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4 commits

Author SHA1 Message Date
Samuel Bowman
5e26bb7643 GMLPlayground: Allow previewing GML in a separate window
Previously, Playground would always preview the rendered GML in a frame
next to the editor. This can be annoying when trying to work with small
or large widget hierarchies since the size of the preview is tied to the
size of the editor. Now there is a view menu which allows you to toggle
between the frame or a separate window which can be resized independent
of the editor.
2022-10-15 23:16:38 +02:00
networkException
4230dbbb21 AK+Everywhere: Replace "protocol" with "scheme" url helpers
URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.

See https://url.spec.whatwg.org/#concept-url-scheme
2022-09-29 09:39:04 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
Linus Groh
cc4bb59a7e Playground: Rename the application to GMLPlayground
Just "Playground" is too generic and doesn't match the general rule of
"application name equals display name minus spaces".
2022-06-28 21:10:10 +01:00
Renamed from Userland/DevTools/Playground/main.cpp (Browse further)