Dispatching events can cause arbitrary JS to run, which could cause the
event loop to be re-entered, or even post another message to the same
message port.
This large block of code is repeated nearly verbatim in LibWeb. Move it
to a helper function that both LibIPC and LibWeb can defer to. This will
let us make changes to this method in a singular location going forward.
Note this is a bit of a regression for the MessagePort. It now suffers
from the same performance issue that IPC messages face - we prepend the
meessage size to the message buffer. This degredation is very temporary
though, as a fix is imminent, and this change makes that fix easier.
We cannot port over Optional<FlyString> until the IDL generator supports
passing that through as an argument (as opposed to an Optional<String>).
Change to FlyString where possible, and resolve any fallout as a result.
We already have the src attribute stored as a String, so it's completely
wasteful to convert it to a ByteString. We were even doing it twice when
loading each image.
The fix here was to stop using StringBuilder::append(char) when told to
append a code point, and switch to StringBuilder::append_code_point(u32)
There's probably a bunch more issues like this, and we should stop using
append(char) in general since it allows building of garbage strings.
The BatchingDispatcher mechanism is used by HTMLImageElement to avoid
decoding one image at a time, since interleaving decode/layout/repaint
over and over takes way more time than doing many decodes followed by
a single layout/repaint pair.
Before this change, we didn't have a limit on how many batched loads
we'd allow ourselves to queue up, which could lead to situations where
more and more images kept being added to the queue, and never getting
processed.
This fixes the issue by putting an arbitrary limit (16) on the number
of batched image loads, and then allowing the flush to happen after
that instead of re-deferring processing.
This code didn't account for position:fixed elements, which meant that
we'd swallow repaints for such elements when the viewport wasn't
scrolled to the top of the page.
We replace the incomplete optimization with a FIXME noting that this
needs to be handled correctly when reintroduced.
(Apologies for bad commit title, it's hard to explain in such a short
space!)
We're going to need to call this for producing markdown and gemini
documents, both of which need a Document and Realm to fetch the entire
response body, so that they can then generate their HTML. So this
commit modifies `create_document_for_inline_content()` to take a lambda
instead of a fixed HTML string, to support these uses.
Also, we always return a nonnull pointer, so make that the return type.
This is a move and change in the same commit, (Sorry!) but all the
changes are to the function signature and step 6.
This is a little awkward: The spec requires when loading media documents
or ones that don't have a DOM, that we "act as if the user agent had
stopped parsing document" which means following this algorithm. Only a
few steps require an HTMLParser, but those that do, involve reaching
into its internals. The simplest solution I could think of (other than
duplicating this fairly hefty function) is making it static and taking
a Document and optional HTMLParser as parameters.
This aligns Workers and Window and MessagePorts to all use the same
mechanism for transferring serialized messages across realms.
It also allows transferring more message ports into a worker.
Re-enable the Worker-echo test, as none of the MessagePort tests have
themselves been flaky, and those are now using the same underlying
implementation.
Ultimately, this API should probably be replaced with something that
updates a cache on relevant DOM mutations instead of regenerating
the list of property names again and again.
It's not safe to access m_document here since GC may have deleted it
by the time we're being deleted. Instead, move this to a finalize()
override, since those are guaranteed to be called while both objects
are still alive.
Instead of making the "Entry" inner struct GC-allocated and marking
*that*, we now mark the image instead.
This fixes an issue found by ASAN on https://mozilla.com/
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
This is to allow future changes to do cross-process MessagePorts in an
implementation-agnostic way. Add some tests for this behavior.
Delivering messages that were posted to a MessagePort just before it was
transferred is not yet implemented still.
Use a LocalSocket to represent the connection between two message ports.
The concept of the port message queue is still missing, however. When
that concept is implemented, the "steps" in step 7 of the message port
transfer steps will need to send the serialized data over the connected
socketpair and run in the event loop of the process that holds onto the
other side of the message port. Doing this should allow centralizing the
behavior of postMessage for Window, MessagePorts and Workers.
The styling of elements using the `use_pseudo_element()` was only
applied on layout. When an element style was recomputed later that
styling was not overruled with the pseudo element selector styles.
This moves the styling override from `TreeBuilder.cpp` to
`StyleComputer.cpp`. Now the styles are always correctly applied.
I also removed the method `property_id_by_index()` because it was
not needed anymore.
Als some calls to `invalidate_layout()` in the Meter, Progress and
Select elements where not needed anymore because the style values
are update on the changing of the style attribute.
This fixes issue #22278.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
We were doing this synchronously, which was unsafe in that caused us to
re-enter the module map entry setting code while iterating over the
map's entries.
The fix is simply to do what the spec says and queue up a task. This way
the processing gets deferred to a later time.
To avoid stepping into this problem again, I've also added a reentrancy
check in ModuleMap.
This fixes a sporadic crash in HTML::ModuleMap::add() caught by ASAN.
In particular, this was happening regularly on https://shopify.com/