freq_bin was converted to double after it was calculated, so there was
a much higher probability it could be 0 instead of some comma number,
which meant that the bars always stayed on top.
The freq_bin in bins_per_group was multiplied only to be divided later,
which could even result in a crash if you set higher buffer size
(like 1000ms) in PlaybackManager, due to rounding errors I presume.
Casting u64 to float is probably not a safe thing to do. Also, keep
time deltas in u64 values as they can easily wrap between calculations.
This fixes CPU usage calculation when a process is spinning in a loop.
Pior to this change when the user added text after having saved the file
the Text Editor wouldn't enable the modified flag, unless this new text
was a new line.
This happened because the UndoStack was merging the Command added by
the new text with the old text one, and when is_current_modified()
was called, the m_stack_index would not have been incremented, and
it would return false.
In this change was added a condition to verify if the modified tag is
active, and the merge is only done if the document is already modified.
Prior this change, opening a playlist always spawned a new widget.
This could end up with having a few the same widgets, which you couldn't
even close (besides the last one).
During conversion from Core::ConfigFile to LibConfig
in c646efaf49, the requested key name
has been changed from 'Mute' to 'Muted', resulting in using always
the default value.
We were incorrectly assuming that the mapped .text segment for an ELF
image was always at the base of the image mapping. Now that we have
.rodata mappings as well, it's possible for one of them to come before
the .text.
It relies on a mapper function to convert each T& to a JS::Value. This
allows us to avoid awkward Vector<T> to MarkedValueList conversion at
the call site.
Without this, the bounding rect for the text as generated by TextLayout
can go beyond the bounds of the user-supplied drawing rect and cause the
text to overlap because of the line_rect.intersect(rect) a few lines
below.
We were accidentally calling TextDirection::get_text_direction with a
String instead of a UtfView, which meant each byte was treated as a
codepoint, resulting in incorrect identification of text direction.
The fd would get closed when the File went out of scope, so we couldn't
open any file specified by 'pp <path to file>'. We need the fd to be
alive and we solemnly swear to take good care of it and close it
ourselves later.
Previously all memory values on the performance was formatted as KiB,
but with such formatting it can be quite hard to read large numbers
(as mentioned by Andreas on todays office hours livestream :^)).
This patch makes use of the human readable formatting utilies and
displays them in an easier to read format.
The UnicodeLocale generator will need to parse canonicalized locale
strings, and will require using these methods. However, the generator
cannot depend on LibUnicode because Locale.cpp within LibUnicode already
depends on the generated file. Instead, defining the methods that the
generator needs inline allows the generator to use them without linking
against LibUnicode.
There are a few places in the system where this could be useful,
such as PixelPaint and the MandelBrot demo. It seems general enough
that it is probably useful to have it as a system-wide cursor rather
than loading it manually each time.
This can be used immediately in PixelPaint (separate commit), but
I am adding this as a system-wide cursor since it may also be useful
for other applications that want to use it.
Every tool that has a slider now registers the primary/secondary
sliders and now uses the same keyboard shortcuts to modify the
primary and secondary properties. `[` and `]` for the primary,
`{` and `}` for the secondary.
There are quite a few tools that might want to change certain values
based on consistent keyboard shortcuts. This commit allows tools to
hook up a "primary" and "secondary" slider with the base `Tool`
class, which can then handle updating those sliders with the common
shortcuts.
Note that any derived classes that want to override the `on_keydown`
function will manually need to call `Tool::on_keydown()`.
Previously there was no way to draw rectangles with any specific
thickness, like we can do with ellises, for instance. This method
is just a simple wrapper around `draw_line()` several times. At
least for now, we don't need to do anything sophisticated since
this will only be used by PixelPaint.`