This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
With this change the image modifications of a filter is only applied to
regions of the image where a editing mask is defined. If no editing
mask is defined the filter modifications are applied to the whole
image.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This changes ImageProcessor to use the scratch bitmap of the layer which
will cause the changes to only be applied inside the active selection
(if there is one). This also updates the FilterPreviewWidget to show the
filter preview with active selection taken into account.
The main advantage of this change is that heavy-weight filters do not
lock up the GUI anymore.
This first cut has several flaws:
- We do not account for modification of the referenced images while the
filter is running. Depending on the exact filter behavior this might
have all sorts of weird effects. A simple fix would be to show a
progress dialog to the user, preventing them from performing other
modifications in the meantime.
- We do not use the image processor for previews. Preview behavior has a
couple of other considerations that are intentionally not addressed in
this commit or pull request.
The ImageProcessor singleton is intended to be used by all sorts of
image processing which might take some time to complete; or other
background actions. We're not using BackgroundTask here because this
system is specifically designed to work with task queues and PixelPaint
interaction; e.g. it provides common image processing tasks such as
filter application.