We need to always return from Thread::wait_on, even when a thread
is being killed. This is necessary so that the kernel call stack
can clean up and release references held by it. Then, right before
transitioning back to user mode, we check if the thread is
supposed to die, and at that point change the thread state to
Dying to prevent further scheduling of this thread.
This addresses some possible resource leaks similar to #3073
By having a separate list of constructors for the kernel heap
code, we can properly use constructors without re-running them
after the heap was already initialized. This solves some problems
where values were wiped out because they were overwritten by
running their constructors later in the initialization process.
Userspace<void*> is a bit strange here, as it would appear to the
user that we intend to de-refrence the pointer in kernel mode.
However I think it does a good join of illustrating that we are
treating the void* as a value type, instead of a pointer type.
This compiles, and fixes two bugs:
- setpgid() confusion (see previous commit)
- tcsetpgrp() now allows to set a non-empty process group even if
the group leader has already died. This makes Serenity slightly
more POSIX-compatible.
This compiles, and contains exactly the same bugs as before.
The regex 'FIXME: PID/' should reveal all markers that I left behind, including:
- Incomplete conversion
- Issues or things that look fishy
- Actual bugs that will go wrong during runtime
In #3001 I was trying to fix result propagation issues, and
I actually just introduced another one. Luckily Ben spotted
it in the diff after it was in the tree, thanks Ben!
The way getsockopt is implemented for socket types requires us to push
down Userspace<T> using into those interfaces. This change does so, and
utilizes proper copy implementations instead of the kind of haphazard
pointer dereferencing that was occurring there before.