Previously the remove home directory option never actually removed the
user's home directory because it was not properly unveiled. By
validating the user with Core::Account, we can identify the user's home
directory earlier in the program and unveil as necessary.
Additionally, by identifying if the user does not exist much earlier in
the program, this elimates depending on getpwent to validate the user
and creating unneccessary temp files.
SQL was standardized before there was consensus on sane language syntax
constructs had evolved. The language is mostly case-insensitive, with
unquoted text converted to upper case. Identifiers can include lower
case characters and other 'special' characters by enclosing the
identifier with double quotes. A double quote is escaped by doubling it.
Likewise, a single quote in a literal string is escaped by doubling it.
All this means that the strategy used in the lexer, where a token's
value is a StringView 'window' on the source string, does not work,
because the value needs to be massaged before being handed to the
parser. Therefore a token now has a String containing its value. Given
the limited lifetime of a token, this is acceptable overhead.
Not doing this means that for example quote removal and double quote
escaping would need to be done in the parser or in AST node
construction, which would spread lexing basically all over the place.
Which would be suboptimal.
There was some impact on the sql utility and SyntaxHighlighter component
which was addressed by storing the token's end position together with
the start position in order to properly highlight it.
Finally, reviewing the tests for parsing numeric literals revealed an
inconsistency in which tokens we accept or reject: `1a` is accepted but
`1e` is rejected. Related to this is the fate of `0x`. Added a FIXME
reminding us to address this.
Previously, copying a file to a directory, like this:
```cp README.md Desktop```
correctly copied it to Desktop/README.md, but would fail if the
source was also a directory, for example:
```cp -R Documents Desktop```
Now, that correctly copies it to Desktop/Documents, as you would
expect. :^)
This enables the shot utility to capture all screens or just one, and
enables the Magnifier application to track the mouse cursor across
multiple screens.
This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.
To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
Stage 3 since August 2019 - we already have shebang stripping
implemented in js(1), so this removes it from there in favor of adding
support to the lexer directly.
Most straightforward proposal and implementation I've ever seen :^)
https://github.com/tc39/proposal-hashbang
Previously passwd would accept the first password input by the user. It
should ask the user to re-type the password to check for mismatches and
prevent typos in the password.
js only accepted a single script file to run before this. With this
patch, multiple scripts can be run in the same execution environment,
allowing the user to specify a "preamble script" to be executed before
the main script.
Previously, empty files with no identifiable file type extension would
show up as `text/plain`. This fixes it up to show empty files as what
they really are - full of nothing.
This commit adds a bunch of passes, the most interesting of which is a
pass that merges blocks together, and a pass that places blocks that
flow into each other next to each other, and a very simply pass that
removes duplicate basic blocks.
Note that this does not remove the jump at the end of each block in that
pass to avoid scope creep in the passes.
The `c_iflag` and `c_oflag` fields were swapped in the source code which
caused the bit values to be interpreted as the wrong flag. It was a
stupid mistake on my part.
It's prone to finding "technically uninitialized but can never happen"
cases, particularly in Optional<T> and Variant<Ts...>.
The general case seems to be that it cannot infer the dependency
between Variant's index (or Optional's boolean state) and a particular
alternative (or Optional's buffer) being untouched.
So it can flag cases like this:
```c++
if (index == StaticIndexForF)
new (new_buffer) F(move(*bit_cast<F*>(old_buffer)));
```
The code in that branch can _technically_ make a partially initialized
`F`, but that path can never be taken since the buffer holding an
object of type `F` and the condition being true are correlated, and so
will never be taken _unless_ the buffer holds an object of type `F`.
This commit also removed the various 'diagnostic ignored' pragmas used
to work around this warning, as they no longer do anything.
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes#7914 as a result of reimplementing the loop logic.
Previously useradd would not check if a username already existed on the
system, and would instead add the user anyway and just increment the
uid. useradd should instead return an error when the user attempts to
create already existing users.
This was missing from Value::is_array(), which is equivalent to the
spec's IsArray() abstract operation - it treats a Proxy value with an
Array target object as being an Array.
It can throw, so needs both the global object and an exception check
now.
This patch begins the work of implementing JavaScript execution in a
bytecode VM instead of an AST tree-walk interpreter.
It's probably quite naive, but we have to start somewhere.
The basic idea is that you call Bytecode::Generator::generate() on an
AST node and it hands you back a Bytecode::Block filled with
instructions that can then be interpreted by a Bytecode::Interpreter.
This first version only implements two instructions: Load and Add. :^)
Each bytecode block has infinity registers, and the interpreter resizes
its register file to fit the block being executed.
Two new `js` options are added in this patch as well:
`-d` will dump the generated bytecode
`-b` will execute the generated bytecode
Note that unless `-d` and/or `-b` are specified, none of the bytecode
related stuff in LibJS runs at all. This is implemented in parallel
with the existing AST interpreter. :^)