1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-10 09:37:34 +00:00
Commit graph

645 commits

Author SHA1 Message Date
Tom
7984c2836d WindowServer: Add API to change virtual desktop settings
This also adds the ability to query how many virtual desktops are
set up, and for the Taskbar to be notified when the active virtual
desktop has changed.
2021-07-03 12:27:23 +02:00
Tom
584b144953 WindowServer: Add basic virtual desktop support
This creates a 2-dimensional array of WindowStack instances, one for
each virtual desktop. The main desktop 0,0 is the main desktop, which
is the desktop used for all stationary windows (e.g. taskbar, desktop).
When adding windows to a desktop, stationary windows are always added
to the main desktop.

When composing the desktop, there are usually two WindowStacks
involved. For stationary windows, the main desktop will be traversed,
and for everything else the current virtual desktop will be iterated.
Iteration is interweaved to preserve the correct order. During the
transition animation, two WindowStacks will be iterated at the same
time.
2021-07-03 12:27:23 +02:00
Timothy
944e5cfb35 Everywhere: Use IPC include syntax
Remove superfluous includes from IPCCompiler's generated output and
add include directives in IPC definitions where appropriate.
2021-07-03 12:16:00 +02:00
Max Wipfli
3bdaed501e AK+Everywhere: Remove StringView::find_{first,last}_of(char) methods
This removes StringView::find_first_of(char) and find_last_of(char) and
replaces all its usages with find and find_last respectively. This is
because those two methods are functionally equivalent.
find_{first,last}_of should only be used if searching for multiple
different characters, which is never the case with the char argument.

This also adds the [[nodiscard]] to the remaining find_{first,last}_of
methods.
2021-07-02 21:54:21 +02:00
Spencer Dixon
00f93b2545 LibThreading: Add ability to cancel ongoing BackgroundActions
Handlers of the BackgroundAction are responsible for checking if the
action has been cancelled and returning early.
2021-07-02 16:47:14 +02:00
Tom
26e9140ea1 WindowServer: Fix redrawing menu window that already existed
This fixes redrawing a menu where the window menu is reused at a
different location or with different content.
2021-07-02 13:12:29 +02:00
Timothy
efcfc8ef7f InspectorServer: Use LocalSocket method to get pid 2021-07-01 17:49:18 +02:00
Max Wipfli
fc6d051dfd AK+Everywhere: Add and use static APIs for LexicalPath
The LexicalPath instance methods dirname(), basename(), title() and
extension() will be changed to return StringView const& in a further
commit. Due to this, users creating temporary LexicalPath objects just
to call one of those getters will recieve a StringView const& pointing
to a possible freed buffer.

To avoid this, static methods for those APIs have been added, which will
return a String by value to avoid those problems. All cases where
temporary LexicalPath objects have been used as described above haven
been changed to use the static APIs.
2021-06-30 11:13:54 +02:00
Max Wipfli
9b8f35259c AK: Remove the LexicalPath::is_valid() API
Since this is always set to true on the non-default constructor and
subsequently never modified, it is somewhat pointless. Furthermore,
there are arguably no invalid relative paths.
2021-06-30 11:13:54 +02:00
Adam Hodgen
cd6b9613c5 LibWeb+WebContent: Add IPC flow for Inspect DOM Tree
Add `inspect_dom_tree` to WebContentServer and 'did_get_dom_tree' to
WebContentClient.

These two async methods form a request & response for requesting a JSON
representation of the Content's DOM tree.
2021-06-29 23:06:48 +02:00
Liav A
3d89938c4a SystemServer+Meta: Use the new SysFS
We make SystemServer to mount the new SysFS in /sys.
2021-06-29 20:53:59 +02:00
Tom
85bb13e081 WindowServer: Fix animations not triggering rendering
When starting the first animation and while animations are ongoing we
need to make sure we trigger rendering.
2021-06-29 10:03:53 +02:00
Erik Sommer
b12e5de047 WindowServer: Change animation time to duration
The time interval for animations is most often described as `duration`
in animation contexts and the `WindowServer::Animation` class
should reflect that.
2021-06-28 22:29:39 +02:00
Tom
30f531a55f WindowServer: Fix menu location on screens other than main screen
The menus always thought they were being outside of the main screen,
which caused them to be left and/or top aligned. This also fixes the
calculation of the available space by using the screen rectangle where
it will be displayed.
2021-06-28 17:02:37 +02:00
Tom
a55cf08ef9 WindowServer: Fix regression flushing scaled displays
This accidentally was broken by 38af4c29e
2021-06-28 16:40:15 +02:00
Tom
4c8f7113ff WindowServer: Make vertical maximize work on other screens
This doesn't yet restrict rendering to the screen it's being maximized
on.
2021-06-28 16:40:04 +02:00
Spencer Dixon
cef2f55a8b Taskbar: Move 'Assistant' Desktop::AppFile to member for quicker access
We care about showing 'Assistant' app as fast as possible when the
hotkey is pressed. In order to do that, we can parse the `.af` file
ahead of time and have it ready to use.
2021-06-28 16:29:02 +02:00
Spencer Dixon
b9d1ef99de Assistant+Taskbar: Use AppFile::spawn() utility 2021-06-28 16:29:02 +02:00
Spencer Dixon
cbe67ed665 Taskbar: Open 'Assistant' with Super+Space 2021-06-28 16:29:02 +02:00
Spencer Dixon
4f11138e8e LibGUI+WindowServer: Add new WMEvent Super+Space
To make Assistant useful we need a way to quickly trigger it. I've
added a new specialized event coming from the window server for when a
user is holding down 'Super' and hits 'Space'.

The Taskbar will be able to listen for this event and spawn a new
instance of the Assistant if it's not already running.
2021-06-28 16:29:02 +02:00
Tom
091628202f WindowServer: Un-tile window if resizing warrants it
Since being tiled means we restrict rendering a window to the screen it
is on (so that we don't "bleed" into an adjacent screen), we need to
untile it if the window either can't fit into the screen, or it is
detached from the screen edges.
2021-06-27 22:35:12 +02:00
Andreas Kling
6a132d8672 WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on
screen the window was launched from. It's optional, but if you provide
it, the new window will have a short wireframe animation from the origin
to the initial window frame rect.

GUI::Window looks for the "__libgui_launch_origin_rect" environment
variable. Put your launch origin rect in there with the format
"<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app
will use that as the launch origin rect.

Also it looks pretty neat, although I'm sure we can improve it. :^)
2021-06-27 19:38:11 +02:00
Andreas Kling
75f870a93f WindowServer: Add a more generic mechanism for animations
This patch adds the WindowServer::Animation class, which represents
a simple animation driven by the compositor.

An animation has a length (in milliseconds) and two hooks:

- on_update: called whenever the animation should render something.
- on_stop: called when the animation is finished and/or stopped.

This patch also ports the window minimization animation to this new
mechanism. :^)
2021-06-27 19:38:11 +02:00
Tom
a9906cfcd1 WindowServer: Try to auto-add unconfigured framebuffer devices
This will try to auto-add framebuffer devices that haven't been
explicitly configured to the right-hand side.
2021-06-27 09:46:27 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Tom
708f27ca0e WindowServer: Use relative coordinates when flushing screen dirty rects
The framebuffer device expects coordinates relative to itself.
2021-06-27 09:46:27 +02:00
Tom
c12cbb96ce WindowServer: Fix geometry label not updating if it isn't moving
This fixes a regression where the geometry label isn't updating even
though the window geometry had changed because the geometry label's
location isn't changing.
2021-06-27 09:37:07 +02:00
Tom
8cfb4c82f0 WindowServer: Change rendering drag&drop to use the Overlay class
This enables flicker-free rendering.
2021-06-25 20:38:13 +02:00
Tom
84cab29c59 WindowServer: Change window geometry label to use the Overlay class
This enables flicker-free rendering.
2021-06-25 20:38:13 +02:00
Tom
41859ad3fe WindowServer: Add an Overlay class for flicker-free overlay rendering
An Overlay is similar to a transparent window, but has less overhead
and does not get rendered within the window stack. Basically, the area
that an Overlay occupies forces transparency rendering for any window
underneath, which allows us to render them flicker-free.

This also adds a new API that allows displaying the screen numbers,
e.g. while the user configures the screen layout in DisplaySettings

Because other things like drag&drop or the window-size label are not
yet converted to use this new mechanism, they will be drawn over the
screen-number currently.
2021-06-25 20:38:13 +02:00
Tom
42cb38b71a WindowServer: Enhance simple shadow function to include optional frame
If the shadow bitmap contains portions of the frame then we need to
slightly tweak the logic dealing with very small width and/or height.
2021-06-25 20:38:13 +02:00
Sahan Fernando
bab6fb76b7 WindowServer: Redraw screen when switching back from tty 2021-06-25 19:26:30 +02:00
Sahan Fernando
974e996d33 Userland: Add FB_FLUSH ioctl for fbdev 2021-06-25 19:26:30 +02:00
Alexander
a2a3f5228a WindowServer: Scale Mouse movements
This fixes a bug where if the current screen was using scaling, the
mouse would be twice as fast as normal.
2021-06-25 01:49:07 +04:30
Daniel Bertalan
f28f00c654 Userland: Disambiguate dependent types
Clang produced an error on these pieces of code without the `typename`
keyword.
2021-06-24 17:35:49 +04:30
Gunnar Beutner
ac650d2362 Userland: Remove dummy IPC methods
They're not used anywhere and are unnecessary boilerplate code. So let's
remove them and update IPCCompiler to allow for empty endpoint
declarations.
2021-06-24 00:38:58 +02:00
Peter Elliott
49539abee0 ChessEngine: don't store board in non-leaf nodes in MCTS
Also make parameters static so they aren't in every node of the tree
this saves a substantial amount of memory.
2021-06-22 23:09:42 +02:00
PAUL007
3d42297ecd Taskbar: Check if executable in .af exist in filesystem
This adds access X_OK check in discover_apps_and_categories()
to see executable specified in .af files exist before
registering them for start menu.
2021-06-22 22:48:32 +02:00
Gunnar Beutner
f1ac0b6a5a WindowServer: Send events once when global cursor tracking is enabled
Previously we'd send mouse events twice if the target window had
global cursor tracking enabled.
2021-06-22 11:00:44 +02:00
bitwitch
7181943d8d LaunchServer: Fix regression in opening files with TextEditor
My previous PR had a small error in rebasing and removed a line in
open_file_url. This caused opening text files from the terminal to
always open with an empty TextEditor.

This commit fixes that problem!
2021-06-22 00:05:51 +02:00
bitwitch
5ac9494483 LaunchServer: Make all file handlers configurable including directories
This commit gets rid of hard coded file handlers in Launcher.cpp in
favor of using values in the LaunchServer.ini config file.

The previous commit adds checks for the existence of handler programs
while registering handlers. This commit takes advantage of that and
ensures that LaunchServer will not attempt to open a file with a
nonexistent program and can properly report failure before spawning a
new child process.

Resolves #8120
2021-06-21 22:30:41 +02:00
bitwitch
f29980a15b LaunchServer: Check if handler programs exist when registering them
This adds checks in load_handlers() and load_config() to see if the
programs specified in the config files exist before registering them as
handlers.

Resolves #8121
2021-06-21 22:30:41 +02:00
Tom
08e2dc22be WindowServer: Fix animated cursor regression 2021-06-21 16:52:29 +02:00
Max Wipfli
ac9003bb70 WindowServer: Focus windows blocked by a modal window
If a window which has an active modal window is focused, the modal
window starts blinking. In this case, the window (and modal) should
still be focused. For this, the order of the checks in
process_mouse_event_for_window has to be changed.

This fixes #8183.
2021-06-21 16:46:01 +02:00
Tom
75dc94064d WindowServer: Reload icons on scale changes
Since MultiScaleBitmaps only loads icons for the scales in use, we need
to unconditionally reload them so that we pick up the correct bitmaps
for a scale that hasn't been previously used.
2021-06-20 14:57:26 +02:00
Tom
14fe7283e1 WindowServer: Update compositor reference to cursor on reload
When we reload a cursor we should make sure the compositor has a
valid reference to the updated cursor.
2021-06-20 14:57:26 +02:00
Tom
f232cb8efe WindowServer: Enable screen capture to span multiple screens
This enables the shot utility to capture all screens or just one, and
enables the Magnifier application to track the mouse cursor across
multiple screens.
2021-06-20 14:57:26 +02:00
Tom
61af9d882e WindowServer: Load multiple scaled versions of Bitmaps and Cursors
This enables rendering of mixed-scale screen layouts with e.g. high
resolution cursors and window button icons on high-dpi screens while
using lower resolution bitmaps on regular screens.
2021-06-20 14:57:26 +02:00
Tom
aa15bf81e4 WindowServer: Add API to set/get screen layouts
This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
2021-06-20 14:57:26 +02:00
Tom
34394044b3 WindowServer: Validate that all screens can be reached
If there are any screens that are detached from other screens it would
not be possible to get to them using the mouse pointer. Also make sure
that none of the screens are overlapping.
2021-06-20 14:57:26 +02:00