The VMObject name was always either the owning region's name, or the
absolute path of the underlying inode.
We can reconstitute this information if wanted, no need to keep copies
of these strings around.
This has several significant changes to the networking stack.
* Significant refactoring of the TCP state machine. Right now it's
probably more fragile than it used to be, but handles quite a lot
more of the handshake process.
* `TCPSocket` holds a `NetworkAdapter*`, assigned during `connect()` or
`bind()`, whichever comes first.
* `listen()` is now virtual in `Socket` and intended to be implemented
in its child classes
* `listen()` no longer works without `bind()` - this is a bit of a
regression, but listening sockets didn't work at all before, so it's
not possible to observe the regression.
* A file is exposed at `/proc/net_tcp`, which is a JSON document listing
the current TCP sockets with a bit of metadata.
* There's an `ETHERNET_VERY_DEBUG` flag for dumping packet's content out
to `kprintf`. It is, indeed, _very debug_.
Instead of generating ByteBuffers and keeping those lying around, have
these filesystems generate KBuffers instead. These are way less spooky
to leave around for a while.
Since FileDescription will keep a generated file buffer around until
userspace has read the whole thing, this prevents trivially exhausting
the kmalloc heap by opening many files in /proc for example.
The code responsible for generating each /proc file is not perfectly
efficient and many of them still use ByteBuffers internally but they
at least go away when we return now. :^)
- "seekable": whether the fd is seekable or sequential.
- "class": which kernel C++ class implements this File.
- "offset": the current implicit POSIX API file offset.
- You must now have superuser privileges to use mount().
- We now verify that the mount point is a valid path first, before
trying to find a filesystem on the specified device.
- Convert some dbgprintf() to dbg().
Processes can now have an icon assigned, which is essentially a 16x16 RGBA32
bitmap exposed as a shared buffer ID.
You set the icon ID by calling set_process_icon(int) and the icon ID will be
exposed through /proc/all.
To make this work, I added a mechanism for making shared buffers globally
accessible. For safety reasons, each app seals the icon buffer before making
it global.
Right now the first call to GWindow::set_icon() is what determines the
process icon. We'll probably change this in the future. :^)
This makes assertion failures generate backtraces again. Sorry to everyone
who suffered from the lack of backtraces lately. :^)
We share code with the /proc/PID/stack implementation. You can now get the
current backtrace for a Thread via Thread::backtrace(), and all the traces
for a Process via Process::backtrace().
The syscall is quite simple:
int watch_file(const char* path, int path_length);
It returns a file descriptor referring to a "InodeWatcher" object in the
kernel. It becomes readable whenever something changes about the inode.
Currently this is implemented by hooking the "metadata dirty bit" in
Inode which isn't perfect, but it's a start. :^)
Committing some things my hands did while browsing through this code.
- Mark all leaf classes "final".
- FileDescriptionBlocker now stores a NonnullRefPtr<FileDescription>.
- FileDescriptionBlocker::blocked_description() now returns a reference.
- ConditionBlocker takes a Function&&.
"Blocking" is not terribly informative, but now that everything is
ported over, we can force the blocker to provide us with a reason.
This does mean that to_string(State) needed to become a member, but
that's OK.
I was messing around with this to tell the compiler that these functions
always return the same value no matter how many times you call them.
It doesn't really seem to improve code generation and it looks weird so
let's just get rid of it.
This is obviously more readable. If we ever run into a situation where
ref count churn is actually causing trouble in the future, we can deal with
it then. For now, let's keep it simple. :^)
Also tweak the kernel's Makefile to use -nostdinc and -nostdinc++.
This prevents us from picking up random headers from ../Root, which may
include older versions of kernel headers.
Since we still need <initializer_list> for Vector, we specifically include
the necessary GCC path. This is a bit hackish but it works for now.
This is prep work for supporting HashMap with NonnullRefPtr<T> as values.
It's currently not possible because many HashTable functions require being
able to default-construct the value type.
Update ProcessManager, top and WSCPUMonitor to handle the new format.
Since the kernel is not allowed to use floating-point math, we now compile
the JSON classes in AK without JsonValue::Type::Double support.
To accomodate large unsigned ints, I added a JsonValue::Type::UnsignedInt.
It's kinda funny how I can make a mistake like this in Serenity and then
get so used to it by spending lots of time using this API that I start to
believe that this is how printf() always worked..
Previously the check for an empty part would happen before the
check for access and for the parent being a directory, and so an
error in those would not be detected.