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3 commits

Author SHA1 Message Date
Andreas Kling
b2e502e533 Kernel: Add Thread::block_until(Condition).
Replace the class-based snooze alarm mechanism with a per-thread callback.
This makes it easy to block the current thread on an arbitrary condition:

    void SomeDevice::wait_for_irq() {
        m_interrupted = false;
        current->block_until([this] { return m_interrupted; });
    }
    void SomeDevice::handle_irq() {
        m_interrupted = true;
    }

Use this in the SB16 driver, and in NetworkTask :^)
2019-07-14 14:54:54 +02:00
Andreas Kling
dcfa93e71f SB16: Use a snooze alarm to block the current thread while playing. 2019-07-13 20:15:17 +02:00
Robin Burchell
6c4024c04a Kernel: First cut of a sb16 driver
Also add an AudioServer that (right now) doesn't do much.
It tries to open, parse, and play a wav file. In the future, it can do more.

My general thinking here here is that /dev/audio will be "owned" by AudioServer,
and we'll do mixing in software before passing buffers off to the kernel
to play, but we have to start somewhere.
2019-07-13 08:00:24 +02:00