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113 commits

Author SHA1 Message Date
Andreas Kling
97edc82a26 LibAudio: Remove leading A from filenames 2020-02-06 15:18:03 +01:00
Andreas Kling
d17e23bd27 LibCore: Remove leading C from filenames 2020-02-06 15:04:03 +01:00
Andreas Kling
799b0a4fa8 LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayout 2020-02-06 14:44:13 +01:00
Andreas Kling
dccf335d5b LibGUI: Add HorizontalSlider and VerticalSlider convenience classes 2020-02-06 14:43:16 +01:00
Andreas Kling
5c06c32df4 LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
2020-02-06 13:39:17 +01:00
Andreas Kling
9b87843af1 LibGfx: Unpublish Gfx::Point from global namespace 2020-02-06 13:08:32 +01:00
Andreas Kling
20cfd2a6bf LibGfx: Unpublish Gfx::Rect from global namespace 2020-02-06 13:02:38 +01:00
Andreas Kling
9ac94d393e LibGfx: Rename from LibDraw :^) 2020-02-06 12:04:00 +01:00
Andreas Kling
11580babbf LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00
Andreas Kling
92f77864de LibAudio: Put all classes in the Audio namespace and remove leading A 2020-02-06 10:40:02 +01:00
joshua stein
c3a32108b2 Piano: Fix building with clang 2020-02-05 18:39:45 +01:00
William McPherson
1e0d57a13f Piano: Set some nice defaults 2020-02-05 17:52:10 +01:00
William McPherson
59bde64ba6 Piano: Add release
Notice that we are calculating release time according to the level when
the note is turned off rather than the sustain level. Naively using the
sustain level gives very long release times if you turn the note off
during attack, whereas this deterministically gives the same release
time.
2020-02-05 17:52:10 +01:00
William McPherson
ab9475a3f3 Piano: Add attack 2020-02-05 17:52:10 +01:00
William McPherson
5990b3b2e6 Piano: Add sustain 2020-02-05 17:52:10 +01:00
William McPherson
421a340572 Piano: Make decay more accurate
1. Make decay sample-granular rather than buffer-granular
You only have ~43 buffers per second which can make a jagged signal.

2. Calculate decay in milliseconds
Decay is supposed to be a time value.
2020-02-05 17:52:10 +01:00
William McPherson
44c81ee9db Piano: Remove phony multiple same note playback
I say "phony" because it's not actually playing the same frequency
twice, it's just playing the same frequency at a higher volume. We can
properly implement this later but at the moment it'll get in the way of
our ADSR implementation.
2020-02-05 17:52:10 +01:00
William McPherson
f909095981 Piano: Fix default knob values
Now you can change the defaults in AudioEngine and not be totally
confused.

1. The default for m_octave_knob was actually upside-down.
2. The default for m_decay_knob wasn't respecting AudioEngine.
3. The default for m_delay_knob wasn't respecting AudioEngine.
2020-02-05 17:52:10 +01:00
Andreas Kling
c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
2d39da5405 LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00
Andreas Kling
d67da8c101 LibGUI: Add GHBoxLayout and GVBoxLayout convenience classes 2020-02-02 15:09:48 +01:00
William McPherson
4a36a51618 Piano: Rewrite application
Goals:
- Switch to a more typical LibGUI arrangement
- Separate GUI (MainWidget) and audio (AudioEngine)
- Improve on existing features while retaining the same feature set

Improvements:
- Each GUI element is a separate widget
- The wave (WaveWidget) scales with the window
- The piano roll (RollWidget) scales horizontally and scrolls vertically
- The piano (KeysWidget) fits as many notes as possible
- The knobs (KnobsWidget) are now sliders
- All mouse and key events are handled in constant time
- The octave can be changed while playing notes
- The same note can be played with the mouse, keyboard and roll at the
  same time, and the volume of the resulting note is scaled accordingly
- Note frequency constants use the maximum precision available in a
  double
2020-01-31 13:13:04 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Jami Kettunen
74a18c86c9 Applications: Implement some missing MenuBars & AboutDialogs 2019-12-31 01:46:42 +01:00
William McPherson
6cf4468506 Piano: Factor wave rendering to its own function 2019-12-25 16:14:11 +01:00
William McPherson
bc65971df6 Piano: Use switch statements on m_wave_type 2019-12-25 16:14:11 +01:00
William McPherson
e80061c808 Piano: Move m_front_buffer/m_back_buffer off heap 2019-12-25 16:14:11 +01:00
William McPherson
b3b522bae2 Piano: Initialize m_note_on[]
This was being read before initialization.
2019-12-25 16:14:11 +01:00
William McPherson
2573c33ffe Piano: Rename "release" to "decay"
That's not release!
2019-12-25 16:14:11 +01:00
William McPherson
27ebf3ff32 Piano: Initialize keys[] at member definition 2019-12-25 16:14:11 +01:00
joshua stein
c127d16326 Build: support library and generator dependencies
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".

This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM).  This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.

Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.

This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
2019-12-25 10:11:09 +01:00
William McPherson
7c8bbea995 Piano: Add piano roll
m_roll_notes[] is an array of 2 bools, pressed and playing. A roll note
is highlighted if it is pressed or in the currently playing column, but
the note is only actually played if the roll note is both pressed and
playing.

We change columns every m_tick which is currently 10 frames. The delay
is synchronised with this. change_roll_column() tracks the previous
column and current column to be played. Each roll note in the previous
column is set to "not playing" and the underlying audio note is turned
off if it was pressed. For the current column, each roll note is set to
playing and the underlying audio note is turned on if pressed.
2019-12-23 15:08:15 +01:00
William McPherson
ebaadda6bd Piano: Make note() callable by multiple sources
Rather than checking key codes and mouse positions, we should have a
more general way to play notes. You can call note() either with a
KeyCode or a PianoKey directly.

Additionally, m_note_on[] is now an array of integers instead of bools.
This allows multiple sources to play a note. This is kind of like a
"reference counted note": two sources can increment the note and it will
only turn off once they have both decremented it back to 0.

We are now only using keys[] to prevent multiple consecutive calls to
keydown_event() (when a key is held), since that would result in playing
a note many times.
2019-12-23 15:08:15 +01:00
William McPherson
165765145c Piano: Remove redundant logic in fill_audio_buffer
"If 0, set to val" is the same as "add val".
2019-12-23 15:08:15 +01:00
joshua stein
ac25438d54 Build: clean up build system, use one shared Makefile
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'.  Also support these in any particular subdirectory.

Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.

Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
2019-12-20 20:20:54 +01:00
William McPherson
69d05fbf44 Piano: Add triangle wave and noise
The squad is complete :^)

You can find the equation for the triangle wave here:
https://en.wikipedia.org/wiki/Triangle_wave
We're using this one:
|x mod 4 - 2| - 1
Modifications have been made to correct the frequency and phase:
|(4x + 1) mod 4 - 2| - 1

The white noise is generated by calling rand() and dividing it by
RAND_MAX to get a value from 0 to 1. Then it's adjusted to fit between
-1 and 1.
2019-12-13 19:30:14 +01:00
Andreas Kling
fd5eb79d19 LibGUI: Make GMenu inherit from CObject
This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Andreas Kling
8a024a3305 LibGUI: Rename GEventLoop.{cpp,h} => GWindowServerConnection
The GEventLoop class is long gone, and the only class in these files is
GWindowServerConnection, so let's update the file names. :^)
2019-11-08 11:40:25 +01:00
Andreas Kling
34d0e96aec LibCore+LibGUI: Remove GEventLoop and use CEventLoop everywhere
GEventLoop was just a dummy subclass of CEventLoop anyway. The only
thing it actually did was make sure a GWindowServerConnectionw was
instantiated. We now take care of that in GApplication instead.

CEventLoop is now non-virtual and a little less confusing. :^)
2019-09-22 20:50:39 +02:00
Andreas Kling
bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00
Andreas Kling
8d550c174e LibCore: Convert CFile to ObjectPtr 2019-09-21 20:50:06 +02:00
Andreas Kling
defafd72bc LibGUI: Convert custom widgets and subclasses to ObjectPtr 2019-09-21 20:04:00 +02:00
Andreas Kling
7584480f62 LibGUI: Convert GWindow to ObjectPtr 2019-09-21 18:34:06 +02:00
Andreas Kling
e83390387c LibGUI: Simplify GCommonActions a bit
Use the same callback signature as GAction so we can just forward it
to GAction instead of chaining callbacks.
2019-09-14 22:10:44 +02:00
rhin123
962b65b42f Piano: Added GCommonActions 2019-09-05 09:40:54 +02:00
Sergey Bugaev
d91efd4cd0 Piano: Port threading to LibThread 2019-08-26 11:31:14 +02:00
Conrad Pankoff
45c5a91afc Piano: Add mouse support for playing notes
Fixes #332
2019-08-03 07:59:41 +02:00
Andreas Kling
841b2e5d13 WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them
for window icons. I didn't do that previously since it would have made the
Taskbar process unable to access the icons.

This opens up some nice possibilities for programmatically generated icons.
2019-07-28 10:18:49 +02:00
Andreas Kling
fd4ae0d25b Piano: Add an (empty) menubar so the app looks a little more complete. 2019-07-27 11:06:00 +02:00
Andreas Kling
72a3f69df7 LibGUI: Get rid of GWindow::should_exit_event_loop_on_close().
This behavior and API was extremely counter-intuitive since our default
behavior was for applications to never exit after you close all of their
windows.

Now that we exit the event loop by default when the very last GWindow is
deleted, we don't have to worry about this.
2019-07-23 18:20:00 +02:00