Everyone who constructs an Object must now pass a prototype object when
applicable. There's still a fair amount of code that passes something
fetched from the Interpreter, but this brings us closer to being able
to detach prototypes from Interpreter eventually.
Let's start moving towards native JS objects taking their prototype as
a constructor argument.
This will eventually allow us to move prototypes off of Interpreter and
into GlobalObject.
This commit implements the getprotoent() family of functions, including
getprotoent()
getprotobyname()
getprotobynumber()
setprotoent()
endprotoent()
This implementation is very similar to the getservent family of functions,
which is what led to the discovery of a bug in the process of reading the aliases.
The ByteBuffer for the alias strings didn't include a null terminating character,
this was fixed for both the protoent and servent family of functions by appending a
null character to the end of them before adding them to the alias lists.
This patch adds the following methods to CanvasRenderingContext2D:
- beginPath()
- moveTo(x, y)
- lineTo(x, y)
- closePath()
- stroke()
We also add the lineWidth property. :^)
This will be used to implement painting of 2D paths. This first patch
adds support for line_to(), move_to() and close().
It will try to have the same semantics as the HTML <canvas> element.
To stroke a Path, simply pass it to Painter::stroke_path().
This is not effectful since all constructors overwrite the type anyway,
but it seems reasonable that the default value of m_type would match
what Value() would give you.
fix all requested changes including:
- remove explicit vector initialization
- change keep_service_file_open to boolean
- closing service file on seek error
- change C level char allocation to use ByteBuffer instead
- simplified getservby* loops to a single loop
- change fill_getserv_buffers return to early-return style
This commit implements the getservent family of functions:
getservent()
setservent()
endservent()
getservbyname()
getservbyport()
for accessing the /etc/services file.
This commit has addressed the issues identified by utilizing more C++ structures,
addressing unchecked error possibilities, strncpy bounds checking, and other issues
found in the initial pull request
When the user of the DebugSession uses this decision, the debugged
program will be continued until it is either stopped by a singal (e.g
as a reuslt of a breakpoint), or enters a syscall.
functrace traces the function calls a program makes.
It's like strace, but for userspace.
It works by using Debugging functionality to insert breakpoints
at call&ret instructions.
This patch replaces the old variable lookup logic with a new one based
on lexical environments.
This brings us closer to the way JavaScript is actually specced, and
also gives us some basic support for closures.
The interpreter's call stack frames now have a pointer to the lexical
environment for that frame. Each lexical environment can have a chain
of parent environments.
Before calling a Function, we first ask it to create_environment().
This gives us a new LexicalEnvironment for that function, which has the
function's lexical parent's environment as its parent. This allows
inner functions to access variables in their outer function:
function foo() { <-- LexicalEnvironment A
var x = 1;
function() { <-- LexicalEnvironment B (parent: A)
console.log(x);
}
}
If we return the result of a function expression from a function, that
new function object will keep a reference to its parent environment,
which is how we get closures. :^)
I'm pretty sure I didn't get everything right here, but it's a pretty
good start. This is quite a bit slower than before, but also correcter!