Importantly, we now only consider overflow from descendants with
explicltly visible overflow, and only from descendants that have the
measured box as their containing block.
Also, we now measure scrollable overflow for all boxes, not just scroll
containers. This will allow us to fix a long-standing paint problem in
the next commit.
This prevents fd leaks when the user of the API forgets to pass
CloseAfterSending to IPC::File. Since we are calling leak_fd in the
constructor, we want it to also take care of closing.
The previous iteration of this API was somewhat odd and rough in random
places, which degraded usability and made less than perfect sense.
This commit reworks the API to be a little closer to more
conventional promise APIs (a la javascript promises).
Also adds a test to ensure the class even works.
The inspector widget now has a new ARIA tab which displays an
individual element's ARIA properties and state. The view itself
is pretty basic for now, just being a table- there is definitely room
for some better UX here but it's enough for a first cut.
We used to not care about stopping an audio output stream for Intel HDA
since AudioServer would continuously send new buffers to play. Since
707f5ac150ef858760eb9faa52b9ba80c50c4262 however, that has changed.
Intel HDA now uses interrupts to detect when each buffer was completed
by the device, and uses a simple heuristic to detect whether a buffer
underrun has occurred so it can stop the output stream.
This was tested on Qemu's Intel HDA (Linux x86_64) and a bare metal MSI
Starship/Matisse HD Audio Controller.
This change was a long time in the making ever since we obtained sample
rate awareness in the system. Now, each client has its own sample rate,
accessible via new IPC APIs, and the device sample rate is only
accessible via the management interface. AudioServer takes care of
resampling client streams into the device sample rate. Therefore, the
main improvement introduced with this commit is full responsiveness to
sample rate changes; all open audio programs will continue to play at
correct speed with the audio resampled to the new device rate.
The immediate benefits are manifold:
- Gets rid of the legacy hardware sample rate IPC message in the
non-managing client
- Removes duplicate resampling and sample index rescaling code
everywhere
- Avoids potential sample index scaling bugs in SoundPlayer (which have
happened many times before) and fixes a sample index scaling bug in
aplay
- Removes several FIXMEs
- Reduces amount of sample copying in all applications (especially
Piano, where this is critical), improving performance
- Reduces number of resampling users, making future API changes (which
will need to happen for correct resampling to be implemented) easier
I also threw in a simple race condition fix for Piano's audio player
loop.
The immutability of the string is not relevant here, since the string
we're given was allocated in the IPC serialization layer and will be
destroyed shortly afterwards. Additionally, noone relies on
DeprecatedString-specific functionality. This will make it easier to
convert the IPC layer itself to String later on.
This is a sensible separation of concerns that mirrors the WindowServer
IPC split. On the one hand, there is the "normal" audio interface, used
for clients that play audio, which is the primary service of
AudioServer. On the other hand, there is the management interface,
which, like the WindowManager endpoint, provides higher-level control
over clients and the server itself.
The reasoning for this split are manifold, as mentioned we are mirroring
the WindowServer split. Another indication to the sensibility of the
split is that no single audio client used the APIs of both interfaces.
Also, useless audio queues are no longer created for managing clients
(since those don't even exist, just like there's no window backing
bitmap for window managing clients), eliminating any bugs that may occur
there as they have in the past.
Implementation-wise, we just move all the APIs and implementations from
the old AudioServer into the AudioManagerServer (and respective clients,
of course). There is one point of duplication, namely the hardware
sample rate. This will be fixed in combination with per-client sample
rate, eliminating client-side resampling and the related update bugs.
For now, we keep one legacy API to simplify the transition.
The new AudioManagerServer also gains a hardware sample rate change
callback to have exact symmetry on the main server parameters (getter,
setter, and callback).
This facility was added in 15a1d9a, but isn't being used for anything.
It wasn't even hooked up to LibGUI for applications to use.
Relevant use-cases, such as the most prominent one in `AnalogClock`, use
`GUI::Window::set_frameless()` instead.
From what I can tell, this facility was added to WSWindow/GWindow in
2019 in 9b71307. I only found a single place in the codebase still using
this facility: `WindowServer::Menu::start_activation_animation()`. A
subtle fade-out animation that happens when a menu item is selected, and
the menu disappears.
I think our compositing facilities have improved enough to make this
facility redundant. The remaining use mentioned above was ported to just
directly blit the fade-out animation instead of requesting it from
WindowServer.
It's currently possible to seek to the total sample count of an audio
loader. We must limit seeking to one less than that count.
This mistake was duplicated in both AudioCodecPluginSerenity/Ladybird,
so the computation was moved to a helper in the base AudioCodecPlugin.
Specifying port 0 on the command line causes WebServer to select a
random available port. We now show the port WebServer is actually
using rather than assuming it is the same as the command line argument.
The main thread in the WebContent process is often busy with layout and
running JavaScript. This can cause audio to sound jittery and crack. To
avoid this behavior, we now drive audio on a secondary thread.
Note: Browser on Serenity uses AudioServer, the connection for which is
already handled on a secondary thread within LibAudio. So this only
applies to Lagom.
Rather than using LibThreading, our hands are tied to QThread for now.
Internally, the Qt media objects use a QTimer, which is forbidden from
running on a thread that is not a QThread (the debug console is spammed
with messages pointing this out). Ideally, in the future AudioServer
will be able to run for non-Serenity platforms, and most of this can be
aligned with the Serenity implementation.
This commit changes the variables used to represent the size and
progress of downloads from u32 to u64. This allows `pro` and
`Browser` to report the total size and progress of a download
correctly for downloads larger than 4GiB.
The data we want to send out of the WebContent process is identical for
audio and video elements. Rather than just duplicating all of this for
audio, generalize the names used for this IPC for all media elements.
This also encapsulates that data into a struct. This makes adding new
fields to be sent much easier (such as an upcoming field for muting the
element).
Both `Database` and `Heap` were allowed to be opened twice. Prevent
this, and change SQLServer to only open databases that are not already
opened.
This fixes a Ladybird crash where opening the application twice would
erroneously duplicate free heap block indices.
We used to call `did_exit()` directly with the status returned from
`waitpid` but the function expected an exit code. We now use several
of `wait`-related macros to deduce the correct information.
This creates (and installs upon WebContent startup) a platform plugin to
play audio data.
On Serenity, we use AudioServer to play audio over IPC. Unfortunately,
AudioServer is currently coupled with Serenity's audio devices, and thus
cannot be used in Ladybird on Lagom. Instead, we use a Qt audio device
to play the audio, which requires the Qt multimedia package.
While we use Qt to play the audio, note that we can still use LibAudio
to decode the audio data and retrieve samples - we simply send Qt the
raw PCM signals.
Although DistinctNumeric, which is supposed to abstract the underlying
type, was used to represent CSSPixels, we have a whole bunch of places
in the layout code that assume CSSPixels::value() returns a
floating-point type. This assumption makes it difficult to replace the
underlying type in CSSPixels with a non-floating type.
To make it easier to transition CSSPixels to fixed-point math, one step
we can take is to prevent access to the underlying type using value()
and instead use explicit conversions with the to_float(), to_double(),
and to_int() methods.
If we try to launch a lazily-spawned service and the SystemServer as a
(running --user) session leader is running with root permissions, then
if it is instructed to drop the root permissions for a the new service
then it will make sense to abort the entire spawn procedure if dropping
of privileges failed.
For other users, trying to change UID/GID to something else doesn't make
sense (and will always actually fail) as we are already running in non
root permissions, hence we don't attempt to do this anymore.
It should be noted that if an explicit User configuration was actually
specified for a Service to be used with, we would still try to login
with the requested User option value, which would fail when running as
non-root user.
This is useful for example when trying to run the pro utility with pls
to elevate to root permissions, but the session leader is still the same
so trying to "drop" privileges to UID 0 doesn't make sense.
This makes it possible to set a pseudo-element as the inspected node
using Document::set_inspected_node(), Document then provides
inspected_layout_node() for the painting related functions.
Core::File's new `DontCreate` open mode removes the need for these
capabilities on SpiceAgent. We shouldn't have to create this file,
as if it doesn't exist, QEMU never initiated a spice connection!
If an image had a valid header and valid metadata, but decoding the
image frame data failed, the renderer used to crash.
The crash only happened in SerenityOS, because there
ImageCodecPluginSerenity returned nullptr bitmaps. Instead, return
{} like ImageCodecPluginLadybird already does if there's a nullptr
frame.
Fixes#19141.
Loading #19141 in the browser satisfyingly also serves as a manual
test for the bug. (No automated test since we don't run layout
tests within SerenityOS on the bots.)
Before this commit, notifications would appear in the top left of the
screen when created, then move to the top right once hovered by the
mouse. This happened because the first notification would use its own
default-constructed position of 0,0 as a point of reference.
The server cannot use these values anywhere, because this method always
sets 'prompt = ShouldPrompt::No'. This saves a bunch of roundtrips for
all clients that use FSAS to read abritrary files.
This is a clear sign that they want to use a UnixDateTime instead.
This also adds support for placing durations and date times into SQL
databases via their millisecond offset to UTC.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.