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17 commits

Author SHA1 Message Date
Mustafa Quraish
1d47d41c01 PixelPaint: Fix Line/Rectangle second paint alignment with pixels
The problem was a bit more complex than originally anticipated,
and the root of the problem is that the "coordinates" of a pixel
are actually the top left of the pixel, and when we're really
zoomed in, the difference in editor coordinates of the top-left
and the center of the pixel is significant.

So, we need to offset the "start" point when we are painting on
the editor to account for this, based on the current scale. This
patch adds a `editor_stroke_position` in `Tool` which can be used
to compute what point (in editor coords) we should use for a given
pixel and it's corresponding stroke thickness.

Note that this doesn't really work well with the ellipse, since that
is drawn with a different mechanism. Using this new method with the
`EllipseTool` seems to give the same (or slightly worse) results, so
I have not changed anything there for now.
2021-09-13 13:43:53 +02:00
Mustafa Quraish
a5c8d1f7dd PixelPaint: Update editor after drawing shapes to clear outside
Previously, we didn't ask the editor to update after drawing a
Rectangle/Line. This meant that if any part of your shape went
outside the bounds of the image, that part would not be cleared out
until the next update of the editor.
2021-09-13 13:43:53 +02:00
Mustafa Quraish
36bcd63c0c PixelPaint: Ensure thickness of shapes is never 0 when drawing
When drawing a line/rectangle/ellipse in `Tool::on_second_paint()`,
if `m_thickness * m_editor->scale()` was less than one, it would
get converted to 0 because of truncation. This was causing infinite
loops somewhere in the painter code and causing the application to
freeze.

Fixes #9986.
2021-09-13 13:43:53 +02:00
Mustafa Quraish
255f729c1f PixelPaint: Register RectangleTool thickness slider as primary
... So we can use `[` and `]` shortcuts to change the size.
2021-09-07 16:53:40 +02:00
Mustafa Quraish
d6348e1b32 PixelPaint: Use correct thickness in RectangleTool::on_second_paint()
Previously, we were ignoring the scale of the editor in the second
paint step. If you were zoomed in, the size while you were drawing
was not the same as the size of the final shape.
2021-09-07 16:53:40 +02:00
Mustafa Quraish
7263e57ce8 PixelPaint: Allow modifiable thickness for RectangleTool :^) 2021-09-04 03:30:03 +02:00
Mustafa Quraish
c853bc2ba6 PixelPaint: Rename Mode to FillMode for Ellipse/Rectangle
The prior commits add the `DrawMode` enum to keep track of where
the shape is being drawn from. With this addition, the prior `Mode`
enum name is confusing, so this commit renames it to `FillMode` to
be more explicit :^)
2021-08-31 16:45:57 +02:00
Mustafa Quraish
6ccdc018b4 PixelPaint: Add ability to draw rectangle from center
Essentially the same logic as the prior commit, but now for the
`RectangleTool` class. Pressing `alt` lets you draw the rectangle
with the starting position as the center.
2021-08-31 16:45:57 +02:00
Maciej Zygmanowski
3ad9df1522 PixelPaint: Make Layer passed to tools a pointer
Some tools (e.g. ZoomTool) doesn't need layer to work. This commit
makes mouse events fire even if there is no layer. This fixes
a bug that ZoomTool didn't work when there is no layers.
2021-08-27 12:45:06 +02:00
Maciej Zygmanowski
0224dc2882 PixelPaint: Pass raw mouse event to Tools and wrap them all in a struct
This commit adds a Tool::MouseEvent struct, which contains events that
may be needed by tools: layer-relative, image-relative and raw (editor-
relative) event.

The raw event is used by ZoomTool to properly pan the view. This fixes
a bug which caused image to snap out of sight.
2021-08-27 12:45:06 +02:00
Marcus Nilsson
201b901cb1 PixelPaint: Move properties for RectangleTool to ToolPropertiesWidget
Remove the context menu and move the options to the tool properties
widget.
2021-08-03 09:04:57 +02:00
Hendiadyoin1
ed46d52252 Everywhere: Use AK/Math.h if applicable
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.

Also clean up some stale math includes and improper floatingpoint usage.
2021-07-19 16:34:21 +04:30
Andreas Kling
c6dd3377ee PixelPaint: Make the main UI tabbed and allow multiple open images :^)
This patch adds a GUI::TabWidget to the main UI and allows having
multiple images open at the same time.

Some of the changes here are a bit hackish and mechanical and there's
still code around that needs more work to fit better in the new world.

One nice side-effect of this change is that ImageEditor now always
has one Image associated with it, and it never changes.
2021-06-16 12:12:39 +02:00
Andreas Kling
29e80178a8 PixelPaint: Convert to east-const style 2021-06-11 22:51:10 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00
Renamed from Applications/PixelPaint/RectangleTool.cpp (Browse further)