1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-19 00:45:08 +00:00
Commit graph

16 commits

Author SHA1 Message Date
Aliaksandr Kalenik
2471f07356 LibWeb: Skip painting of empty borders in GPU painter 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
1b0cc67a28 LibAccelGfx+LibWeb: Add basic push/pop stacking context implementation
With basic PushStackingContext and PopStackingContext commands
implementation scrolling works again after changes being made in:
4e04f81626
2023-11-20 23:44:19 +01:00
Aliaksandr Kalenik
7320fdc1f5 LibWeb: Implement FillEllipse command for GPU executor 2023-11-20 20:08:41 +01:00
Aliaksandr Kalenik
53c015695e LibAccelGfx+LibWeb: Implement rounded corners rectangle painting
For now corners antialiasing is missing.
2023-11-20 19:35:25 +01:00
Aliaksandr Kalenik
9888db1c27 LibWeb: Add basic support for borders painting in GPU executor
For now all borders are painted without rounded corners.
2023-11-20 14:59:47 +01:00
Aliaksandr Kalenik
29ff1f67be LibWeb: Introduce dedicated painting command for borders
Currently, in CPU painter, border painting is implemented by building
a Gfx::Path that is filled by Gfx::AntiAliasingPainter. In the GPU
painter, we will likely want to do something different, and with a
special command, it becomes possible.

Also, by making this change, the CPU executor also benefits because now
we can skip building paths for borders that are out of the viewport.
2023-11-20 14:59:47 +01:00
MacDue
4e04f81626 LibWeb: Don't encode painting limitations in RecordingPainter API
The current set of stacking context commands do not encode the
information needed to correctly paint the stacking context, instead,
they're based on the limitations of the current CPU renderer.

Stacking contexts should be able to be transformed by an arbitrary
3D transformation matrix, not just scaled from a source to a destination
rect. The `_with_mask()` stacking context also should not be separate
from the regular stacking context.

```c++
push_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	float opacity, Gfx::FloatRect const& source_rect,
	Gfx::FloatRect const& transformed_destination_rect,
	Gfx::IntPoint const& painter_location);

pop_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	Gfx::Painter::ScalingMode scaling_mode);

push_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect);

pop_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect,
	RefPtr<Gfx::Bitmap> const& mask_bitmap,
	Gfx::Bitmap::MaskKind mask_kind, float opacity);
```

This patch replaces this APIs with just:

```c++
push_stacking_context(
	float opacity,
        bool is_fixed_position,
        Gfx::IntRect const& source_paintable_rect,
	Gfx::IntPoint post_transform_translation,
	CSS::ImageRendering image_rendering,
	StackingContextTransform transform,
	Optional<StackingContextMask> mask);

pop_stacking_context()
```

And moves the implementation details into the executor, this should
allow future backends to implement stacking contexts without these
limitations.
2023-11-18 19:32:31 +01:00
Aliaksandr Kalenik
f6a9f613c7 LibAccelGfx+LibWeb: Add basic support for linear gradients painting
Linear gradient painting is implemented in the following way:
1. The rectangle is divided into segments where each segment represents
   a simple linear gradient between an adjacent pair of stops.
2. Each quad is filled separately using a fragment shader that
   interpolates between two colors.

For now `angle` and `repeat_length` parameters are ignored.
2023-11-16 18:02:51 +01:00
Aliaksandr Kalenik
01d938c77b LibAccelGfx+LibWeb: Implement SetClipRect and ClearClipRect commands 2023-11-13 19:22:27 +01:00
Aliaksandr Kalenik
f7874d03fc LibWeb: Remove redundant flush() call in PaintingCommandExecutorGPU
Since we already call `Painter::flush()` in `PageHost::paint()` we do
not need to do that again in `PaintingCommandExecutorGPU` destructor.

This makes GPU painting run noticeably faster because `flush()` does
expensive `glReadPixels()` call.
2023-11-12 20:21:07 +01:00
Aliaksandr Kalenik
28118623f5 LibAccelGfx+LibWeb: Add basic line painting support
For now only solid line style is supported.
2023-11-09 10:47:31 +01:00
Aliaksandr Kalenik
b6da9abfb2 LibWeb: Implement draw_glyph_run in PaintingCommandExecutorGPU 2023-11-06 09:53:11 +01:00
Aliaksandr Kalenik
ee28ba0c93 LibWeb: Use glyph run to store text paint command in RecordingPainter
Representing a text run panting command as a vector of glyphs, rather
than as a string simplifies collecting of unique glyphs which is a
prerequisite for `prepare_glyphs_texture()` call.
2023-11-06 09:53:11 +01:00
Aliaksandr Kalenik
aa6c008450 LibAccelGfx+LibWeb: Implement draw_scaled_bitmap()
Very basic implementation of command to paint bitmap. In the future we
should reuse loaded textures across repaints whenever it is possible.
2023-11-02 07:41:51 +01:00
Aliaksandr Kalenik
1e85bf221d LibAccelGfx+WebContent: Use the same Painter across page repaints
In the upcoming changes, Painter will be used to store the state of
OpenGL context. For example, if Painter is aware of the shader that
have already been loaded, it will be possible to reuse them across
repaints. Also, it would be possible to manage state of loaded textures
and add/remove them depending on which ones are present in the next
sequence of painting commands.
2023-11-02 07:41:51 +01:00
Aliaksandr Kalenik
7d26cbf523 LibWeb: Add painting command executor that uses LibAccelGfx
This change introduces a command executor for RecordingPainter that
utilizes LibAccelGfx.
2023-10-29 17:13:23 +01:00