This functionality is required by Core::LocalServer and LibIPC depends
on LibCore.
take_over_accepted_socket_from_system_server has also been renamed to
take_over_socket_from_system_server as the socket need not be accepted
before taking it over. :^)
This change unfortunately cannot be atomically made without a single
commit changing everything.
Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.
The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
C_OBJECT and will generate a static try_create factory function for
the ServerConnection subclass. The subclass is now responsible for
passing the socket constructed in this function to its
ServerConnection base; the socket is passed as the first argument to
the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
any other arguments.
- The functionality regarding taking over sockets from SystemServer has
been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
implementation of this functionality hasn't been deleted due to my
intention of removing this class in the near future and to reduce
noise on this (already quite noisy) PR.
This patch splits IPC::Connection into Connection and ConnectionBase.
ConnectionBase moves into Connection.cpp so we don't have to inline it
for every single templated subclass.
This enables support for automatically generating client methods.
With this added the user gets code completion support for all
IPC methods which are available on a connection object.