Now the functions can actually be demonstrated by small examples,
embedded right inside the documentation via:
spreadsheet://example/<page>#<example_name>
Also allows pages to link to each other via the same scheme:
spreadsheet://doc/<page>
Every widget now has a GUI::FocusPolicy that determines how it can
receive focus:
- NoFocus: The widget is not focusable (default)
- TabFocus: The widget can be focused using the tab key.
- ClickFocus: The widget can be focused by clicking on it.
- StrongFocus: Both of the above.
For widgets that have a focus proxy, getting/setting the focus policy
will affect the proxy instead.
The qualified name of a font is "<Family> <Size> <Weight>". You can
get the QN of a Font via the Font::qualified_name() API, and you can
get any system font by QN from the GUI::FontDatabase. :^)
Ref-counted objects must not be stack allocated. Make DOM::Document's
constructor private to avoid this issue. (I wish we could mark classes
as heap-only..)
We can't use current_view() before we've actually constructed the
subviews, so just ignore statusbar update requests before they get
a chance to call current_view().
This is not the most beautiful thing, and maybe we can think of a
nicer approach.
Each tool can have its own set of properties that can be modified
through a panel on the right side.
The tools I've added properties for are:
Pen:
Thickness
Brush:
Size
Hardness
Spray:
Thickness
Density
Bucket:
Threshold
Setting it as model root path in DirectoryView::setup_model() for
windowed mode as well would cause an issue with the following:
- "open ~/Desktop"
- "FileManager ~/Desktop"
- "Show in FileManager..." from Desktop context menu
When viewing the Desktop as the initial path it would be the same and
on_path_change wasn't called, leading to various widgets and window
properties not being updated.
Fixes#3772.
By allowing to specify a separate source bitmap when calling Filter::apply
the same filter can be applied to multiple areas, and also doesn't need
to use a temporary bitmap. This also enables us to apply the filter to
multiple regions properly, even if they are (almost) adjacent.
If no separate source bitmap is supplied then a temporary bitmap is still
necessary.
By moving the Bitmap and Rect out of Filter::Parameters we can re-use
the parameters more efficiently, allowing the filter to be applied
to many bitmaps without having to re-create the filter every time.
In a few places I also simplified a few format strings:
-outln("{} item{}", items, items.size() == 1 ? ' ' : 's');
+outln("{} item(s)", items);
In my opinion this is more readable and in some places it incorrectly
wrote '0 item' which is "fixed" now. In other places the placeholder
space looked weird.