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75 commits

Author SHA1 Message Date
Andrea Martinelli
5397845a41 WindowServer: Add a new IPC to set the cursor position 2021-07-08 14:15:07 +02:00
Daniel Bertalan
ca06fd658d Everywhere: Remove unused local variables and lambda captures 2021-07-08 10:11:00 +02:00
Andreas Kling
b027466f41 WindowServer+wsctl: Add a simple utility for toggling "flash flush"
You can now put the WindowServer into "flash flush" mode by doing:

$ wsctl -f 1

To disable it, somewhat obviously:

$ wsctl -f 0
2021-07-07 22:56:46 +02:00
Andreas Kling
86d0145260 LibGfx+LibGUI+WindowServer: Use move() on Core::AnonymousBuffer more 2021-07-07 18:02:43 +02:00
Andreas Kling
c2dfa9d54c WindowServer+LibGUI: Add a way to force a window to have a drop shadow 2021-07-04 23:15:17 +02:00
Tom
7984c2836d WindowServer: Add API to change virtual desktop settings
This also adds the ability to query how many virtual desktops are
set up, and for the Taskbar to be notified when the active virtual
desktop has changed.
2021-07-03 12:27:23 +02:00
Andreas Kling
6a132d8672 WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on
screen the window was launched from. It's optional, but if you provide
it, the new window will have a short wireframe animation from the origin
to the initial window frame rect.

GUI::Window looks for the "__libgui_launch_origin_rect" environment
variable. Put your launch origin rect in there with the format
"<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app
will use that as the launch origin rect.

Also it looks pretty neat, although I'm sure we can improve it. :^)
2021-06-27 19:38:11 +02:00
Tom
8cfb4c82f0 WindowServer: Change rendering drag&drop to use the Overlay class
This enables flicker-free rendering.
2021-06-25 20:38:13 +02:00
Tom
41859ad3fe WindowServer: Add an Overlay class for flicker-free overlay rendering
An Overlay is similar to a transparent window, but has less overhead
and does not get rendered within the window stack. Basically, the area
that an Overlay occupies forces transparency rendering for any window
underneath, which allows us to render them flicker-free.

This also adds a new API that allows displaying the screen numbers,
e.g. while the user configures the screen layout in DisplaySettings

Because other things like drag&drop or the window-size label are not
yet converted to use this new mechanism, they will be drawn over the
screen-number currently.
2021-06-25 20:38:13 +02:00
Tom
f232cb8efe WindowServer: Enable screen capture to span multiple screens
This enables the shot utility to capture all screens or just one, and
enables the Magnifier application to track the mouse cursor across
multiple screens.
2021-06-20 14:57:26 +02:00
Tom
61af9d882e WindowServer: Load multiple scaled versions of Bitmaps and Cursors
This enables rendering of mixed-scale screen layouts with e.g. high
resolution cursors and window button icons on high-dpi screens while
using lower resolution bitmaps on regular screens.
2021-06-20 14:57:26 +02:00
Tom
aa15bf81e4 WindowServer: Add API to set/get screen layouts
This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
2021-06-20 14:57:26 +02:00
Tom
4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00
Andreas Kling
0a98964600 WindowServer+LibGUI: Make window creation asynchronous :^)
Let clients manage their own window ID's. If you try to create a new
window with an existing ID, WindowServer will simply disconnect you
for misbehaving.

This removes the need for window creation to be synchronous, which
means that most GUI applications can now batch their entire GUI
initialization sequence without having to block waiting for responses.
2021-06-12 12:01:54 +02:00
Marcus Nilsson
2f7dc29ab7 LibGUI/WindowServer: Add set_maximized IPC call
Add an IPC call to enable the client to manually maximize it's own
window.
2021-06-09 22:58:10 +02:00
Andreas Kling
cb295ab644 WindowServer+Magnifier: Make Magnifier buttery smooth :^)
This patch moves the magnifier rect computation over to the server side
to ensure that the mouse cursor position and the screen image never get
out of sync.
2021-06-07 10:22:25 +02:00
Eugene Barnett
4ef85de9dc WindowServer: Add a GetDesktopDisplayScale IPC request
Tells you which scale factor is configured in window manager.
2021-06-06 15:56:43 +02:00
Matthew Jones
0ff09d4f74 WindowServer: Add sanity checks to create_window IPC 2021-06-03 08:27:57 +02:00
Matthew Jones
ea4116f5bd LibGUI+LibGfx+WindowServer: Sanity check window size dimensions
Previous to this commit, if a `Window` wanted to set its width or height
greater than `INT16_MAX` (32768), both the application owning the Window
and the WindowServer would crash.

The root of this issue is that `size_would_overflow` check in `Bitmap`
has checks for `INT16_MAX`, and `Window.cpp:786` that is called by
`Gfx::Bitmap::create_with_anonymous_buffer` would get null back, then
causing a chain of events resulting in crashes.

Crashes can still occur but with `VERIFY` and `did_misbehave` the
causes of the crash can be more readily identified.
2021-06-02 23:59:57 +01:00
Jean-Baptiste Boric
e4394b1605 LibGfx: Use anonymous buffer instead of raw anon_fd for Gfx::Bitmap
Instead of using a low-level, proprietary API inside LibGfx, let's use
Core::AnonymousBuffer which already abstracts anon_fd and offers a
higher-level API too.
2021-05-24 13:31:01 +02:00
Andreas Kling
59fd1f40ce WindowServer: Store system font queries in WindowServer.ini :^)
Changes to the system font settings are now persisted in /etc.
Note that you still need to restart the system for changes to fully
apply in all programs.
2021-05-21 20:15:51 +02:00
Andreas Kling
c778130d63 WindowServer+LibGUI: Add an IPC API to change the current system fonts
This patch adds a set_system_fonts() IPC API that takes the two main
font queries as parameters. We'll probably expand this with additional
queries when we figure out what they should be.

Note that changing the system fonts on a live system mostly takes
effect in newly launched programs. This is because GUI::Widget will
currently cache a pointer to the Gfx::FontDatabase::default_font()
when first constructed. This is something we'll have to fix somehow.

Also note that the settings are not yet persisted.
2021-05-21 20:15:51 +02:00
Andreas Kling
bb23e61fbf LibGfx+WindowServer: Have WindowServer broadcast system font settings
Instead of everybody getting their system fonts from Gfx::FontDatabase
(where it's all hardcoded), they now get it from WindowServer.

These are then plumbed into the usual Gfx::FontDatabase places so that
the old default_font() and default_fixed_width_font() APIs keep working.
2021-05-21 20:15:51 +02:00
Andreas Kling
ec8363aec3 WindowServer+LibGUI: Make client/server greeting faster
Instead of doing a full IPC round-trip for the client and server to
greet each other upon connecting, the server now automatically sends
a "fast_greet" message when a client connects.

The client simply waits for that message to arrive before proceeding.
(Waiting is necessary since LibGUI relies on the palette information
included in the greeting.)
2021-05-20 22:12:42 +02:00
Andreas Kling
7e799529b9 WindowServer+LibGUI: Make menubar allocation asynchronous
Same as with menu allocation, move menubar ID management to the client
side, removing more IPC stalls during application startup.
2021-05-17 13:33:41 +02:00
Andreas Kling
baab0a5bef WindowServer+LibGUI: Make menu allocation asynchronous
This was only synchronous since WindowServer managed the ID allocation.
Doing this on the client side instead allows us to make create_menu()
an asynchronous IPC call, removing a bunch of IPC stalls during
application startup.
2021-05-17 13:33:41 +02:00
Linus Groh
9a27ef6523 WindowServer: Re-render window frame when setting unresponsive status
Otherwise "(not responding)" would not appear in the window title until
the window is moved/resized.
2021-05-12 22:51:56 +01:00
Valtteri Koskivuori
4864ef9440 WindowServer: Add Optional<Gfx::IntRect> argument to get_screen_bitmap()
This way, we can optionally specify a region of the display to capture.
Defaults to entire screen if no rectangle is given.
2021-05-11 10:18:29 +01:00
Andreas Kling
f3091d89aa WindowServer: Don't let clients start resize of non-resizable windows
This came up in #6886. If resizing has been disabled for a window,
we shouldn't let clients bypass this via start_window_resize().
2021-05-06 12:09:03 +02:00
Gunnar Beutner
5bb79ea0a7 Userland: Update IPC calls to use proxies
This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
2021-05-03 21:14:40 +02:00
Gunnar Beutner
065040872f Userland: Change IPC funcs to use plain arguments instead of a struct
Instead of having a single overloaded handle method each method gets
its own unique method name now.
2021-05-03 21:14:06 +02:00
Gunnar Beutner
889359b6f9 Userland: Make IPC handlers return void if they don't have any outputs 2021-05-02 08:11:38 +02:00
Gunnar Beutner
7cf2839a26 Userland: Get rid of the OwnPtr<...> boilerplate code for IPC handlers 2021-05-02 08:11:38 +02:00
Andreas Kling
492464f4c1 WindowServer: Add Window "modified" state
This will be used to track which windows contain some kind of unsaved
data that the user may want some help remembering to save. :^)
2021-05-01 19:42:29 +02:00
Andreas Kling
def1f1444a WindowServer: Move configuration file to /etc/WindowServer.ini
This was in the /etc/WindowServer/ directory which had nothing else in
it, so let's just get rid of the directory and move this up one step.
2021-04-29 22:16:18 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
12546259ff Everywhere: Rename title_bar => titlebar 2021-04-18 16:35:18 +02:00
sin-ack
aa56f9a1e0 LibGUI+WindowServer: Separate window manager IPC from regular IPC
With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client.  This allows
window manager functionality to be potentially privilege separated in
the future.  To this end, a new client named WMConnectionClient
is used to maintain a window manager connection.  When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.

This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically.  However, being a window manager still
requires having an active window, at the moment.
2021-04-17 13:06:25 +02:00
Nicholas-Baron
73dd293ec4 Everywhere: Add -Wdouble-promotion warning
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
2021-04-16 19:01:54 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Andreas Kling
0069020e6c WindowServer+LibGUI: Rename WindowType::MenuApplet => Applet 2021-04-04 17:55:50 +02:00
Daniël van de Burgt
a106f852d3
WindowServer+MouseSettings: Add ability to configure double-click speed (#5876)
This adds a double-click speed slider control to the Mouse Settings
panel, and value labels for both the movement speed and double-click
speed sliders.

To allow for updating and persisting the configured double-click
speed through the WindowServer, two IPC calls - `SetDoubleClickSpeed`
and `GetDoubleClickSpeed` - have been added.
2021-04-02 16:08:18 +02:00
Andreas Kling
0cd60a28ba WindowServer+LibGUI: Plumb mouse/enter/leave events to applet windows
Since applet windows live in the applet area window, the AppletManager
has to keep track of which applet is hovered and send the appropriate
enter/leave events to the applet windows.

This makes applet tooltips work again. :^)
2021-03-30 23:43:24 +02:00
Andreas Kling
9bbc1c9c93 WindowServer+Taskbar: Show applets in taskbar :^)
WindowServer now collects applet windows into an "applet area" which is
really just a window that a WM (window management) client can position
via IPC.

This is rather hackish, and I think we should come up with a better
architecture eventually, but this brings back the missing applets since
the global menu where they used to live is gone.
2021-03-30 23:43:24 +02:00
Andreas Kling
d9f8f6a2d0 WindowServer: Add an IPC call for taking a screenshot
This patch adds Messages::WindowServer::GetScreenBitmap. It returns the
currently displayed on-screen bitmap as-is, as a Gfx::ShareableBitmap.
2021-03-26 20:33:23 +01:00
Andreas Kling
327866520a WindowServer: Remove "system menu" concept from WindowServer 2021-03-25 23:08:34 +01:00
Andreas Kling
fc84076f18 WindowServer: Remove SetApplicationMenubar IPC message 2021-03-25 22:14:09 +01:00
Andreas Kling
fcc8e3484f WindowServer: Remove the global app menu
The SetApplicationMenu IPC message is still there, since we also need
to clean up all of the client code before we can remove that.
2021-03-25 22:14:09 +01:00
Andreas Kling
e76771bfad WindowServer+LibGfx: Show menus in windows! :^)
This patch begins the transition away from the global menu towards
per-window menus instead.

The global menu looks neat, but has always felt clunky, and there
are a number of usability problems with it, especially in programs
with multiple windows.

You can now call GUI::Window::set_menubar() to add a menubar to
your window. It will be specific to that one window only.
2021-03-25 22:14:09 +01:00
Andreas Kling
e0f32626bc LibGfx: Rename 32-bit BitmapFormats to BGRA8888 and BGRx888x
The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
2021-03-16 11:50:03 +01:00