This was already being used asynchronously by LibGUI, which meant that
WindowServer would generate a response, and the client would ignore it.
This patch simplifies the WindowServer side so it no longer generates
the unnecessary response.
We were not substituting the window modified marker ("[*]") in the
title strings we were sending to WM clients. This caused the Taskbar
to show pre-substitution window titles for the Text Editor application.
This patch moves the window title resolution to Window::compute_title()
which is then used throughout.
Also update the window switcher for good measure. The window switcher
doesn't visualize this information at the moment, but we generally do
this when any window state changes.
Instead of trying to update only the little bit that changes, let's
have a function that updates all the window menu items in one go.
It's just a couple of string and boolean assignment, and the real
cost is performing the subsequent menu redraw, which remains the same.
Without this change, window buttons would get stuck in the "pressed"
state as long as the left mouse button was pressed, even if you moved
the mouse cursor out of the button rect.
Make the taskbar 27 pixels tall instead of 28. This makes the button
icons and applets vertically centered.
On a related note, this required touching *way* too many places..
This enables us to use keys of type NonnullRefPtr in HashMaps and
HashTables.
This commit also includes fixes in various places that used
HashMap<T, NonnullRefPtr<U>>::get() and expected to get an
Optional<NonnullRefPtr<U>> and now get an Optional<U*>.
The implementation is extremely basic, and is far from fully conforming
to the spec. Among other things, it does not really work in case there
are multiple network adapters.
Nevertheless, it works quite well for the simple case! You can now do
this on your host machine:
$ ping courage.local
and same on your Serenity box:
$ ping host-machine-name.local
This ignores unhandled mouse clicks for the window buttons. Right now
right-clicking on the window buttons animates them as if some action
were to occur when the mouse button is released.
Most of the IPC that happens between clients and WindowServer when
creating and configuring windows can be asynchronous. This further
reduces the amount of ping-ponging played during application startup.
Creating a menu/menubar needs to be synchronous because we need the
ID from the response, but adding stuff *to* menus (and adding menus
to menubars, and menubars to windows) can all be asynchronous.
This dramatically reduces the amount of IPC ping-pong played by
each GUI application during startup.
I measured how long it takes TextEditor to enter the main event loop
and it's over 10% faster here. (Down from ~86ms to ~74ms)
This changes client methods so that they return the IPC response's
return value directly - instead of the response struct - for IPC
methods which only have a single return value.
This enables support for automatically generating client methods.
With this added the user gets code completion support for all
IPC methods which are available on a connection object.
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
This resolves the crash in #6812 where the browser was trying to open a
file in the Download directory, but the check against allowed paths was
also trying to match the URL fragment.
Resolves#6812
Windows that are marked as modified will now have another (themable)
close button. This gives an additional visual clue that some action
will be required by the user before the window gets closed.
The default window-close-modified icon is an "X" with "..." underneath,
building on the established use of "..." in menus to signify that
additional user input will be required before an action is completed.