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42 commits

Author SHA1 Message Date
Tim Ledbetter
a580118e53 Kernel/HID: Set Caps Lock state before doing code point remapping
This restores Caps Lock functionality, while still ensuring that
shortcut keys are remapped correctly.
2024-02-09 12:28:08 -07:00
John te Bokkel
d70424bb0f Kernel/HID: Move code_point assignment before its use key in assignment
We need to handle the character map to set the code point before we can
reassign the correct key to the queued_event.key. This fixes keyboard
shortcuts using the incorrect keys based on the keyboard layout.
2024-02-08 08:06:41 -07:00
Liav A
c8f27d7cb8 Kernel+Userland: Implement support for PS2 scan code set 2
This scan code set is more advanced than the basic scan code set 1, and
is required to be supported for some bare metal hardware that might not
properly enable the PS2 first port translation in the i8042 controller.

LibWeb can now also generate bindings for keyboard events like the Pause
key, as well as other function keys (such as Right Alt, etc).

The logic for handling scan code sets is implemented by the PS2 keyboard
driver and is abstracted from the main HID KeyboardDevice code which
only handles "standard" KeyEvent(s).
2024-01-04 10:38:03 -07:00
Andrew Kaster
d3025668a4 Revert "Kernel+Userland: Implement support for PS2 scan code set 2"
This reverts commit 61a385fc01.

The commit broke the shift and caps lock key from working.
2023-12-29 22:02:19 +01:00
Liav A
61a385fc01 Kernel+Userland: Implement support for PS2 scan code set 2
This scan code set is more advanced than the basic scan code set 1, and
is required to be supported for some bare metal hardware that might not
properly enable the PS2 first port translation in the i8042 controller.

LibWeb can now also generate bindings for keyboard events like the Pause
key, as well as other function keys (such as Right Alt, etc).

The logic for handling scan code sets is implemented by the PS2 keyboard
driver and is abstracted from the main HID KeyboardDevice code which
only handles "standard" KeyEvent(s).
2023-12-29 16:40:59 +01:00
Liav A
b89cc81674 Kernel/HID: Expose character map index in the KeyEvent structure
This will be used later on by WindowServer so it will not use the
scancode, which will represent the actual character index in the
keyboard mapping when using scan code set 2.
2023-12-29 16:40:59 +01:00
Liav A
b55199c227 Kernel: Move TTY-related code to a new subdirectory under Devices
The TTY subsystem is represented with unix devices, so it should be
under the Devices directory like the Audio, Storage, GPU and HID
subsystems.
2023-09-09 12:08:59 -06:00
0GreenClover0
719ab586c4 Kernel: Change the code point of numpad keys to 0, when Num Lock is off
Previously we would set the KeyCode correctly to the appropriate
extended keys values, like Home and End, but keep the code point of the
original keys, like 1, 2, 3, etc. Because of this, the keys would just
print the original keys, instead of behaving like the extended ones.
2023-08-20 12:21:57 -06:00
0GreenClover0
c261e5e39b Kernel: Add a Keypad modifier to the numpad Enter key 2023-08-20 12:21:08 -06:00
0GreenClover0
33921e75c9 Kernel: Stop overeagerly adding a Keypad modifier 2023-08-20 12:21:08 -06:00
Timothy Flynn
f798e43ea8 Kernel: Add a key code modifier to detect the number pad
This is analagous to how Qt exposes whether the number pad was used for
a key press.
2023-07-09 06:32:20 +02:00
Kristoffer Højelse
05bc98a410 Kernel: Fix panic when switching to out-of-bounds console
This was caused by an off-by-two error.
Fixes #19034
2023-06-21 23:52:34 +02:00
Liav A
1b04726c85 Kernel: Move all tasks-related code to the Tasks subdirectory 2023-06-04 21:32:34 +02:00
Liav A
bfffe88de5 Kernel/HID: Untie the PS2 protocol, i8042 hardware and generic devices
For a very long time, the kernel had only support for basic PS/2 devices
such as the PS2 AT keyboard and regular PS2 mouse (with a scroll wheel).

To adapt to this, we had very simple abstractions in place, essentially,
the PS2 devices were registered as IRQ handlers (IRQ 1 and 12), and when
an interrupt was triggered, we simply had to tell the I8042Controller to
fetch a byte for us, then send it back to the appropriate device for
further processing and queueing of either a key event, or a mouse packet
so userspace can do something meaningful about it.

When we added the VMWare mouse integration feature it was easily adapted
to this paradigm, requiring small changes across the handling code for
these devices.

This patch is a major cleanup for any future advancements in the HID
subsystem.
It ensures we do things in a much more sane manner:
- We stop using LockRefPtrs. Currently, after the initialization of the
  i8042 controller, we never have to change RefPtrs in that class, as we
  simply don't support PS2 hotplugging currently.
  Also, we remove the unnecessary getters for keyboard and mouse devices
  which also returned a LockRefPtr.
- There's a clear separation between PS2 devices and the actual device
  nodes that normally exist in /dev. PS2 devices are not polled, because
  when the user uses these devices, they will trigger an IRQ which when
  is handled, could produce either a MousePacket or KeyEvent, depending
  on the device state.
  The separation is crucial for buses that are polled, for example - USB
  is a polled bus and will not generate an IRQ for HID devices.
- There's a clear separation in roles of each structure. The PS2 devices
  which are attached to a I8042Controller object are managing the device
  state, while the generic MouseDevice and KeyboardDevice manage all
  related tasks of a CharacterDevice, as well as interpreting scan code
  events and mouse relative/absolute coordinates.
2023-04-09 18:11:37 +02:00
Liav A
07b83cf3fa Kernel/HID: Don't update the remapped Ctrl modifier unconditionally
Instead, only update it when the Caps Lock key event is generated and
remapping to the Ctrl key is enabled.

This fixes a bug that when enabling remapping Caps Lock key to the Ctrl
key, the original Ctrl key is no longer usable.
2023-03-31 12:45:12 -04:00
Andrew Kaster
100fb38c3e Kernel+Userland: Move LibC/sys/ioctl_numbers to Kernel/API/Ioctl.h
This header has always been fundamentally a Kernel API file. Move it
where it belongs. Include it directly in Kernel files, and make
Userland applications include it via sys/ioctl.h rather than directly.
2023-01-21 10:43:59 -07:00
gggggg-gggggg
6f40b19746 Kernel: Detect the Insert key 2022-07-30 23:25:20 +02:00
Liav A
cd08c4a5aa Kernel/HID: Take a spinlock when calling KeyboardClient::on_key_pressed
The KeyboardClient class member could be updated due to TTY switch, so
we must ensure we always use a valid pointer.
2022-05-06 18:05:14 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
190cf1507b Kernel: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-17 00:51:36 -07:00
Idan Horowitz
9ce537d703 Kernel: Use u64 instead of size_t for File::can_read offset
This ensures offsets will not be truncated on large files on i686.
2022-01-25 22:41:17 +02:00
Idan Horowitz
0adee378fd Kernel: Stop using LibKeyboard's CharacterMap in HIDManagement
This was easily done, as the Kernel and Userland don't actually share
any of the APIs exposed by it, so instead the Kernel APIs were moved to
the Kernel, and the Userland APIs stayed in LibKeyboard.

This has multiple advantages:
 * The non OOM-fallible String is not longer used for storing the
   character map name in the Kernel
 * The kernel no longer has to link to the userland LibKeyboard code
 * A lot of #ifdef KERNEL cruft can be removed from LibKeyboard
2022-01-21 18:25:44 +01:00
Corey Williamson
f51834d610 Kernel: Allow backspace '\b' to be remapped
Previously, one could put '\b' in a keymap, but in non-Terminal
applications, it would just insert a literal '\b' character instead of
behaving like backspace. This patch modifes
`visible_code_point_to_key_code` to include backspace, as well as
renaming it to `code_point_to_key_code` since '\b' is not a visible
character. Additionally, `KeyboardDevice::key_state_changed` has been
rearranged to apply the user's keymap before checking for things like
caps lock.
2022-01-03 15:54:32 +01:00
macarc
bffdc056a2 Kernel: Ensure KeyEvent::key sent to Userspace respects keyboard layout
Before, only KeyEvent::code_point took the user's keyboard layout
into consideration, while KeyEvent::key was hardcoded QWERTY. This
affected, among other things, Vim Emulation.

Now, KeyEvent::key respects the user's keyboard layout, so will be the
same as KeyEvent::code_point for visible (alphanumeric + symbol) keys.

Co-Authored-By: Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
2021-11-26 11:19:36 -08:00
Andreas Kling
79fa9765ca Kernel: Replace KResult and KResultOr<T> with Error and ErrorOr<T>
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.

Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
2021-11-08 01:10:53 +01:00
Przemysław R. Kusiak
c6e23e45c5 Kernel: Let MouseDevice and KeyboardDevice write method return EINVAL
Currently, writing anything to `/dev/mouse0` or `/dev/keyboard0` causes
the Kernel to panic. The reason for this is that
`[Mouse,Keyboard]Device::write` always returns 0, which is explicitly
prohibited by `VERIFY` macro in `Process::sys$write`.  The fix seems
trivial; `write` should return EINVAL instead (as is the case with, for
example, `KCOVDevice`).
2021-09-18 22:57:42 +03:00
Andreas Kling
4a9c18afb9 Kernel: Rename FileDescription => OpenFileDescription
Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
2021-09-07 13:53:14 +02:00
Andreas Kling
48a0b31c47 Kernel: Make copy_{from,to}_user() return KResult and use TRY()
This makes EFAULT propagation flow much more naturally. :^)
2021-09-05 17:38:37 +02:00
Brian Gianforcaro
668c429900 Kernel: Convert UserOrKernelBuffer callbacks to use AK::Bytes 2021-09-01 18:06:14 +02:00
Andreas Kling
c922a7da09 Kernel: Rename ScopedSpinlock => SpinlockLocker
This matches MutexLocker, and doesn't sound like it's a lock itself.
2021-08-22 03:34:10 +02:00
Andreas Kling
55adace359 Kernel: Rename SpinLock => Spinlock 2021-08-22 03:34:10 +02:00
Brian Gianforcaro
de9ff0af50 Kernel: Modify the IOCTL API to return KResult
The kernel has been gradually moving towards KResult from just bare
int's, this change migrates the IOCTL paths.
2021-07-27 01:23:37 +04:30
Brian Gianforcaro
9a04f53a0f Kernel: Utilize AK::Userspace<T> in the ioctl interface
It's easy to forget the responsibility of validating and safely copying
kernel parameters in code that is far away from syscalls. ioctl's are
one such example, and bugs there are just as dangerous as at the root
syscall level.

To avoid this case, utilize the AK::Userspace<T> template in the ioctl
kernel interface so that implementors have no choice but to properly
validate and copy ioctl pointer arguments.
2021-07-27 01:23:37 +04:30
Brian Gianforcaro
ea238e7ac3 Kernel: Remove unused header includes in Devices subtree 2021-07-11 21:37:38 +02:00
Edwin Hoksberg
385e2ccb66 Kernel: Add keyboard ioctl to get num/caps lock state 2021-07-07 10:44:20 +02:00
Hendiadyoin1
62f9377656 Kernel: Move special sections into Sections.h
This also removes a lot of CPU.h includes infavor for Sections.h
2021-06-24 00:38:23 +02:00
Gunnar Beutner
bc3076f894 Kernel: Remove various other uses of ssize_t 2021-06-16 21:29:36 +02:00
Lenny Maiorani
5751327195 Kernel: static vs non-static constexpr variables
Problem:
- `static` variables consume memory and sometimes are less
  optimizable.
- `static const` variables can be `constexpr`, usually.
- `static` function-local variables require an initialization check
  every time the function is run.

Solution:
- If a global `static` variable is only used in a single function then
  move it into the function and make it non-`static` and `constexpr`.
- Make all global `static` variables `constexpr` instead of `const`.
- Change function-local `static const[expr]` variables to be just
  `constexpr`.
2021-05-19 21:21:47 +01:00
Andreas Kling
e46343bf9a Kernel: Make UserOrKernelBuffer R/W helpers return KResultOr<size_t>
This makes error propagation less cumbersome (and also exposed some
places where we were not doing it.)
2021-05-13 23:28:40 +02:00
Spencer Dixon
0f89e47a1a
Kernel: Allow remapping Caps Lock to Control (#6883)
We use a global setting to determine if Caps Lock should be remapped to
Control because we don't care how keyboard events come in, just that they
should be massaged into different scan codes.

The `proc` filesystem is able to manipulate this global variable using
the `sysctl` utility like so:

```
# sysctl caps_lock_to_ctrl=1
```
2021-05-05 23:10:56 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Liav A
8e3e3a71cb Kernel: Introduce a new HID subsystem
The end goal of this commit is to allow to boot on bare metal with no
PS/2 device connected to the system. It turned out that the original
code relied on the existence of the PS/2 keyboard, so VirtualConsole
called it even though ACPI indicated the there's no i8042 controller on
my real machine because I didn't plug any PS/2 device.
The code is much more flexible, so adding HID support for other type of
hardware (e.g. USB HID) could be much simpler.

Briefly describing the change, we have a new singleton called
HIDManagement, which is responsible to initialize the i8042 controller
if exists, and to enumerate its devices. I also abstracted a bit
things, so now every Human interface device is represented with the
HIDDevice class. Then, there are 2 types of it - the MouseDevice and
KeyboardDevice classes; both are responsible to handle the interface in
the DevFS.

PS2KeyboardDevice, PS2MouseDevice and VMWareMouseDevice classes are
responsible for handling the hardware-specific interface they are
assigned to. Therefore, they are inheriting from the IRQHandler class.
2021-04-03 11:57:23 +02:00
Renamed from Kernel/Devices/KeyboardDevice.cpp (Browse further)