To allow us to add tests that are failing now, but can be enabled as
soon as a change is made to make it pass (without any opportunity to
forget about enabling it).
Additionally, support is added for `xfailIf`, for tests that are
expected to fail given a certain condition, but are expected to pass
otherwise. This is intended to be used for tests that fail in bytecode
mode, but pass in AST (and vice versa).
This is a normative change in the ECMA-402 spec. See:
02bd03a
This is observable just due to reading the properties one less time. It
would have been possible for e.g. the property values to change between
those invocations.
This is an editorial change in the ECMA-402 spec. See:
b6ed64b6e3b70d
This moves Intl.DateTimeFormat creation to InitializeDateTimeFormat and
renames that AO to CreateDateTimeFormat.
This fixes an issue where returning inside a `try` block and then
calling a function inside `finally` would clobber the saved return
value from the `try` block.
Note that we didn't need to change the base of register allocation,
since it was already 1 too high.
With this fixed, https://microsoft.com/edge loads in bytecode mode. :^)
Thanks to Luke for reducing the issue!
These passes have not been shown to actually optimize any JS, and tests
have become very flaky with optimizations enabled. Until some measurable
benefit is shown, remove the optimization passes to reduce overhead of
maintaining bytecode operations and to reduce CI churn. The framework
for optimizations will live on in git history, and can be restored once
proven useful.
The Heap::uproot_cell() API was used to implement markAsGarbage() which
was used in 3 tests to forcibly destroy a value, even if it had
references on the stack or elsewhere.
This patch rewrites the 3 tests that used this mechanism to be
structured in a way that allows garbage collection to collect the values
as intended without hacks. And now that the uprooting mechanism is no
longer needed, it's uprooted as well.
This fixes 3 test-js tests in bytecode mode. :^)
We had an edge case where calls to eval() left the environment untainted
*if* `eval` had also been declared as a local variable in the same
parsing context.
This broke the expected direct eval behavior when the variable `eval`
was still pointing at the global `eval` function.
This patch fixes the issue by simply always tainting the environment
when a call to something named `eval` is encountered. It doesn't seem
worth worrying about optimizing the case where someone is calling their
own function named `eval`..
Fixes 1 test-js test in bytecode mode. :^)
GetByValue now shares code with GetById to elide the synthetic wrapper
objects for primitive values in strict mode.
Fixes 2 test-js tests in bytecode mode. :^)
This is just something I spotted looking around the code, previously
the PassPipelineExecutable was passed by value to
generate_cfg_for_block, which generated the CFG then just dropped it on
the floor. Making this a reference results in the CFG actually getting
generated.
We can delete for_each_bound_name() because there is more generic
version of this function called for_each_bound_identifier() that gives
you identifier using which you can get both name and check if it is
local/global.
Similar to the scoped continue and break, the only two differences
between these functions is the scope that is scanned for a matching
label, and the specific handling of a continue/break boundary.
Rather than splitting the Iterator type and its AOs into two files,
let's combine them into one file to match every other JS runtime object
that we have.
This is a normative change in the Set Methods proposal. See:
f3d5206
Note that this is normative due to an IsCallable check being deferred to
some time after its previous invocation in the GetKeysIterator.
This is an editorial change in the ECMA-262 spec. See:
784fc65
Note we were already doing this for a nicer error message. This is also
what lets GetIteratorFromMethod accept the method parameter as a nonnull
pointer.
This is an editorial change in the ECMA-262 spec. See:
ff60140
In doing so, as the new name implies, callsites are updated to pass in
an IteratorRecord themselves, rather than an iterable value.
This is an editorial change in the ECMA-262 spec. See:
956e5af
This splits the GetIterator AO into two AOs, to remove some recursion
and to (soon) remove optional parameters.
This is in preparation of implementing %IteratorHelperPrototype%.return.
That will invoke GeneratorResumeAbrupt, which will execute the generator
with an abrupt completion. At that time, we must take care to close the
current inner iterator.
This is required for %IteratorHelperPrototype%.return, which needs to
operate on the internal slots of the base GeneratorObject. Doing so also
provides us with the appropriate VM to be used in invocations to the
overridden IteratorHelper::execute.
In the Iterator Helpers proposal, we must create a generator object with
additional internal slots and behavior differences.
GeneratorObject is currently implemented assuming it wraps around an
ECMAScriptFunctionObject with generated bytecode. In this proposal, we
instead have "Abstract Closure" blocks. So this marks the `execute`
method as virtual, to allow the future subclass to essentially just
invoke those closures.
We will also require mutable access to the [[GeneratorState]] internal
slot.
This optional parameter is not currently set by any caller, but will be
for the Iterator Helpers proposal. In all specs, this parameter is a
static string, so we can just use a StringView rather than allocating a
(Deprecated)String on each invocation.
This also changes this optional parameter to be passed by const-ref, as
it does not need to be copied.
The dollar sign is a special character in POSIX shells and in the Ninja
build file format. If the file name contains a `$`, something goes wrong
in the escaping/unescaping of this symbol, and CMake/GCC/Clang generate
invalid dependency files where not all instances of `$` are escaped
properly. Because of this, Ninja fails to rebuild `$262Object.cpp` if
the headers included by it have changed.
Stale `$262Object.cpp.o` files have been the cause of mysterious crashes
multiple times which only go away after doing a clean build. Let's
prevent these from happening again by removing the `$` from the
filename.