This allows issuing asynchronous requests for devices and waiting
on the completion of the request. The requests can cascade into
multiple sub-requests.
Since IRQs may complete at any time, if the current process is no
longer the same that started the process, we need to swich the
paging context before accessing user buffers.
Change the PATA driver to use this model.
Rework the PS/2 keyboard and mouse drivers to use a common 8042
controller driver. Also, reset and reconfigure the 8042 controller
as they are not guaranteed to be in the state that we expect.
When two processors send each others a SMP message at the same time
they need to process messages while waiting for delivery of the
message they just sent, or they will deadlock.
This makes most operations thread safe, especially so that they
can safely be used in the Kernel. This includes obtaining a strong
reference from a weak reference, which now requires an explicit
call to WeakPtr::strong_ref(). Another major change is that
Weakable::make_weak_ref() may require the explicit target type.
Previously we used reinterpret_cast in WeakPtr, assuming that it
can be properly converted. But WeakPtr does not necessarily have
the knowledge to be able to do this. Instead, we now ask the class
itself to deliver a WeakPtr to the type that we want.
Also, WeakLink is no longer specific to a target type. The reason
for this is that we want to be able to safely convert e.g. WeakPtr<T>
to WeakPtr<U>, and before this we just reinterpret_cast the internal
WeakLink<T> to WeakLink<U>, which is a bold assumption that it would
actually produce the correct code. Instead, WeakLink now operates
on just a raw pointer and we only make those constructors/operators
available if we can verify that it can be safely cast.
In order to guarantee thread safety, we now use the least significant
bit in the pointer for locking purposes. This also means that only
properly aligned pointers can be used.
Most systems (Linux, OpenBSD) adjust 0.5 ms per second, or 0.5 us per
1 ms tick. That is, the clock is sped up or slowed down by at most
0.05%. This means adjusting the clock by 1 s takes 2000 s, and the
clock an be adjusted by at most 1.8 s per hour.
FreeBSD adjusts 5 ms per second if the remaining time adjustment is
>= 1 s (0.5%) , else it adjusts by 0.5 ms as well. This allows adjusting
by (almost) 18 s per hour.
Since Serenity OS can lose more than 22 s per hour (#3429), this
picks an adjustment rate up to 1% for now. This allows us to
adjust up to 36s per hour, which should be sufficient to adjust
the clock fast enough to keep up with how much time the clock
currently loses. Once we have a fancier NTP implementation that can
adjust tick rate in addition to offset, we can think about reducing
this.
adjtime is a bit old-school and most current POSIX-y OSs instead
implement adjtimex/ntp_adjtime, but a) we have to start somewhere
b) ntp_adjtime() is a fairly gnarly API. OpenBSD's adjfreq looks
like it might provide similar functionality with a nicer API. But
before worrying about all this, it's probably a good idea to get
to a place where the kernel APIs are (barely) good enough so that
we can write an ntp service, and once we have that we should write
a way to automatically evaluate how well it keeps the time adjusted,
and only then should we add improvements ot the adjustment mechanism.
This addresses the issue first enountered in #3644. If a path is
first unveiled with "c" permissions, we should NOT return ENOENT
if the node does not exist on the disk, as the program will most
likely be creating it at a later time.
When computing the list of blocks to deallocate when freeing an inode,
we would stop collecting blocks after reaching the inode's block count.
Since we're getting rid of the inode, we need to also include the meta
blocks used by the on-disk block list itself.
* Change the register structures to use the volatile keyword explicitly
on the register values. This avoids accidentally omitting it as any
access will be guaranteed volatile.
* Don't assume we can read/write 64 bit value to the main counter and
the comparator. Not all HPET implementations may support this. So,
just use 32 bit words to access the registers. This ultimately works
around a bug in Bochs 2.6.11 that loses 32 bits of a 64 bit write to
a timer's comparator register (it internally writes one half and
clears the Tn_VAL_SET_CNF bit, and then because it's cleared it
fails to write the second half).
* Properly calculate the tick duration in calculate_ticks_in_nanoseconds
* As per specification, changing the frequency of one periodic timer
requires a restart of all periodic timers as it requires the main
counter to be reset.
This allows issuing asynchronous requests for devices and waiting
on the completion of the request. The requests can cascade into
multiple sub-requests.
Since IRQs may complete at any time, if the current process is no
longer the same that started the process, we need to swich the
paging context before accessing user buffers.
Change the PATA driver to use this model.
Because allocating/freeing regions may require locks that need to
wait on other processors for completion, this needs to be delayed
until it's safer. Otherwise it is possible to deadlock because we're
holding the global heap lock.
Function calls that are deferred will be executed before a thread
enters a pre-emptable state (meaning it is not in a critical section
and it is not in an irq handler). If it is not already in such a
state, it will be called immediately.
This is meant to be used from e.g. IRQ handlers where we might want
to block a thread until an interrupt happens.
If you try to do this (e.g "mv directory directory"), sys$rename() will
now fail with EDIRINTOSELF.
Dr. POSIX says we should return EINVAL for this, but a custom error
code allows us to print a much more helpful error message when this
problem occurs. :^)
Remapping these registers every time we try to read from or write to
them causes a lot of SMP broadcasts and a lot of other overhead.
This improves boot time noticeably.
Instead of mapping a 4KB region to access device configuration space
each time we call one of the PCI helpers, just map them once during
the boot process.
Then, if we request to access one of those devices, we can ask the
PCI subsystem to give us the virtual address where the device's
configuration space is mapped.
We were stripping the L3 headers from packets received on raw sockets.
This didn't match what other systems do, so let's adjust our behavior.
Thanks to @SpencerCDixon for noticing this! :^)
g_scheduler_lock cannot safely be acquired after Thread::m_lock
because another processor may already hold g_scheduler_lock and wait
for the same Thread::m_lock.
It's possible that we broadcast an IPI message right at the same time
another processor requests a halt. Rather than spinning forever waiting
for that message to be handled, check if we should halt while waiting.
This enables the APIC timer on all CPUs, which means Scheduler::timer_tick
is now called on all CPUs independently. We still don't do anything on
the APs as it instantly crashes due to a number of other problems.
This makes it possible to start _everything_ under UserspaceEmulator, by
setting `init_args` to `--report-to-debug,/bin/SystemServer` and `init`
to `/bin/UserspaceEmulator`.
With the UE patches before this, we get to spawn WindowServer, and crash
because of FLD_RM32 (nothing tested past that) in graphical mode.
But we get a working shell in text mode :^) (and DHCPClient fails when
setting whatever settings it has received)
This fixes an issue where making a TCP connection to localhost didn't
work correctly since the loopback interface is currently synchronous.
(Sending something to localhost would enqueue a packet on the same
interface and then immediately wake the network task to process that
packet.)
This was preventing the TCP handshake from working correctly with
localhost since we'd send out the SYN packet before moving to the
SynSent state. The lock is now held long enough for this operation
to be atomic.
Problem:
- `constexpr` functions are decorated with the `inline` specifier
keyword. This is redundant because `constexpr` functions are
implicitly `inline`.
- [dcl.constexpr], §7.1.5/2 in the C++11 standard): "constexpr
functions and constexpr constructors are implicitly inline (7.1.2)".
Solution:
- Remove the redundant `inline` keyword.