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21 commits

Author SHA1 Message Date
Simon Wanner
206d6ece55 LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
27c30ca063 Games: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-16 22:08:55 +00:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
Andreas Kling
235f39e449 LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
2021-11-08 00:35:27 +01:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Joshua Gollaher
eea95c4532 Chess: Remove 1:1 window aspect ratio 2021-06-11 11:31:35 +02:00
BrandonKi
ee38f5241d LibChess: Change cursor style when hovering or dragging valid piece 2021-06-02 11:18:40 +02:00
Andreas Kling
6a012ad79f LibGfx: Remove Gfx::FontDatabase::default_bold_font()
Instead use default_font().bold_variant() in cases where we want a bold
variant of the default font. :^)
2021-05-20 20:55:29 +02:00
Jean-Baptiste Boric
0262a99a1f Chess: Fix signed/unsigned issues
Make everything signed so that we don't have to deal with silly casting
issues thoughout the Chess code. I am unsure if this affects the chess
AI negatively, it seems just as "intelligent" before and after this
change :^)
2021-05-17 18:14:05 +01:00
Andreas Kling
67ed580532 Chess: Make the main widget a GUI::Frame for a nicer look :^) 2021-05-17 12:02:38 +02:00
Jean-Baptiste Boric
090936e424 Userland: Replace arc4random() with get_random<u32>() 2021-05-14 22:24:02 +02:00
Ali Mohammad Pur
a91a49337c LibCore+Everywhere: Move OpenMode out of IODevice
...and make it an enum class so people don't omit "OpenMode".
2021-05-12 11:00:45 +01:00
Gunnar Beutner
b613817bca Userland: Fix 64-bit portability issues 2021-05-03 08:42:39 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Nicholas-Baron
73dd293ec4 Everywhere: Add -Wdouble-promotion warning
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
2021-04-16 19:01:54 +02:00
lucastarche
42f7f9d0f8 Chess: Show available moves from current piece 2021-03-27 23:37:06 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Brendan Coles
44aeab43a0 Chess: Allow right click to cancel drag move while dragging a piece 2021-02-18 12:52:11 +01:00
Andreas Kling
aa939c4b4b Games: Move to Userland/Games/ 2021-01-12 12:04:23 +01:00
Renamed from Games/Chess/ChessWidget.cpp (Browse further)