This fixes two issues with running a TryStatement finalizer:
- Temporarily store and clear the exception, if any, so we can run the
finalizer block statement without it getting in our way, which could
have unexpected side effects otherwise (and will likely return early
somewhere).
- Stop unwinding so more than one child node of the finalizer
BlockStatement is executed if an exception has been thrown previously
(which would have called unwind(ScopeType::Try)). Re-throwing as
described above ensures we still unwind after the finalizer, if
necessary.
Also add some tests specifically for try/catch/finally blocks, we
didn't have any!
Interpreter::run() was so far being used both as the "public API entry
point" for running a JS::Program as well as internally to execute
JS::Statement|s of all kinds - this is now more distinctly separated.
A program as returned by the parser is still going through run(), which
is responsible for creating the initial global call frame, but all other
statements are executed via execute_statement() directly.
Fixes#3437, a regression introduced by adding ASSERT(!exception()) to
run() without considering the effects that would have on internal usage.
Errors like this became more likely due to the 'optimized' memory usage.
Also, this prevents the WindowServer from being killed by a goofy program
sharing an incomplete bitmap, and likely some other scenarios.
Indexed bitmaps used to allocate four times the required amount of memory.
Also, we should acknowledge that the underlying data is not always RGBA32,
and instead cast it only when the true type is known.
In all circumstances, this returned exactly the same thing as scanline_u8(),
so let's just remove the silly detour.
This does not add any new dependency on Bitmap-internals, because that already existed.
This broke in case of unterminated regular expressions, causing goofy location
numbers, and 'source_location_hint' to eat up all memory:
Unexpected token UnterminatedRegexLiteral. Expected statement (line: 2, column: 4294967292)
This makes PrintfImplementation usable with any sequence, provided that
a 'next element' function can be written for it.
Does not affect the behaviour of printf() and co.
After dispatching a "change" event due to the checked state being
modified, we may have been removed from the layout tree.
Make LayoutCheckBox protect itself to prevent this from crashing.
Also, add a little test page for checkboxes. :^)
This is implemented entirely inside LibWeb, there is no GUI::CheckBox
widget instantiated, unlike other input types. All input types should
be moved to this new style of implementation.
To implement form controls internally in LibWeb (necessary for multi
process forms), we'll need the ability to handle events since we can't
rely on LibGUI widgets anymore.
A LayoutNode can now override wants_mouse_events() and if it returns
true, it will now receive mousedown, mousemove and mouseup events. :^)
We got ourselves into a mess by making widgets override the window
cursor whenever they wanted a custom cursor. This patch introduces a
better solution to that issue: per-widget override cursors.
Each widget now has an override cursor that overrides the window
cursor when that widget is hovered.
Since "rings" typically refer to code execution and user processes
can also execute in ring 0, rename these functions to more accurately
describe what they mean: kernel processes and user processes.
The ring is determined based on the CS register. This fixes crashes
being handled as ring 3 crashes even though EIP/CS clearly showed
that the crash happened in the kernel.
It has been possible for a signal to arrive in between us checking
g_interrupted and exiting - sucessfully, even though we were interrupted.
This way, if a signal arrives before we reset the disposition, we
will reliably check for it later; if it arrives afterwards, it'll
kill us automatically.
It wasn't actually possible to call
const LogStream& operator<<(const LogStream&, ReadonlyBytes);
because it was shadowed by
template<typename T>
const LogStream& operator<<(const LogStream& stream, Span<T> span);
not sure how I didn't find this when I added the overload.
It would be possible to use SFINAE to disable the other overload,
however, I think it is better to use a different method entirely because
the output can be very verbose:
void dump_bytes(ReadonlyBytes);
In addition to being the proper POSIX etiquette, it seems like a bad idea
for issues like the one seen in #3428 to result in a kernel crash. This patch
replaces the current behavior of failing on insufficient buffer size to truncating
SOCK_RAW messages to the buffer size. This will have to change if/when MSG_PEEK
is implemented, but for now this behavior is more compliant and logical than
just bailing.