This patch adds an IndexedProperties object for storing indexed
properties within an Object. This accomplishes two goals: indexed
properties now have an associated descriptor, and objects now gracefully
handle sparse properties.
The IndexedProperties class is a wrapper around two other classes, one
for simple indexed properties storage, and one for general indexed
property storage. Simple indexed property storage is the common-case,
and is simply a vector of properties which all have attributes of
default_attributes (writable, enumerable, and configurable).
General indexed property storage is for a collection of indexed
properties where EITHER one or more properties have attributes other
than default_attributes OR there is a property with a large index (in
particular, large is '200' or higher).
Indexed properties are now treated relatively the same as storage within
the various Object methods. Additionally, there is a custom iterator
class for IndexedProperties which makes iteration easy. The iterator
skips empty values by default, but can be configured otherwise.
Likewise, it evaluates getters by default, but can be set not to.
Previously, the Object class had many different types of functions for
each action. For example: get_by_index, get(PropertyName),
get(FlyString). This is a bit verbose, so these methods have been
shortened to simply use the PropertyName structure. The methods then
internally call _by_index if necessary. Note that the _by_index
have been made private to enforce this change.
Secondly, a clear distinction has been made between "putting" and
"defining" an object property. "Putting" should mean modifying a
(potentially) already existing property. This is akin to doing "a.b =
'foo'".
This implies two things about put operations:
- They will search the prototype chain for setters and call them, if
necessary.
- If no property exists with a particular key, the put operation
should create a new property with the default attributes
(configurable, writable, and enumerable).
In contrast, "defining" a property should completely overwrite any
existing value without calling setters (if that property is
configurable, of course).
Thus, all of the many JS objects have had any "put" calls changed to
"define_property" calls. Additionally, "put_native_function" and
"put_native_property" have had their "put" replaced with "define".
Finally, "put_own_property" has been made private, as all necessary
functionality should be exposed with the put and define_property
methods.
Passing a Heap& to it only to then call interpreter() on that is weird.
Let's just give it the Interpreter& directly, like some of the other
to_something() functions.
There are now two API's on Value:
- Value::to_string(Interpreter&) -- may throw.
- Value::to_string_without_side_effects() -- will never throw.
These are some pretty big sweeping changes, so it's possible that I did
some part the wrong way. We'll work it out as we go. :^)
Fixes#2123.
Let's start moving towards native JS objects taking their prototype as
a constructor argument.
This will eventually allow us to move prototypes off of Interpreter and
into GlobalObject.
This currently returns a JS::Array of elements matching a selector.
The more correct behavior would be to return a static NodeList, but as
we don't have NodeLists right now, that'll be a task for the future.
Instead of implementing every native function as a lambda function,
use static member functions instead.
This makes it easier to navigate the code + backtraces look nicer. :^)
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.
This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.
This is still not great but let's keep massaging it forward.
Instead of every NativeFunction callback having to ask the Interpreter
for the current "this" value and then converting it to an Object etc,
just pass "this" as an Object* directly.
This patch introduces the Wrapper and Wrappable classes.
Node now inherits from Wrappable, and can be wrapped in a GC-allocated
Bindings::NodeWrapper object. The only property we expose right now is
the very simple nodeName property.
When a Document's JS::Interpreter is first instantiated, we add a
"document" property with a DocumentWrapper object to the global object.
This is pretty cool! :^)