Add support for async transfers by using a separate kernel task to poll
a list of active async transfers on a set time interval, and invoke
their user-provided callback function when they are complete. Also add
support for the interrupt class of transfers, building off of this async
functionality.
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
Instead of having two separate implementations of AK::RefCounted, one
for userspace and one for kernelspace, there is now RefCounted and
AtomicRefCounted.
Currently when allocating buffers for USB transfers, it is done
once for every transfer rather than once upon creation of the
USB device. This commit changes that by moving allocation of buffers
to the USB Pipe class where they can be reused.
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
Previously it would create a contiguous AVMO manually and pass it to
MM. This uses supervisor pages that quickly run out as they never get
returned and crash the system.
Instead, use allocate_kernel_region as we're only allocating a page so
it will be contiguous and will be returned when destroyed.
A potentially better solution would be to use a pool of transfers to
avoid all the allocations. This just prevents the system from crashing
within ~5 seconds from the continuous hub polling.
We don't need an entirely separate VMObject subclass to influence the
location of the physical pages.
Instead, we simply allocate enough physically contiguous memory first,
and then pass it to the AnonymousVMObject constructor that takes a span
of physical pages.