As the global object is constructed and initialized in a different way
than most other objects we were not setting its prototype! This made
things like "globalThis.toString()" fail unexpectedly.
Some things, like (the non-generic version of) Array.prototype.pop(),
check is_empty() to determine whether an action, like removing elements,
can be performed. We need to know the array-like size for that, not the
size of the underlying storage, which can be different - and is not
something IndexedProperties should expose so I removed its size().
Fixes#3948.
We can't assume that property names can be converted to strings anymore,
as we have symbols. Use name.to_value() instead.
This makes something like this possible:
new Proxy(Object, { get(t, p) { return t[p] } })[Symbol.hasInstance]
This fixes Array.prototype.{join,toString}() crashing with arrays
containing themselves, i.e. circular references.
The spec is suspiciously silent about this, and indeed engine262, a
"100% spec compliant" ECMA-262 implementation, can't handle these cases.
I had a look at some major engines instead and they all seem to keep
track or check for circular references and return an empty string for
already seen objects.
- SpiderMonkey: "AutoCycleDetector detector(cx, obj)"
- V8: "CycleProtectedArrayJoin<JSArray>(...)"
- JavaScriptCore: "StringRecursionChecker checker(globalObject, thisObject)"
- ChakraCore: "scriptContext->CheckObject(thisArg)"
To keep things simple & consistent this uses the same pattern as
JSONObject, MarkupGenerator and js: simply putting each seen object in a
HashTable<Object*>.
Fixes#3929.
This should not just inherit Object.prototype.toString() (and override
Object::to_string()) but be its own function, i.e.
'RegExp.prototype.toString !== Object.prototype.toString'.
ES 5(.1) described parsing of the function body string as:
https://www.ecma-international.org/ecma-262/5.1/#sec-15.3.2.1
7. If P is not parsable as a FormalParameterList[opt] then throw a SyntaxError exception.
8. If body is not parsable as FunctionBody then throw a SyntaxError exception.
We implemented it as building the source string of a complete function
and feeding that to the parser, with the same outcome. ES 2015+ does
exactly that, but with newlines at certain positions:
https://tc39.es/ecma262/#sec-createdynamicfunction
16. Let bodyString be the string-concatenation of 0x000A (LINE FEED), ? ToString(bodyArg), and 0x000A (LINE FEED).
17. Let prefix be the prefix associated with kind in Table 49.
18. Let sourceString be the string-concatenation of prefix, " anonymous(", P, 0x000A (LINE FEED), ") {", bodyString, and "}".
This patch updates the generated source string to match these
requirements. This will make certain edge cases work, e.g.
'new Function("-->")', where the user supplied input must be placed on
its own line to be valid syntax.
- A regular function can have duplicate parameters except in strict mode
or if its parameter list is not "simple" (has a default or rest
parameter)
- An arrow function can never have duplicate parameters
Compared to other engines I opted for more useful syntax error messages
than a generic "duplicate parameter name not allowed in this context":
"use strict"; function test(foo, foo) {}
^
Uncaught exception: [SyntaxError]: Duplicate parameter 'foo' not allowed in strict mode (line: 1, column: 34)
function test(foo, foo = 1) {}
^
Uncaught exception: [SyntaxError]: Duplicate parameter 'foo' not allowed in function with default parameter (line: 1, column: 20)
function test(foo, ...foo) {}
^
Uncaught exception: [SyntaxError]: Duplicate parameter 'foo' not allowed in function with rest parameter (line: 1, column: 23)
(foo, foo) => {}
^
Uncaught exception: [SyntaxError]: Duplicate parameter 'foo' not allowed in arrow function (line: 1, column: 7)
When changing the attributes of an existing property of an object with
unique shape we must not change the PropertyMetadata offset.
Doing so without resizing the underlying storage vector caused an OOB
write crash.
Fixes#3735.
In the case of an exception in a property getter function we would not
return early, and a subsequent attempt to call the replacer function
would crash the interpreter due to call_internal() asserting.
Fixes#3548.
Test files created with:
$ for f in Libraries/LibJS/Tests/builtins/Date/Date.prototype.get*js; do
cp $f $(echo $f | sed -e 's/get/getUTC/') ;
done
$ rm Libraries/LibJS/Tests/builtins/Date/Date.prototype.getUTCTime.js
$ git add Libraries/LibJS/Tests/builtins/Date/Date.prototype.getUTC*.js
$ ls Libraries/LibJS/Tests/builtins/Date/Date.prototype.getUTC*.js | \
xargs sed -i -e 's/get/getUTC/g'
Year computation has to be based on seconds, not days, in case
t is < 0 but t / __seconds_per_day is 0.
Year computation also has to consider negative timestamps.
With this, days is always positive and <= the number of days in the
year, so base the tm_wday computation directly on the timestamp,
and do it first, before t is modified in the year computation.
In C, % can return a negative number if the left operand is negative,
compensate for that.
Tested via test-js. (Except for tm_wday, since we don't implement
Date.prototype.getUTCDate() yet.)
The constructor with a string argument isn't implemented yet, but
this implements the other variants.
The timestamp constructor doens't handle negative timestamps correctly.
Out-of-bound and invalid arguments aren't handled correctly.
The optional 2nd and 3rd arguments are not yet implemented.
This assumes that `this` is the Array constructor and doesn't yet
implement the more general behavior in the ES6 spec that allows
transferring this method to other constructors.
It's broken for strings with characters outside 7-bit ASCII, but
it's broken in the same way as several existing functions (e.g.
charAt()), so that's probably ok for now.
With the addition of symbol keys, work can now be done on starting to
implement the well-known symbol functionality. The most important of
these well-known symbols is by far Symbol.iterator.
This patch adds IteratorPrototype, as well as ArrayIterator and
ArrayIteratorPrototype. In the future, sometime after StringIterator has
also been added, this will allow us to use Symbol.iterator directly in
for..of loops, enabling the use of custom iterator objects. Also makes
adding iterator support to native objects much easier (as will have to
be done for Map and Set, when they get added).