The new ImageDecoder service (available for members of "image" via
/tmp/portal/image) allows you to decode images in a separate process.
This will allow programs to confidently load untrusted images, since
the bulk of the security concerns are sandboxed to a separate process.
The only API right now is a synchronous IPC DecodeImage() call that
takes a shbuf with encoded image data and returns a shared buffer and
metadata for the decoded image.
It also comes with a very simple library for interfacing with the
ImageDecoder service: LibImageDecoderClient. The name is a bit of a
mouthful but I guess we can rename it later if we think of something
nicer to call it.
There's obviously a bit of overhead to spawning a separate process
for every image decode, so this is mostly only appropriate for
untrusted images (e.g stuff downloaded from the web) and not necessary
for trusted local images (e.g stuff in /res)
We're still missing optional argument support, so this implementation
doesn't support fill(), only fill(fill_rule).
Still it's really nice to get rid of so much hand-written wrapper code.
pselect() is similar() to select(), but it takes its timeout
as timespec instead of as timeval, and it takes an additional
sigmask parameter.
Change the sys$select parameters to match pselect() and implement
select() in terms of pselect().
And rewrite the timeval functions as inline functions.
Also add the non-standard but fairly common and useful
TIMEVAL_TO_TIMESPEC / TIMESPEC_TO_TIMEVAL functions.
The only remaining client of the old parser is the fragment parser used
by the Element.innerHTML setter. We'll need to implement a bit more
stuff in the new parser before we can switch that over.
Core::LocalSocket::take_over_accepted_socket_from_system_server() now
allows you to construct a Core::LocalSocket for a pre-accepted socket
when using SystemServer's new AcceptSocketConnections mode.
Since the current image handling APIs don't provide a way to handle a
file which can contain multiple images, we just pick the largest one.
This gives the best chance of a good looking result.
This add support to the ICO file decoder for loading uncompressed bitmap icon files.
It is limited to 32-bit color icons, no 4/8/16 bit or paletted formats yet.
This is in addition to the PNG compressed ICO format support added previously.
With this we can now load the favicons for github, google and twitter.
This adds support for loading the first image from ICO format images only if they are PNG encoded.
This is useful for loading favicons, which are sometimes PNGs with an ICO extension and sometimes actual ICO files.
In particular we can now load the favicon from new.ycombinator.com
We still have to hand-write a function to turn an Event& into a wrapper
but this is still a hue improvement. Eventually we'll find a way to
auto-generate that function as well.
To allow implementing the DOM class hierarchy in JS bindings, this
patch adds an inherits() function that can be used to ask an Object
if it inherits from a specific C++ class (by name).
The necessary overrides are baked into each Object subclass by the
new JS_OBJECT macro, which works similarly to C_OBJECT in LibCore.
Thanks to @Dexesttp for suggesting this approach. :^)
Adds an *almost fully featured BMP loader to process .bmp files.
Features:
- All header formats are supported
- Full RLE4/8/24 support
- Color scaling (e.g. distributing a 5-bit color throughout the 8-bit
color spectrum, so 5-bit white is still 0xffffff)
- Full BITMASK/ALPHABITMASK support
*Not included:
- 1D Huffman compression. Good luck actually finding a bmp in the wild
that uses this
- Use of any field in the V4/V5 header. Color spaces? Endpoints? No
thanks :)
This loader was tested with the images at
https://entropymine.com/jason/bmpsuite/bmpsuite/html/bmpsuite.html. This
loader correctly displays 81 out of the 90 total images (for reference,
firefox displays 64 correctly). Note that not rendering the images at
the bottom is counted as displaying correctly.
This is a very barebones implementation of appendChild() that doesn't
take any of the idiosyncratic DOM behaviors into account yet.
Also teach the wrapper generator how to turn an Interpreter argument
into a Node&.
Instead of only checking the class_name(), we now generate an is_foo()
virtual in the wrapper generator. (It's currently something we override
on Bindings::Wrapper, which is not really scalable.)
Longer term we'll need to think up something smarter for verifying that
one wrapper "is" another type of wrapper.
This patch introduces a hackish but functional IDL parser and uses it
to generate the JS bindings for Node and Document.
We'll see how far this simple parser takes us. The important thing
right now is generating code, not being a perfect IDL parser. :^)