Our previous check was not sufficient, since it merely checked the
first byte of the EncodingRecord offset is within range, while the
actual read is 4-byte wide.
Fixes ossfuzz-64165.
This change limits the amount of memory that is initially allocated for
the color table. This prevents an OOM condition if the file contains an
incorrect color table size.
This change doesn't change much on its own. The idea behind this
refactoring is to separate the sample reading from the decoding step.
The decoder returning data byte per byte was fine as we only support
8 bits images, but this assumption won't hold for a long time. So let's
decode everything beforehand and strictly partition the sample reading
code somewhere else.
This tag type is a bit different as even if it fits in the general
definition given in the TIFF specification. That is the value will be of
one specified type multiplied by a known count. Having a
`Vector<Variant<u8, ...>>` will be very painful to use. So let's deviate
a bit from the normal way and use a `ByteBuffer` directly instead this
complicated type.
This will allow us to generate code that handle and provide easy access
to metadata stored in TIFF's tags. The generator is a Python script, and
it output both TIFFMetadata.h and TIFFTagHandler.cpp files.
The generator will definitely need some update to support all TIFF and
EXIF tags, but that will still be easier than writing everything
ourselves.
Some small modifications are needed in TIFFLoader.cpp to make it
compatible with the new `Metadata` class.
Before this change, we used Gfx::Bitmap to represent both decoded
images that are not going to be mutated and bitmaps corresponding
to canvases that could be mutated.
This change introduces a wrapper for bitmaps that are not going to be
mutated, so the painter could do caching: texture caching in the case
of GPU painter and potentially scaled bitmap caching in the case of CPU
painter.
The one deviation from the spec here is to use this in the WOFF
TableDirectoryEntry's tag field. However, *not* making that a Tag made
a lot of things more complicated than they need to be.
A few small changes that didn't seem to deserve separate commits:
- Mark it as packed to remove compiler complaints when it's a member of
a packed struct.
- Add a default constructor for places where we fill in a struct
gradually.
- Restrict the constructor to exactly 4-character string literals.
- Add a to_u32() method for the one place that needs that.
SMasks are greyscale images that get used as alpha channel for a
different image.
JPEGs in PDFs are stored as streams with /DCTDecode filters, and
we have a separate code path for loading those in the PDF renderer.
That code path just calls our JPEG decoder, which creates bitmaps
with format BGRx8888.
So when we process an SMask for such a bitmap, we have to change
the bitmap's format to BGRA8888 in addition to setting alpha values
on all pixels.
This is a hack: Ideally we'd have a CMYK Bitmap pixel format,
and we'd convert to rgb at blit time. Then we could also apply color
profiles (which for CMYK images are CMYK-based).
Also, the colors for our CMYK->RGB conversion are off for PDFs,
and we have distinct codepaths for this in Gfx::Color (for paths)
and JPEGs. So when we fix that, we'll have to fix it in two places.
But this doesn't require a lot of code and it's a huge visual
progression, so let's go with it for now.
Increases code reuse between encoder and decoder a tiny bit.
No behavior change.
(We should use the vectorized version in the future! But first,
we should learn to do the prediction in-place.)
The differencing predictor is a different way to encode pixels in TIFF
images. Every pixel is encoded as a difference with the previous column
of the image, except the first column, obviously.
This parameter is materialized by a new tag for which reading was also
implemented.
Previously, it was possible for a `TextDescriptionTagData` object with
an incorrect Macintosh ScriptCode description length to cause a buffer
overflow.
Add two new members to Font::AllowInexactMatch: Larger and Smaller.
This allows callers of FontDatabase::get to specify if they want to
prefer a larger or smaller font in the event of a tie.