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17 commits

Author SHA1 Message Date
Liav A
8a0a3638f0 Kernel/HID: Introduce the all-mice device
This device will be used by userspace to read mouse packets from all
mouse devices that are attached to the machine.

This change is a preparation before we can enable seamless hotplug
capabilities in WindowServer for mouse devices, without any major change
on the userspace side.
2024-01-12 16:08:08 -07:00
Maja Kądziołka
3ed48e6008 Kernel/HID: Don't refer to a USB mouse as PS2
Following 77441079dd, the code in Kernel/Devices/HID/MouseDevice.cpp
is used by both USB and PS2 rodents. Make sure not to emit misleading
debug messages that could suggest that a USB mouse is a PS/2 one.
2023-11-30 13:30:12 -07:00
Liav A
bfffe88de5 Kernel/HID: Untie the PS2 protocol, i8042 hardware and generic devices
For a very long time, the kernel had only support for basic PS/2 devices
such as the PS2 AT keyboard and regular PS2 mouse (with a scroll wheel).

To adapt to this, we had very simple abstractions in place, essentially,
the PS2 devices were registered as IRQ handlers (IRQ 1 and 12), and when
an interrupt was triggered, we simply had to tell the I8042Controller to
fetch a byte for us, then send it back to the appropriate device for
further processing and queueing of either a key event, or a mouse packet
so userspace can do something meaningful about it.

When we added the VMWare mouse integration feature it was easily adapted
to this paradigm, requiring small changes across the handling code for
these devices.

This patch is a major cleanup for any future advancements in the HID
subsystem.
It ensures we do things in a much more sane manner:
- We stop using LockRefPtrs. Currently, after the initialization of the
  i8042 controller, we never have to change RefPtrs in that class, as we
  simply don't support PS2 hotplugging currently.
  Also, we remove the unnecessary getters for keyboard and mouse devices
  which also returned a LockRefPtr.
- There's a clear separation between PS2 devices and the actual device
  nodes that normally exist in /dev. PS2 devices are not polled, because
  when the user uses these devices, they will trigger an IRQ which when
  is handled, could produce either a MousePacket or KeyEvent, depending
  on the device state.
  The separation is crucial for buses that are polled, for example - USB
  is a polled bus and will not generate an IRQ for HID devices.
- There's a clear separation in roles of each structure. The PS2 devices
  which are attached to a I8042Controller object are managing the device
  state, while the generic MouseDevice and KeyboardDevice manage all
  related tasks of a CharacterDevice, as well as interpreting scan code
  events and mouse relative/absolute coordinates.
2023-04-09 18:11:37 +02:00
Liav A
3a261f5ee8 Kernel: Stop lock & unlock repeatedly while reading from a mouse device
This was a thing we needed to do in the days where we didn't have
safe_memcpy and some wrappers around it to handle possible page faults
safely.
2023-04-09 18:11:37 +02:00
Liav A
6c4a47d916 Kernel: Remove redundant HID name from all associated files 2023-04-09 18:11:37 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
190cf1507b Kernel: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-17 00:51:36 -07:00
Idan Horowitz
9ce537d703 Kernel: Use u64 instead of size_t for File::can_read offset
This ensures offsets will not be truncated on large files on i686.
2022-01-25 22:41:17 +02:00
Dmitry Petrov
d61cc47055 Kernel: Add horizontal mouse scroll support 2022-01-20 10:37:52 +01:00
Andreas Kling
79fa9765ca Kernel: Replace KResult and KResultOr<T> with Error and ErrorOr<T>
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.

Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
2021-11-08 01:10:53 +01:00
Przemysław R. Kusiak
c6e23e45c5 Kernel: Let MouseDevice and KeyboardDevice write method return EINVAL
Currently, writing anything to `/dev/mouse0` or `/dev/keyboard0` causes
the Kernel to panic. The reason for this is that
`[Mouse,Keyboard]Device::write` always returns 0, which is explicitly
prohibited by `VERIFY` macro in `Process::sys$write`.  The fix seems
trivial; `write` should return EINVAL instead (as is the case with, for
example, `KCOVDevice`).
2021-09-18 22:57:42 +03:00
Andreas Kling
4a9c18afb9 Kernel: Rename FileDescription => OpenFileDescription
Dr. POSIX really calls these "open file description", not just
"file description", so let's call them exactly that. :^)
2021-09-07 13:53:14 +02:00
Andreas Kling
b481132418 Kernel: Make UserOrKernelBuffer return KResult from read/write/memset
This allows us to simplify a whole bunch of call sites with TRY(). :^)
2021-09-07 13:53:14 +02:00
Andreas Kling
c922a7da09 Kernel: Rename ScopedSpinlock => SpinlockLocker
This matches MutexLocker, and doesn't sound like it's a lock itself.
2021-08-22 03:34:10 +02:00
Andreas Kling
55adace359 Kernel: Rename SpinLock => Spinlock 2021-08-22 03:34:10 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Liav A
8e3e3a71cb Kernel: Introduce a new HID subsystem
The end goal of this commit is to allow to boot on bare metal with no
PS/2 device connected to the system. It turned out that the original
code relied on the existence of the PS/2 keyboard, so VirtualConsole
called it even though ACPI indicated the there's no i8042 controller on
my real machine because I didn't plug any PS/2 device.
The code is much more flexible, so adding HID support for other type of
hardware (e.g. USB HID) could be much simpler.

Briefly describing the change, we have a new singleton called
HIDManagement, which is responsible to initialize the i8042 controller
if exists, and to enumerate its devices. I also abstracted a bit
things, so now every Human interface device is represented with the
HIDDevice class. Then, there are 2 types of it - the MouseDevice and
KeyboardDevice classes; both are responsible to handle the interface in
the DevFS.

PS2KeyboardDevice, PS2MouseDevice and VMWareMouseDevice classes are
responsible for handling the hardware-specific interface they are
assigned to. Therefore, they are inheriting from the IRQHandler class.
2021-04-03 11:57:23 +02:00