A MarkedValueList is basically a Vector<JS::Value> that registers with
the Heap and makes sure that the stored values don't get GC'd.
Before this change, we were unsafely keeping Vector<JS::Value> in some
places, which is out-of-reach for the live reference finding logic
since Vector puts its elements on the heap by default.
We now pass all the JavaScript tests even when running with "js -g",
which does a GC on every heap allocation.
This patch adds the following methods to CanvasRenderingContext2D:
- beginPath()
- moveTo(x, y)
- lineTo(x, y)
- closePath()
- stroke()
We also add the lineWidth property. :^)
We will no longer create bitmap buffers for canvases that exceed a
total area of (16384 * 16384) pixels. This matches what some other
browser do.
Thanks to @itamar8910 for finding this! :^)
In order to complete a relative URL, we need a Document. Fix this by
giving XMLHttpRequest a pointer to its window object. Then we can go
from the window to the document, and then we're home free. :^)
This patch adds very basic XMLHttpRequest support to LibWeb. Here's an
example that currently works:
var callback = function() { alert(this.responseText); }
var xhr = new XMLHttpRequest();
xhr.addEventListener("load", callback);
xhr.open("GET", "http://serenityos.org/~kling/test/example.txt");
xhr.send();
There are many limitations and bugs, but it's pretty dang awesome that
we have XHR. :^)
Add an implementation of CanvasRenderingContext2DWrapper.strokeRect().
While implementing this I fixed fillRect() and the new strokeRect() to
honor the .scale() and .translate() values that had previously been plumbed.
Also enhance the canvas.html demo to utilize strokeRect(), scale(), and translate().
Every Document now has an Origin, found via Document::origin().
It's based on the URL of the document.
This will be used to implement things like the same-origin policy.
We were allowing this dangerous kind of thing:
RefPtr<Base> base;
RefPtr<Derived> derived = base;
This patch changes the {Nonnull,}RefPtr constructors so this is no
longer possible.
To downcast one of these pointers, there is now static_ptr_cast<T>:
RefPtr<Derived> derived = static_ptr_cast<Derived>(base);
Fixing this exposed a ton of cowboy-downcasts in various places,
which we're now forced to fix. :^)
Scripts loaded in this way will block the parser until they finish
executing. This means that they see the DOM before the whole document
has been fully parsed. This is all normal, of course.
To make this work, I changed the way we notify DOM nodes about tree
insertion. The inserted_into() callbacks are now incrementally invoked
during parse, as each node is appended to its parent.
To accomodate inline scripts and inline style sheets, we now also have
a children_changed() callback which is invoked on any parent when it
has children added/removed.
LibWeb now creates a WindowObject which inherits from GlobalObject.
Allocation of the global object is moved out of the Interpreter ctor
to allow for specialized construction.
The existing Window interfaces are moved to WindowObject with their
implementation code in the new Window class.
I made some mistakes in the selector parsing code. It's now able to
parse selectors composed of multiple complex selectors, instead of just
one complex selector.
This currently returns a JS::Array of elements matching a selector.
The more correct behavior would be to return a static NodeList, but as
we don't have NodeLists right now, that'll be a task for the future.
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.
This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.
This is still not great but let's keep massaging it forward.
Getting the innerHTML property will recurse through the subtree inside
the element and serialize it into a string as it goes.
Setting it will parse the set value as an HTML fragment. It will then
remove all current children of the element and replace them with all
the children inside the parsed fragment.
Setting element.innerHTML will currently force a complete rebuild of
the document's layout tree.
This is pretty neat! :^)
This function allows you to throw away the entire layout tree if that's
something you want to do.
It's certainly not super cheap to reconstruct, but hey, who am I to
tell you what to do? :^)
We now support rAF, driven by GUI::DisplayLink callbacks. It's a bit
strange how we keep registering new callbacks over and over.
That's something we can definitely optimize.
This allows you to update animations/whatever without doing it more
often than the browser can display.