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4 commits

Author SHA1 Message Date
Liav A
50429d3b22 LibC+Kernel: Move GPU-related API methods to a LibC header file
The Kernel/API directory in general shouldn't include userspace code,
but structure definitions that both are shared between the Kernel and
userspace.

All users of the ioctl API obviously use LibC so LibC is the most common
and shared library for the affected programs.
2023-09-15 11:05:25 -06:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Liav A
977aa81310 Kernel+Userland: Add ioctl to set process ownership of DisplayConnector
Now that the infrastructure of the Graphics subsystem is quite stable,
it is time to try to fix a long-standing problem, which is the lack of
locking on display connector devices. Reading and writing from multiple
processes to a framebuffer controlled by the display connector is not a
huge problem - it could be solved with POSIX locking.

The real problem is some program that will try to do ioctl operations on
a display connector without the WindowServer being aware of that which
can lead to very bad situations, for example - assuming a framebuffer is
encoded at a known resolution and certain display timings, but another
process changed the ModeSetting of the display connector, leading to
inconsistency on the properties of the current ModeSetting.

To solve this, there's a new "master" ioctl to take "ownership" and
another one to release that ownership of a display connector device. To
ensure we will not hold a Process object forever just because it has an
ownership over a display connector, we hold it with a weak reference,
and if the process is gone, someone else can take an ownership.
2022-07-23 10:42:08 +01:00
Liav A
1968aba69b Kernel+Userland: Rename FB.h => Graphics.h
This header file represents the entire interface between the kernel and
userland, and as such, no longer should be called FB.h but something
that represents the whole graphics subsystem.
2022-07-23 10:42:08 +01:00
Renamed from Kernel/API/FB.h (Browse further)