Merely moving a window shouldn't require re-rendering the window
frame anymore now that we cache the rendered frame in bitmaps. This
reduces CPU usage significantly when moving windows.
Button now can handle middle and right clicks.
Added 2 new handlers in button class: on_right_click for Right mouse
button and on_middle_click for middle mouse button.
Added functionality to vertically maximize window with middle mouse
click on the maximize window button.
Also added a way to vertically maximize window by resizing window
height-wise lower than the maximum window height.
This implements simple window shadows around most windows, including
tooltips. Because this method uses a bitmap for the shadow bits,
it is limited to rectangular window frames. For non-rectangular
window frames we'll need to implement a more sophisticated algorithm.
This commit:
- merges the two(!) places that defined independently the minimum size of a window.
- splits Window::normalize_rect(), which was originally just a function to apply
the minimum size requirement, and has taken on the additional job of nudging
windows back onto the desktop.
This inadvertantly fixes a crash that happens when a malicious program creates a
window of size (0, 0). Now, a window at [0,0 50x50] is created instead.
- Unmaximization/untiling had nearly but not quite code duplication;
this patch replaces the actual "regrabbing" logic with Rect::set_size_around.
- When undoing maximization/untiling, it used to be possible to to grab a window
"outside" of its frame, and thus drag it off the screen. This is no longer
possible. Fixes#4644.
- As a side effect, when untiling from the bottom/left/right, the regrab is now
a much smoother experience.
- Setting the resize aspect ratio while being tiled now untiles and umaximizes
the window, as these things are incompatible. Fixes an undocumented bug
(steps to reproduce: maximize, then set aspect ratio).
- When unmaximizing, spurious WindowLeft events were sent, because that path
didn't set hovered_window. Fixes an undocumented bug.
Since these things are interwoven, this is all a single commit.
Previously, SetWindowRect and SetWindowRect could supply basically arbitrary
x and y coordinates. This could happen either due to a malicious or malfunctioning
program, or even due to the auto-centering feature.
This patch also moves the 'normalization' code out of ClientConnection to Window,
where it belongs better.
Fixes#4135.
Fixes#5052.