With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This makes Fetch rely less on using main_thread_vm().current_realm(),
which relies on the dummy execution context if no JavaScript is
currently running.
A struct with three raw pointers to other GC'd types is a pretty big
liability, let's just turn this into a Cell itself.
This comes with the additional benefit of being able to capture it in
a lambda effortlessly, without having to create handles for individual
members.
The Fetch spec unfortunately will cause a name clash between the Request
concept and the Request JS object - both cannot live in the Web::Fetch
namespace, and WrapperGenerator generally assumes `Web::<Name>` for
things living in the `<Name>/` subdirectory, so let's instead move infra
code into its own namespace - it already sits in a (sub-)subdirectory
anyway.