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28 commits

Author SHA1 Message Date
Andreas Kling
485d1faf09 UserspaceEmulator: Add helpers for making loop instructions generic
Use them to implement CMPSB/CMPSW/CMPSD.
2020-07-18 00:25:02 +02:00
Andreas Kling
86a7820ad7 UserspaceEmulator: Add 16-bit PUSH/POP instructions 2020-07-18 00:25:02 +02:00
Andreas Kling
9f1221c785 UserspaceEmulator: Implement the ROL/ROR/RCL/RCR instructions 2020-07-16 19:21:45 +02:00
Andreas Kling
db1929e3ff UserspaceEmulator: Make the shift/rotate instructions more generic 2020-07-16 19:21:45 +02:00
Andreas Kling
c314292319 UserspaceEmulator: Catch use-after-frees by tracking malloc/free :^)
This patch introduces a "MallocTracer" to the UserspaceEmulator.
If this object is present on the Emulator, it can be notified whenever
the emulated program does a malloc() or free().

The notifications come in via a magic instruction sequence that we
embed in the LibC malloc() and free() functions. The sequence is:

    "salc x2, push reg32 x2, pop reg32 x3"

The data about the malloc/free operation is in the three pushes.
We make sure the sequence is harmless when running natively.

Memory accesses on MmapRegion are then audited to see if they fall
inside a known-to-be-freed malloc chunk. If so, we complain loud
and red in the debugger output. :^)

This is very, very cool! :^)

It's also a whole lot slower than before, since now we're auditing
memory accesses against a new set of metadata. This will need to be
optimized (and running in this mode should be opt-in, perhaps even
a separate program, etc.)
2020-07-15 23:25:20 +02:00
Andreas Kling
ef84865c8c LibX86+UserspaceEmulator: Devirtualize and inline more instruction code
Use some template hacks to force GCC to inline more of the instruction
decoding stuff into the UserspaceEmulator main execution loop.

This is my last optimization for today, and we've gone from ~60 seconds
when running "UserspaceEmulator UserspaceEmulator id" to ~8 seconds :^)
2020-07-13 21:00:51 +02:00
Andreas Kling
2f81c20002 UserspaceEmulator: Move the SoftCPU stream virtuals to the header
They don't actually get inlined yet, but at least this devirtualizes
them which is nice.
2020-07-13 20:41:48 +02:00
Andreas Kling
8656835935 UserspaceEmulator: Add a very simple instruction fetch cache
To avoid MMU region lookup on every single instruction fetch, we now
cache a raw pointer to the current instruction. This gets automatically
invalidated when we jump somewhere, but as long as we're executing
sequentially, instruction fetches will hit the cache and bypass all
the region lookup stuff.

This is about a ~2x speedup. :^)
2020-07-13 20:14:14 +02:00
Andreas Kling
079021a607 UserspaceEmulator: Put the executable name in argv[0] :^)
The emulated program can now find its own name in argv[0]. Very cool!
2020-07-12 21:37:54 +02:00
Andreas Kling
0af485dfff UserspaceEmulator: Implement STOSB/STOSW/STOSD
...and add a template to handle REP* instruction prefixes. This can be
further generalized, but let's go one step at a time.
2020-07-11 23:57:14 +02:00
Andreas Kling
ae1d14bc7a UserspaceEmulator: Load the target executable ELF semi-properly :^)
This patch adds a basic ELF program loader to the UserspaceEmulator and
creates MMU regions for each PT_LOAD header. (Note that we don't yet
respect the R/W/X flags etc.)

We also turn the SoftCPU into an X86::InstructionStream and give it an
EIP register so we can actually execute code by fetching memory through
our MMU abstraction.
2020-07-11 16:45:48 +02:00
Andreas Kling
76b9fb258d UserspaceEmulator: Convert the XOR instruction to inline assembly 2020-07-11 16:02:25 +02:00
Andreas Kling
7d41b95071 UserspaceEmulator: Tweak INC and SAR helpers to not be SoftCPU members
It's quite nice having these as compartmentalized free functions.
2020-07-11 15:47:53 +02:00
Andreas Kling
e852768ba6 UserspaceEmulator: Add the INC and ADD instructions
More inline assembly. I'm still figuring out how to combine templates
and inline assembly, but it's turning out pretty cool. :^)
2020-07-11 14:20:08 +02:00
Andreas Kling
12ab46def9 UserspaceEmulator: Give SoftCPU an API for evaluating jump conditions
There are 16 conditions and they're all based on a combination of the
CPU flags.
2020-07-11 13:45:39 +02:00
Andreas Kling
e5afe6a579 UserspaceEmulator: Implement the CMP family of instructions
These are identical to SUB, except they don't store the result (they
only upate the arithmetic flags.)
2020-07-11 13:27:40 +02:00
Andreas Kling
04d58f54b3 UserspaceEmulator: Implement the SAR instruction
Let's try doing this with some inline assembly. We know we're running
on an x86 target anyway. :^)
2020-07-10 20:20:27 +02:00
Andreas Kling
0cf7fd5268 UserspaceEmulator+LibX86: Implement all the forms of XOR
And they're all generic, which will make it easy to support more ops.
2020-07-10 20:20:27 +02:00
Andreas Kling
9955819d92 UserspaceEmulator: Better 8/16 bit GPR accessors 2020-07-10 20:20:27 +02:00
Andreas Kling
6f27770cea UserspaceEmulator: Add 8/16 bit memory read/write operations 2020-07-10 20:20:27 +02:00
Andreas Kling
f8b38eabeb UserspaceEmulator: First cut of generic instruction implementations
Let's use C++ templates to implement the generic parts of instructions.
There are tons of them with the same set of inputs, just different
behavior. Templates are perfect for this.
2020-07-10 20:20:27 +02:00
Andreas Kling
30ef30ca09 UserspaceEmulator: Add proper segment registers
Some things will flow better if we're able to index into a table of our
segment registers.
2020-07-10 20:20:27 +02:00
Andreas Kling
4f41fada39 UserspaceEmulator: Add accessors for the 16-bit GPRs 2020-07-10 20:20:27 +02:00
Andreas Kling
f1801cfb28 UserspaceEmulator: Fix a Clang warning
Clang didn't like default construction of PartAddressableRegister,
so let's just use memset() then.
2020-07-10 20:20:27 +02:00
Andreas Kling
4d8683b632 UserspaceEmulator: Tidy up SoftCPU's general purpose registers
This patch adds a PartAddressableRegister type, which divides a 32-bit
value into separate parts needed for the EAX/AX/AL/AH register splits.

Clean up the code around register access to make it a little less
cumbersome to use.
2020-07-09 23:27:50 +02:00
Andreas Kling
d10765bec3 UserspaceEmulator: Add an initial stack and implement PUSH/POP reg32
Programs now start out with a 64 KB stack at 0x10000000. :^)
2020-07-09 16:20:08 +02:00
Andreas Kling
934f0b999e UserspaceEmulator: Add arithmetic CPU flags 2020-07-07 22:44:58 +02:00
Andreas Kling
8d8bb07476 UserspaceEmulator: Start building a userspace X86 emulator :^)
This introduces a new X86 CPU emulator for running SerenityOS userspace
programs in a virtualized interpreter environment.

The main goal is to be able to instrument memory accesses and catch
interesting bugs that are very hard to find otherwise. But before we
can do fancy things like that, we have to build a competent emulator
able to actually run programs.

This initial version is able to run a very small program that makes
some tiny syscalls, but nothing more.
2020-07-07 22:44:58 +02:00