderView's internal section
vector by 1 entry for each step, leading to Vector::resize() thrashing.
Since we already know the final size, just resize to that immediately,
and the thrashing goes away.
This gives a huge speedup when loading large files into Profiler. :^)
This adds an `AK::ByteReader` to help with that so we don't duplicate
the logic all over the place.
No more `*(const u16*)` and `*(const u32*)` for anyone.
This should help a little with #7060.
Absolutely massive allocations > 1024 bytes would go into the size
class which was 3172 bytes. 3172 happens to not be 8 byte aligned, and
so made UBSAN very sad on x86_64. Change the largest allocator to be
3072 bytes, which is in fact a multiple of 8 :^)
When using VM::set_variable() to put the created ScriptFunction onto a
ScopeObject, we would previously unexpectedly reach the global object as
set_variable() checks each traversed scope for an existing Variable with
the given name - which would cause a leak of the inner function past the
outer function (we even had a test expecting that behaviour!). Now we
first declare functions (as DeclarationKind::Var) before setting them.
This will need some more work to make hoisting across non-lexical scopes
work, but it fixes this specific issue for now.
Fixes#6766.
Core::EventLoop now makes an outbound connection to InspectorServer
instead of listening for incoming connections on a /tmp/rpc/PID socket.
This has many benefits, for example:
- We no longer keep an open listening socket in most applications
- We stop leaking socket files in /tmp/rpc
- We can tighten the pledges in many programs (patch coming)
Matrix4x4 was defined as a derived class of Matrix<N,T> before.
Furthermore, some code was duplicated and it was overall just messy.
This commit turns Matrix4x4 into a simple alias for Matrix<4,T>.
Matrix elements were interpreted in different ways.
This makes it definitely row-major, allowing initialization via
initializer list in a standard scientific order. Also matrix
multiplication now happens in the correct order and accessing
elements happens as m_elements[row][column].
Previously, this was parsing only one kind because I mistakenly assumed
that they all had the same shape, now it can parse two kinds, and will
return NotImplemented for the rest.
This adds very basic support for module instantiation/allocation, as
well as a stub for an interpreter (and executions APIs).
The 'wasm' utility is further expanded to instantiate, and attempt
executing the first non-imported function in the module.
Note that as the execution is a stub, the expected result is a zero.
Regardless, this will allow future commits to implement the JS
WebAssembly API. :^)
With this, the parser should technically be able to parse all wasm
modules. Any parse failure on correct modules should henceforth be
labelled a bug :^)
We never really needed the 512 words in the first place, and this does
reduce the stack allocations in montgomery modular power from 32Kb to
a more manageable 2Kb :^)
Note that the 32 words size doesn't provide any performance benefits or
drawbacks compared to other values. All values seem to have equivalent
performances (the tested values were 1, 2, 4, ..., 512). But since the
previous value of 512 was definitely too big, let's reduce it for now!
This algorithm allows for much faster computations of modular powers
(around a 5x-10x speedup of the Crypto test). However, it is only valid
for odd modulo values, and therefore the old algorithm must be kept for
computations involving even modulo values.
Since the operations are already complicated and will become even more
so soon, let's split them into their own files. We can also integrate
the NumberTheory operations that would better fit there into this class
as well.
This commit doesn't change behaviors, but moves the allocation of some
variables into caller classes.
This is working fine for TLS because we have a big enough inline
capacity, but in theory we could have crashed at any time even with
our 512 words of inline capacity.
The Acid1 test has a bit of an unusual background - the html and body
tags have different background colors. Our painting order of the DOM was
such that the body background was painted first, then all other elements
were painted in-phase according to Appendix E of CSS 2.1. So the html
element's background color was painted over the body background.
This removes the special handling of the body background from
InitialContainingBlockBox and now all boxes are painted in-phase. Doing
this also exposed that we weren't handling Section 2.11.2 of the spec;
when the html background is unset, the body's background should be
propagated to the html element.
The ListItemMarker gets its index 1-based while the
String::bijective_base_from expects its index to be 0-based. This patch
adjusts the index passed around accordingly.
This untangles several concepts in the rasterizer and makes it possible
to toggle different stages on a per-block level rather than having to
check whether the feature is enabled for every pixel.
This makes the software rasterizer use integers for triangle coverage
calculations. The previously used floating point algorithm was not
precise enough in certain situations and showed gaps between triangles.
This is not yet subpixel accurate.
With the new InodeWatcher API, the old style of creating a watcher per
inode will no longer work. Therefore the FileWatcher API has been
updated to support multiple watches, and its users have also been
refactored to the new style. At the moment, all operations done on a
(Blocking)FileWatcher return Result objects, however, this may be
changed in the future if it becomes too obnoxious. :^)
Co-authored-by: Gunnar Beutner <gunnar@beutner.name>
The logic that figures out which (if any) action should be activated
by a keydown event was getting a bit unwieldy. This patch moves it to
a separate helper function.
The get_dir_entries syscall failed if the serialized form of all the
directory entries together was too large to fit in its temporary buffer.
Now the kernel uses a fixed size buffer, that is flushed to an output
buffer when it is full. If this flushing operation fails because there
is not enough space available, the syscall will return -EINVAL. That
error code is then used in userspace as a signal to allocate a larger
buffer and retry the syscall.
Previously they were positioned with a fixed offset. However this lead
to wider markers with more than one character to collide with the
element itself.
Now the ListItemMarkerBox generates and stores the appropriate String
in its constructor and sets its own width according to that.
The ListItemBox then lays out the Marker taking this width into
account.
This also made the painting a lot easier since we don't generate the
needed Strings every time we repaint, just once.
Why exactly the linter didn't whine about this is a mystery. These
constants aren't needed anymore since the functionality moved to
AK/String a while ago.
When computing the y-position of a clearing element, use the height of
the border box of the associated floating elements.
This also extracts this block of code to a helper lambda since it is
used twice.
...instead of doing so immediately.
This makes RequestServer not spin as much when its client isn't fast
enough to empty the download pipe.
It also has the nice benefit of allowing multiple downloads to happen
at the same time without one blocking the other too much.
At some point since Sep 2018, OpenSSL added a ~~bug~~ feature that makes
the default set of signature algorithms defined in TLSv1.2 unusable
without reducing what they call the "security level", which caused
communication with servers using more recent versions of openssl to
fail with "internal error".
This commit makes LibTLS always send its supported sigalgs, making the
server not default to the insecure defaults, and thus enabling us to
talk to such servers.
The TryStatement handler execution creates a new LexicalEnvironment
without a current function set, which we were not accounting for when
trying to get the super constructor while executing a SuperExpression.
This makes it work but isn't pretty - this needs some refactoring to be
close to the spec for that to happen.
Fixes#7045.