This allows applying SVG <mask>s to elements. It is only implemented for
the simplest (and default) case:
- mask-type = luminance
- maskContentUnits = maskContentUnits
- maskUnits = objectBoundingBox
- Default masking area
It should be possible to extend to cover more cases. Though the layout
for maskContentUnits = objectBoundingBox will be tricky to figure out.
This allows SVG mask elements to have layout computed, but not connected
to the main paint tree. They should only be reachable if (and painted)
if referenced by the "mask" attribute of another element.
This is controlled by the forms_unconnected_subtree() function on the
paintable, which (if it returns true) prevents the paintable from being
added as a child to what would be its parent.
Unfortunately we can't port these functions entirely over to FlyString
from DeprecatedString as Document includes NonElementParentNode and has
not yet been ported over to new AK string. In the mean time, this should
help up in porting over NonElementParentNode itself.
This should allow us to add a Element::attribute which returns an
Optional<String>. Eventually all callers should be ported to switch from
the DeprecatedString version, but in the meantime, this should allow us
to port some more IDL interfaces away from DeprecatedString.
This allows us to retain perfect precision for aspect ratios derived
from either the intrinsic sizes of replaced elements, or the
`aspect-ratio` CSS property.
Which for now will just call the DeprecatedString version of this
function. This is intended to be used in porting code over to using the
new String equivalent with the end goal of removing the DeprecatedString
version of this function.
This allows us to port a whole heap of IDL interfaces from
DeprecatedString to String.
NewAKString is effectively the default for any new IDL interface, so
let's mark this as the default behavior. It also makes it much easier to
figure out whatever interfaces are still left to port over to new AK
String.
Rather than modify the transform of the parent (which could change
independently), this adds a new override element_transform() where
element specific tranfroms can be applied. This will always stay in
sync with the attributes.
A ref test comparing a .svg and .html version of the same file is
added as due to differences in attribute parsing order, the .svg version
was previously drawn incorrectly.
Fixes#20859
In general it is not safe to convert any arbitrary floating-point value
to CSSPixels. CSSPixels has a resolution of 0.015625, which for small
values (e.g. scale factors between 0 and 1), can produce bad results
if converted to CSSPixels then scaled back up. In the worst case values
can underflow to zero and produce incorrect results.
I'm about to make StackingContext traverse the paintable tree instead of
actually traversing the layout tree, and it turns out we were not
creating paintables for these SVG elements.
Also switch them to Layout::Box instead of the default InlineNode to
make the trees look a bit less weird. Ultimately, we should do something
specialized for these subtrees, but for now this'll do.
This doesn't seem to actually have fixed any bugs, as having
FillOpacity instead of StrokeOpacity in the call to parse_css_value
doesn't seem to have actually been causing bugs. But, I still think it's
worthwhile correcting.
The reason that it wasn't causing bugs is that having FillOpacity
instead of StrokeOpacity in the call to parse_css_value means that when
parsing the value is compared to the acceptable values for that property
(for example the value can only be a percentage, or a number, etc.). In
this case both FillOpacity and StrokeOpacity seem to accept the same
values.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
As part of this move properties/methods to the correct subclass
(position related properties go under SVGTextPositioningElement).
SVG text element hierarchy:
SVGTextContentElement
^- SVGTextPositioningElement
^- SVGTextElement
^- SVGTSpanElement
^- SVGTextPathElement (TODO)
^- SVGTRefElement (TODO)
This prevents SVG elements referenced by "use" being repeatedly cloned
in many redundant cases. Pages that use a large svg "sprite" that then
is referenced many times with "use" elements would load extremely
slowly, or crash the page.
The `document_fully_loaded` event should use the adjective "completely"
so as to match the spec and code convention. See
`Document::is_completely_loaded` and `m_completely_loaded_time`.
The SVGContext is a leftover from when SVG properties were more ad-hoc.
All properties are now (for better or worse) treated as CSS properties
(or handled elsewhere). This makes the SVGContext's fill/stroke
inheritance handling unnecessary.
Return error when input svg is not valid and SVGSVGElement is not
present in the tree instead of doing svg_root nullptr dereference.
Fixes crash on https://apps.kde.org/en-gb/
The fix here has two parts:
1. Don't use the fallback viewBox at all if we're not in SVG-as-image.
2. Don't make a fallback viewBox with zero width and/or height.
This fixes a crash on Bandcamp pages. Thanks Tim Flynn for reporting!
When embedding an SVG in an img element, if the external SVG's root
element has both width and height attributes, but no viewBox attribute,
we now create a fallback viewBox with "0 0 width height".
This appears to match the behavior of other browsers. Inspired by
discussion on Mozilla's bug tracker:
https://bugzilla.mozilla.org/show_bug.cgi?id=614649
The translation to the bounding box location is handled by the gradient
transform, also doing it here breaks things.
This fixes the MDN <radialGradient> example.