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72 commits

Author SHA1 Message Date
networkException
524f4be5af LibGUI+WindowServer: Propagate action icon changes to buttons and menus
Previously when setting an action's icon we would only change the bitmap
stored by the action. This patch adds logic to propagate that change to
toolbar buttons as well as window menus.

This fixes an issue in SoundPlayer that would cause the play button not
to reflect the play state.
2022-06-01 12:33:06 +01:00
Ben Maxwell
8070a98288 DisplaySettings+WindowServer: Allow updating theme without background
With this change you can now set the theme and background color at the
same time in the Display Settings. Before if both were changed
before hitting 'apply' the theme background color would overwrite
the custom background.
2022-04-03 12:58:46 +02:00
Marco Cutecchia
8ede1a6a6f WindowServer: Add IPC call to remove a menu's item 2022-02-21 16:31:56 +01:00
James Puleo
e4c182d855 WindowServer: Remove extraneous whitespace in WindowServer.ipc 2022-02-14 16:38:42 +03:30
James Puleo
a0e7a4b9a8 WindowServer+Userland: Pass wallpapers as Gfx::Bitmap instead of path
The WindowServer _really_ does not need to know the filesystem path to
it's wallpaper, and allows setting arbitrary wallpapers (those outside
of `/res/wallpapers`).

The GUI::Desktop will keep track of the path to the wallpaper (if any),
and save it to config if desired (to be persisted).

This avoids the need to `unveil` paths to the wallpaper, fixing #11158
2022-02-14 16:38:42 +03:30
bugreport0
6c049ea4c4 LibGUI+WindowServer: Flash menubar menu when using a keyboard shortcut
Briefly flash the menubar menu containing the keyboard shortcut action
to give the user immediate visual feedback on their interaction with the
system.
2022-01-09 00:54:46 +01:00
networkException
b46ea5158d WindowsServer+LibGUI: Avoid getting color under cursor outside screen
This patch fixes a crash in ColorPicker caused by the ColorSelectOverlay
trying to request the color for a pixel outside the screen rect.
2022-01-01 14:32:11 +01:00
Andreas Kling
d21dc1f451 Everywhere: Replace "virtual desktop" => "workspace" 2021-11-13 12:48:43 +01:00
Andrew Pardoe
0e68550c05 MouseSettings: Add option to reverse buttons
Add option to reverse primary and secondary buttons in Mouse Settings.
- WindowServer.ini: add default entry
- switch-mouse-buttons.png: new icon for settings entry
- Mouse.gml/MouseWidget.*: new settings dialog
- ClientConnection/WindowManager/Server: window message for settings
- EventLoop.cpp: swap buttons 1 and 2 if settings are on
2021-10-25 19:20:33 +03:00
Timothy Flynn
176155c695 LibGUI+WindowServer: Add option to hide a widow's close button
This allows windows to be closed only programatically, and not from e.g.
the user clicking the X button on the window frame.
2021-10-21 14:45:30 +01:00
Mustafa Quraish
69d708fb21 WindowServer: Add IPC endpoint to get the color under cursor
This allows any client to ask the WindowServer to give it the color
of the screen bitmap under the cursor.

There's currently no way to get the screen bitmap *without* the
cursor already drawn on it, so for now we just take a pixel
beside the actual cursor position to avoid just getting the cursors
color.
2021-09-11 19:05:46 +02:00
Ben Wiederhake
c6e56612f5 LibGUI+WindowServer: Remove now-obsolete cursor tracking feature
This feature was problematic for several reasons:
- Tracking *all* the user activity seems like a privacy nightmare.
- LibGUI actually only supports one globally tracking widget per window,
  even if no window is necessary, or if multiple callbacks are desired.
- Widgets can easily get confused whether an event is actually directed
  at it, or is actually just the result of global tracking.

The third item caused an issue where right-clicking CatDog opened two
context menus instead of one.
2021-09-08 10:53:49 +02:00
Ben Wiederhake
45126655cd LibGUI+WindowServer: Introduce new mouse tracking mechanism 2021-09-08 10:53:49 +02:00
Maciej Zygmanowski
0363cd3d55 WindowServer: Add IPC calls for controlling cursor theme
This commit adds two new IPC calls for WindowServer: apply_cursor_theme
and get_cursor_theme.
2021-08-23 01:41:53 +02:00
sin-ack
611370e7dc LibGUI, WindowServer: Greatly simplify menubar logic
Currently, any number of menubars can be plugged in and out of a window.
This is unnecessary complexity, since we only need one menubar on a
window. This commit removes most of the logic for dynamically attaching
and detaching menubars and makes one menubar always available. The
menubar is only considered existent if it has at least a single menu in
it (in other words, an empty menubar will not be shown).

This commit additionally fixes a bug wherein menus added after a menubar
has been attached would not have their rects properly setup, and would
therefore appear glitched out on the top left corner of the menubar.
2021-08-02 00:39:15 +02:00
Timothy
9e04ab936f WindowServer: Let clients mark windows as stealable by specific clients
This implements window stealing in WindowServer, which allows clients
to mark a window they own as 'stealable' by another client. Indicating
that the other client may use it for any purpose.

This also updates set_window_parent_from_id so that the client must
first mark its window as stealable before allowing other clients to
use it as a parent.
2021-07-18 17:21:28 +02:00
Timothy
b77b631571 WindowServer: Add WindowServer::get_window_rect_from_client()
This allows a client to get the rect of a window in another client.
2021-07-18 17:21:28 +02:00
Timothy
88e6d18a61 WindowServer: Add WindowServer::async_set_window_parent_from_client()
This allows a client to set the parent for one of its local windows
where the parent window is in another client.
2021-07-18 17:21:28 +02:00
Andrea Martinelli
5397845a41 WindowServer: Add a new IPC to set the cursor position 2021-07-08 14:15:07 +02:00
Andreas Kling
b027466f41 WindowServer+wsctl: Add a simple utility for toggling "flash flush"
You can now put the WindowServer into "flash flush" mode by doing:

$ wsctl -f 1

To disable it, somewhat obviously:

$ wsctl -f 0
2021-07-07 22:56:46 +02:00
Andreas Kling
c2dfa9d54c WindowServer+LibGUI: Add a way to force a window to have a drop shadow 2021-07-04 23:15:17 +02:00
Andreas Kling
782a5c88ce WindowServer: Make most remaining WindowServer IPC calls async
The only remaining sync call from client to server is now the call
that switches a window's backing store. That one actually relies on
the synchronization to hand over ownership of the backing stores,
so it has to stay synchronous for now.
2021-07-04 23:15:16 +02:00
Tom
7984c2836d WindowServer: Add API to change virtual desktop settings
This also adds the ability to query how many virtual desktops are
set up, and for the Taskbar to be notified when the active virtual
desktop has changed.
2021-07-03 12:27:23 +02:00
Timothy
944e5cfb35 Everywhere: Use IPC include syntax
Remove superfluous includes from IPCCompiler's generated output and
add include directives in IPC definitions where appropriate.
2021-07-03 12:16:00 +02:00
Andreas Kling
6a132d8672 WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on
screen the window was launched from. It's optional, but if you provide
it, the new window will have a short wireframe animation from the origin
to the initial window frame rect.

GUI::Window looks for the "__libgui_launch_origin_rect" environment
variable. Put your launch origin rect in there with the format
"<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app
will use that as the launch origin rect.

Also it looks pretty neat, although I'm sure we can improve it. :^)
2021-06-27 19:38:11 +02:00
Tom
41859ad3fe WindowServer: Add an Overlay class for flicker-free overlay rendering
An Overlay is similar to a transparent window, but has less overhead
and does not get rendered within the window stack. Basically, the area
that an Overlay occupies forces transparency rendering for any window
underneath, which allows us to render them flicker-free.

This also adds a new API that allows displaying the screen numbers,
e.g. while the user configures the screen layout in DisplaySettings

Because other things like drag&drop or the window-size label are not
yet converted to use this new mechanism, they will be drawn over the
screen-number currently.
2021-06-25 20:38:13 +02:00
Tom
f232cb8efe WindowServer: Enable screen capture to span multiple screens
This enables the shot utility to capture all screens or just one, and
enables the Magnifier application to track the mouse cursor across
multiple screens.
2021-06-20 14:57:26 +02:00
Tom
aa15bf81e4 WindowServer: Add API to set/get screen layouts
This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
2021-06-20 14:57:26 +02:00
Tom
4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00
Andreas Kling
0a98964600 WindowServer+LibGUI: Make window creation asynchronous :^)
Let clients manage their own window ID's. If you try to create a new
window with an existing ID, WindowServer will simply disconnect you
for misbehaving.

This removes the need for window creation to be synchronous, which
means that most GUI applications can now batch their entire GUI
initialization sequence without having to block waiting for responses.
2021-06-12 12:01:54 +02:00
Marcus Nilsson
2f7dc29ab7 LibGUI/WindowServer: Add set_maximized IPC call
Add an IPC call to enable the client to manually maximize it's own
window.
2021-06-09 22:58:10 +02:00
Andreas Kling
cb295ab644 WindowServer+Magnifier: Make Magnifier buttery smooth :^)
This patch moves the magnifier rect computation over to the server side
to ensure that the mouse cursor position and the screen image never get
out of sync.
2021-06-07 10:22:25 +02:00
Eugene Barnett
4ef85de9dc WindowServer: Add a GetDesktopDisplayScale IPC request
Tells you which scale factor is configured in window manager.
2021-06-06 15:56:43 +02:00
Andreas Kling
c778130d63 WindowServer+LibGUI: Add an IPC API to change the current system fonts
This patch adds a set_system_fonts() IPC API that takes the two main
font queries as parameters. We'll probably expand this with additional
queries when we figure out what they should be.

Note that changing the system fonts on a live system mostly takes
effect in newly launched programs. This is because GUI::Widget will
currently cache a pointer to the Gfx::FontDatabase::default_font()
when first constructed. This is something we'll have to fix somehow.

Also note that the settings are not yet persisted.
2021-05-21 20:15:51 +02:00
Andreas Kling
ec8363aec3 WindowServer+LibGUI: Make client/server greeting faster
Instead of doing a full IPC round-trip for the client and server to
greet each other upon connecting, the server now automatically sends
a "fast_greet" message when a client connects.

The client simply waits for that message to arrive before proceeding.
(Waiting is necessary since LibGUI relies on the palette information
included in the greeting.)
2021-05-20 22:12:42 +02:00
Andreas Kling
7e799529b9 WindowServer+LibGUI: Make menubar allocation asynchronous
Same as with menu allocation, move menubar ID management to the client
side, removing more IPC stalls during application startup.
2021-05-17 13:33:41 +02:00
Andreas Kling
baab0a5bef WindowServer+LibGUI: Make menu allocation asynchronous
This was only synchronous since WindowServer managed the ID allocation.
Doing this on the client side instead allows us to make create_menu()
an asynchronous IPC call, removing a bunch of IPC stalls during
application startup.
2021-05-17 13:33:41 +02:00
Valtteri Koskivuori
4864ef9440 WindowServer: Add Optional<Gfx::IntRect> argument to get_screen_bitmap()
This way, we can optionally specify a region of the display to capture.
Defaults to entire screen if no rectangle is given.
2021-05-11 10:18:29 +01:00
Andreas Kling
11dc790d69 WindowServer: Make set_background_color and set_wallpaper_mode async
Both of these were already used asynchonrously by GUI::Desktop.
2021-05-10 12:21:42 +02:00
Andreas Kling
b8411d1ef6 WindowServer: Make dismiss_menu() an asynchronous IPC call
This was already being used asynchronously by LibGUI, which meant that
WindowServer would generate a response, and the client would ignore it.
2021-05-10 12:20:28 +02:00
Andreas Kling
f556bd1045 WindowServer: Make popup_menu() an asynchronous IPC call
This was already being used asynchronously by LibGUI, which meant that
WindowServer would generate a response, and the client would ignore it.

This patch simplifies the WindowServer side so it no longer generates
the unnecessary response.
2021-05-10 12:20:28 +02:00
Andreas Kling
8684fca9df WindowServer+LibGUI: Make "move window to front" asynchronous 2021-05-10 12:20:28 +02:00
Andreas Kling
fb93535419 WindowServer+LibGUI: Make menu and menubar teardown asynchronous
Clients don't need to wait for WindowServer to tear down a menu or
menubar before continuing.
2021-05-10 11:53:26 +02:00
Andreas Kling
1aa56f0129 WindowServer+LibGUI: Make much of window construction asynchronous
Most of the IPC that happens between clients and WindowServer when
creating and configuring windows can be asynchronous. This further
reduces the amount of ping-ponging played during application startup.
2021-05-03 21:56:19 +02:00
Andreas Kling
a8a899adbf WindowServer+LibGUI: Make much of menu construction asynchronous
Creating a menu/menubar needs to be synchronous because we need the
ID from the response, but adding stuff *to* menus (and adding menus
to menubars, and menubars to windows) can all be asynchronous.

This dramatically reduces the amount of IPC ping-pong played by
each GUI application during startup.

I measured how long it takes TextEditor to enter the main event loop
and it's over 10% faster here. (Down from ~86ms to ~74ms)
2021-05-03 21:56:13 +02:00
Gunnar Beutner
9e22e9ce88 Userland: Use snake case names in .ipc files
This updates all .ipc files to have snake case names for IPC methods.
2021-05-03 21:14:40 +02:00
Gunnar Beutner
5bb79ea0a7 Userland: Update IPC calls to use proxies
This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
2021-05-03 21:14:40 +02:00
Andreas Kling
cc6db526a6 WindowServer+LibGUI+Taskbar: Store window progress as Optional<int>
We were previously using the magical constant -1 to signify that a
window had no progress state. Be more explicit an use an Optional. :^)
2021-05-02 10:43:39 +02:00
Andreas Kling
492464f4c1 WindowServer: Add Window "modified" state
This will be used to track which windows contain some kind of unsaved
data that the user may want some help remembering to save. :^)
2021-05-01 19:42:29 +02:00
sin-ack
62af6cd4f9 IPCCompiler: Remove hardcoded endpoint magic, attempt deux
This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files.  Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)

Additionally, endpoint magic is now treated as a u32, because endpoint
numbers were never negative anyway.

For cases where the endpoint number does have to be hardcoded (a current
case is LookupServer because the endpoint number must be known in LibC),
the syntax has been made more explicit to avoid confusing those
unfamiliar.  To hardcode the endpoint magic, the following syntax is now
used:

endpoint EndpointName [magic=1234]
2021-04-25 14:06:56 +02:00