This patch adds the ability to refine a editing mask by a color-range
based on the pixels of the content image. This is useful for image
editing where mask restirction via luminosity might not fit or just
certain color ranges should be edited.
With this change the image modifications of a filter is only applied to
regions of the image where a editing mask is defined. If no editing
mask is defined the filter modifications are applied to the whole
image.
This adds a function where editing masks can be refined by selecting
a luminosity range that is applied to the content image and mapped to
the editing mask. This function allows the editing of image regions
that match only certain luminosity values.
This patch adds a function to make the editing-eask visible while
beeing in mask-mode so that the user can see which parts are covered
by the masks and can therefore be modified by other tools that support
editing masks.
This patch fixes an issue where the preview for an filter was always
based on the content bitmap even if the edit mode was set to Mask.
Now the preview is using the content or mask bitmap based on the
current edit mode and therefore generates the correct preview of
what is going to be changed.
This patch removes a todo where the revert for any changes could be
optimized. Previously every single pixel was copied back from the
reference bitmap to the content bitmap. Now the editors content
bitmap is just replaced with the reference bitmap that is a copy
of the unchanged content bitmap.
This patch adds a new Editing-Mask type to layers. This kind of mask
is used to restrict changes on the content bitmap only to areas where
the mask is drawn. The intensity of a pixel change is controlled by the
alpha-value of the mask.
Furthermore a function to invert and clear masks has been introduced.
When a new mask is created for a layer the edit mode of the layer is
also changed to Mask so that the user can immediately start to draw the
mask.
The "Crop Image to Selection" action will now crop all layers within
the current selection.
Any layers outside of the current selection are deleted.
If there are no layers within the current selection, a new layer the
same size as the selection is created, which has the same name as the
current active layer.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.
Rewords a few actions and dialogs to use uniform language and
punctuation.
Fixes apps showing redundant error messages and terminating
unnecessarily on failed file requests. It's nicer to drop the
user off at the equivalent of a default document on failure if
possible.
Also fixes TextEditor not showing response errors for missing files
in the recently opened list.
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.
This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.
From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
Previously, Frames could set both these properties along with a
thickness to confusing effect: Most shapes of the same shadowing only
differentiated at a thickness >= 2, and some not at all. This led
to a lot of creative but ultimately superfluous choices in the code.
Instead let's streamline our options, automate thickness, and get
the right look without so much guesswork.
Plain shadowing has been consolidated into a single Plain style,
and 0 thickness can be had by setting style to NoFrame.
This now defaults to serializing the path with percent decoded segments
(which is what all callers expect), but has an option not to. This fixes
`file://` URLs with spaces in their paths.
The name has been changed to serialize_path() path to make it more clear
that this method will generate a new string each call (except for the
cannot_be_a_base_url() case). A few callers have then been updated to
avoid repeatedly calling this function.