This makes it easier to work with device tree nodes and properties, then
writing simple state machines to parse the device tree.
This also makes the old slow traversal methods use the
DeviceTreeProperty helper class, and adds a simple test.
Using the walk_device_tree helper, we can walk the device tree from the
beginning looking for a specific property node. It's still missing the
ability to get property lists, string lists, and property-specific data.
C++20 can automatically synthesize `operator!=` from `operator==`, so
there is no point in writing such functions by hand if all they do is
call through to `operator==`.
This fixes a compile error with compilers that implement P2468 (Clang
16 currently). This paper restores the C++17 behavior that if both
`T::operator==(U)` and `T::operator!=(U)` exist, `U == T` won't be
rewritten in reverse to call `T::operator==(U)`. Removing `!=` operators
makes the rewriting possible again.
See https://reviews.llvm.org/D134529#3853062