Previously, the move tool would always select the topmost layer before
performing a move operation. This commit adds an option for the move
tool to always select the active layer, even if it is behind another.
It is now possible to scale the current layer using the move tool from
all four corners of the layer boundary. Previously scaling was only
possible from the bottom right of the image.
We now propagate errors when using the {Layer,Image}::flip(),
{Layer,Image}::crop(), {Layer,Image}::rotate() and
{Layer,Image}::resize() functions.
We handle these errors by show an error DialogBox with the error's
message.
This removes 8 FIXMEs:))
The move tool enters scaling mode when the user mouses within 10
pixels either side of the the bottom right of the active layer
boundary.
Previously, the bounding box used to determine whether the mouse was
at the bottom right of the layer used coordinates that were scaled to
the size of the image. This made the size of the area
you need to enter proportional the current zoom level.
This commit fixes the issue by using non-scaled coordinates to
calculate the bounding box, meaning its size is unaffected by the
current zoom level.
Previously, all keydown KeyEvents were accepted, causing parent widgets
not to receive them. With the addition of shortcut handling to keydown,
shortcuts were not called when the ImageEditor was focused.
This patch adds scaling function to the move tool.
When the cursor is over the lower right corner of the layer, it changes.
This is to signify that the layer can be scaled by dragging the mouse.
There is currently no preview of the scaling.
Doing a resize every time the mouse moves leads to unexpected behavior.
The Undo/Redo actions now tell you what kind of action will be
undone/redone. This is achieved by adding an "action text" field to the
ImageUndoCommand and having everyone who calls did_complete_action()
provide this text.