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10 commits

Author SHA1 Message Date
Andreas Kling
1cb44ec5ee Everywhere: Remove more <AK/SharedBuffer.h> includes 2021-01-17 00:04:42 +01:00
Andreas Kling
8a61aba1e5 LibGfx+LibGUI: Make Gfx::ShareableBitmap transmit indexed palettes 2021-01-16 23:58:47 +01:00
Andreas Kling
04f95f9160 WindowServer+LibGUI: Pass the system theme using Core::AnonymousBuffer
This was the last remaining user of shbufs in WindowServer, and so
WindowServer no longer pledges "shared_buffer" :^)
2021-01-16 17:20:53 +01:00
Andreas Kling
01c2480eb3 Kernel+LibC+WindowServer: Remove unused thread/process boost mechanism
The priority boosting mechanism has been broken for a very long time.
Let's remove it from the codebase and we can bring it back the day
someone feels like implementing it in a working way. :^)
2021-01-16 14:52:04 +01:00
Andreas Kling
4277be356a WindowServer+LibGUI: Send menu item icons as Gfx::ShareableBitmap 2021-01-16 11:26:53 +01:00
Andreas Kling
ab0dad5ea2 WindowServer+LibGUI: Pass drag&drop bitmaps via Gfx::ShareableBitmap
This makes them backed by anonymous files instead of shbufs and also
simplifies the code significantly on both client and server side.
2021-01-16 11:26:53 +01:00
Nick Vella
fcf50af53d WindowServer, LibGUI: RefreshSystemTheme implementation
Adds a mechanism through which windowing clients can re-request an
UpdateSystemTheme message. This is currently used in SystemMenu's
ShutdownDialog to refresh it's theme when the dialog is instantiated.
2021-01-16 09:09:04 +01:00
Nico Weber
63ac9462ad WindowServer: Add a "scale" parameter to the SetResolution message and plumb it through
Now, `chres 640 480 2` can set the UI to HighDPI 640x480 at runtime. A
real GUI for changing the display factor will come later.

(`chres 640 480 2` followed by `chres 1280 960` is very fast since
we don't have to re-allocate the framebuffer since both modes use
the exact same number of physical pixels.)
2021-01-15 22:05:08 +01:00
Andreas Kling
0b0514d46b LibGUI+WindowServer: Use anonymous files for window backing stores :^)
This patch replaces the use of shbufs for GUI::Window backing stores
with the new anonymous files mechanism.

Backing bitmaps are now built on memory allocated with anon_create().
They are passed across the IPC socket as IPC::File. This means that
WindowServer now pledges "recvfd" and graphical clients need to pledge
"sendfd" to work.

To support the cached bitmap swapping optimization on the WindowServer
side, each backing store is assigned an incrementing serial number on
the client side. (This allows us to re-use an already mapped file.)
2021-01-15 13:57:00 +01:00
Andreas Kling
c7ac7e6eaf Services: Move to Userland/Services/ 2021-01-12 12:23:01 +01:00
Renamed from Services/WindowServer/ClientConnection.cpp (Browse further)