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22 commits

Author SHA1 Message Date
Andreas Kling
0fa7cf70b5 WindowServer+SystemMenu: Check the current system theme on startup 2020-04-21 18:40:52 +02:00
Linus Groh
3474d7c88e WindowServer/LibGUI: Enforce minimum window size 2020-04-19 02:07:45 +02:00
Andreas Kling
8c5fa05c39 WindowServer: Use Gfx::ShareableBitmap for SetWindowIconBitmap 2020-03-29 19:37:23 +02:00
Hüseyin ASLITÜRK
adf524015a WindowServer: Add methods for set background color and wallpaper mode 2020-03-29 19:36:37 +02:00
Andreas Kling
424a3f5ac3 WindowServer+LibGUI: Add a way to get notified at display refresh rate
This patch adds GUI::DisplayLink, a mechanism for registering callbacks
that will fire at the display refresh rate.

Note that we don't actually know the screen refresh rate, but this is
instead completely driven by WindowServer's compositing timer. For all
current intents and purposes it does the job well enough. :^)
2020-03-22 21:13:23 +01:00
Andreas Kling
f72e5bbb17 Kernel+LibC: Rename shared buffer syscalls to use a prefix
This feels a lot more consistent and Unixy:

    create_shared_buffer()   => shbuf_create()
    share_buffer_with()      => shbuf_allow_pid()
    share_buffer_globally()  => shbuf_allow_all()
    get_shared_buffer()      => shbuf_get()
    release_shared_buffer()  => shbuf_release()
    seal_shared_buffer()     => shbuf_seal()
    get_shared_buffer_size() => shbuf_get_size()

Also, "shared_buffer_id" is shortened to "shbuf_id" all around.
2020-02-28 12:55:58 +01:00
Liav A
151f32b827 WindowServer: Return richer result when changing resolutions
Now we return a boolean value from set_resolution() in the Compositor
and Screen class. Also, the WindowServer IPC now returns a richer result
after changing the resolution, which can be used in clients later.
2020-02-28 12:16:05 +01:00
Andreas Kling
ab6f694905 WindowServer+LibGUI: Allow changing a window's base size and increment
Previously it was only possible to change these window attributes when
creating a new window. This patch adds an IPC message that allows you
to change them at runtime.
2020-02-24 19:23:57 +01:00
Andreas Kling
eaa680ab8e WindowServer+LibGUI: Force full window repaints after theme change
We were not repainting windows that were occluded at the time of the
theme changing. This patch adds a way to bypass occlusion testing when
invalidating window rects.

Fixes #1249.
2020-02-19 16:46:28 +01:00
Andreas Kling
84520d8b59 WindowServer: Make way for the out-of-process system menu
This patch removes the internal system menu from WindowServer and
replaces it with two IPC API's:

    SetSystemMenu(menu_id)
    SetSystemTheme(theme_path, theme_name)

These API's will allow us to complete the SystemMenu program and
move it entirely out of process.
2020-02-17 20:08:00 +01:00
Andreas Kling
20cfd2a6bf LibGfx: Unpublish Gfx::Rect from global namespace 2020-02-06 13:02:38 +01:00
Andreas Kling
463ed77024 WindowServer+LibGUI: Paint exclusive actions as radio buttons in menus
Actions that are checkable and members of a GActionGroup will now be
painted with a radio button appearance in menus.
2020-01-08 21:12:40 +01:00
Jami Kettunen
eab34a7de3 WindowServer+LibGUI: Implement minimizable property to windows 2020-01-04 14:58:50 +01:00
Andreas Kling
159289af03 WindowServer: Use the system theme for the fallback window background
When filling in some missing part of a window (typically happens during
interactive window resize) we now use the ColorRole::Background from
the system theme palette instead of expecting the clients to send us
the same information when creating windows.
2019-12-27 13:28:55 +01:00
Andreas Kling
411058b2a3 WindowServer+LibGUI: Implement basic color theming
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.

The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.

When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.

This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.

To get one of the theme colors, use the Color(SystemColor) constructor:

    painter.fill_rect(rect, SystemColor::HoverHighlight);

Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.

All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-23 20:33:01 +01:00
Andreas Kling
cfcb38dff1 WindowServer+LibGUI: Add data_type and data fields to drag operations
These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)

The data field is just a String for now, but in the future we should
make it something more flexible.
2019-12-20 20:07:10 +01:00
Andreas Kling
df129bbe0e WindowServer+CPUGraph: Make menu applets be "regular" windows
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.

This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
2019-12-16 15:05:45 +01:00
Andreas Kling
a7f414bba7 LibGUI+WindowServer: Start fleshing out drag&drop functionality
This patch enables basic drag&drop between applications.
You initiate a drag by creating a GDragOperation object and calling
exec() on it. This creates a nested event loop in the calling program
that only returns once the drag operation has ended.

On the receiving side, you get a call to GWidget::drop_event() with
a GDropEvent containing information about the dropped data.

The only data passed right now is a piece of text that's also used
to visually indicate that a drag is happening (by showing the text in
a little box that follows the mouse cursor around.)

There are things to fix here, but we're off to a nice start. :^)
2019-12-08 16:50:23 +01:00
Andreas Kling
f93c0dc489 LibIPC: Get client/server PIDs using getsockopt(SO_PEERCRED)
Instead of passing the PIDs back and forth in a handshake "Greet"
message, just use getsockopt(SO_PEERCRED) on both sides to get the same
information from the kernel.

This is a nice little simplification of the IPC protocol, although it
does not get rid of the handshake since we still have to pass the
"client ID" from the server to each client so they know how to refer
to themselves. This might not be necessary and we might be able to get
rid of this later on.
2019-12-06 18:39:59 +01:00
Andreas Kling
44d5388e78 WindowServer: Add basic menu applet concept
It's now possible to create a little applet window that sits inside the
system's menubar. This is done using the new CreateMenuApplet IPC call.

So far, it's possible to assign a backing store ID, and to invalidate
rects for repaint. There is no way to get the events from inside the
applet just yet.

This will allow us to move the CPU graph and audio thingy to separate
applet processes. :^)
2019-12-05 19:36:01 +01:00
Andreas Kling
d111b6ead4 WindowServer+Taskbar: Animate window frames on minimize/unminimize
We now show a quick window outline animation when going in/out of
minimized state. It's a simple 10 frame animation at 60fps, just to
give a visual cue of what's happening with the window.

The Taskbar sends over the corresponding button rect for each window
to the WindowServer using a new WM_SetWindowTaskbarRect message.

Note that when unminimizing, we still *show* the window right away,
and don't hold off until the animation has finished. This avoids
making the desktop feel slow/sluggish. :^)
2019-12-03 21:34:34 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00