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653 commits

Author SHA1 Message Date
Aliaksandr Kalenik
28723d8be1 LibAccelGfx+LibWeb: Move glyph atlas into a singleton class
This is going to allow us reuse glyph texture across painters and page
repaints.
2023-11-26 21:26:26 +01:00
Aliaksandr Kalenik
a1c8fb10fa LibAccelGfx+LibWeb: Add texture cache for immutable bitmaps
This change introduces a texture cache for immutable bitmaps in the
GPU painter. The cache is persisted across page repaints, so now, on
page scroll repaint, in many cases, we won't need to upload any new
textures. Also, if the same image is painted more than once on a page,
its texture will only be uploaded once.

Generally, the GPU painter works much faster with this change on all
pages that have images.
2023-11-26 12:55:43 +01:00
Aliaksandr Kalenik
f4a5c136c3 LibGfx+LibWeb: Add ImmutableBitmap for images bitmap caching in painter
Before this change, we used Gfx::Bitmap to represent both decoded
images that are not going to be mutated and bitmaps corresponding
to canvases that could be mutated.

This change introduces a wrapper for bitmaps that are not going to be
mutated, so the painter could do caching: texture caching in the case
of GPU painter and potentially scaled bitmap caching in the case of CPU
painter.
2023-11-26 12:55:43 +01:00
Aliaksandr Kalenik
5f7ac559a7 LibAccelGfx+LibWeb: Add support for stacking context opacity
For each stacking context with an opacity less than 1, we create a
separate framebuffer. We then blit the texture attached to this
framebuffer with the specified opacity.

To avoid the performance overhead of reading pixels from the texture
into Gfx::Bitmap, a new method that allows for direct blitting from
the texture is introduced, named blit_scaled_texture().
2023-11-24 08:39:55 +01:00
Aliaksandr Kalenik
d9990c6ea9 LibWeb: Remove opacity parameter for DrawScaledBitmap painting command
Every usage of this command specifies opacity equal to 1.
2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
a5cf875e23 LibWeb: Fix typo in FillEllipse painting command name 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
2471f07356 LibWeb: Skip painting of empty borders in GPU painter 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
01058dac95 LibWeb: Skip execution of painting commands with empty bounding rect 2023-11-21 17:00:56 +01:00
Aliaksandr Kalenik
1b0cc67a28 LibAccelGfx+LibWeb: Add basic push/pop stacking context implementation
With basic PushStackingContext and PopStackingContext commands
implementation scrolling works again after changes being made in:
4e04f81626
2023-11-20 23:44:19 +01:00
Aliaksandr Kalenik
7320fdc1f5 LibWeb: Implement FillEllipse command for GPU executor 2023-11-20 20:08:41 +01:00
Aliaksandr Kalenik
53c015695e LibAccelGfx+LibWeb: Implement rounded corners rectangle painting
For now corners antialiasing is missing.
2023-11-20 19:35:25 +01:00
Aliaksandr Kalenik
9888db1c27 LibWeb: Add basic support for borders painting in GPU executor
For now all borders are painted without rounded corners.
2023-11-20 14:59:47 +01:00
Aliaksandr Kalenik
29ff1f67be LibWeb: Introduce dedicated painting command for borders
Currently, in CPU painter, border painting is implemented by building
a Gfx::Path that is filled by Gfx::AntiAliasingPainter. In the GPU
painter, we will likely want to do something different, and with a
special command, it becomes possible.

Also, by making this change, the CPU executor also benefits because now
we can skip building paths for borders that are out of the viewport.
2023-11-20 14:59:47 +01:00
Aliaksandr Kalenik
70353b79af LibWeb: Change paint_all_borders() to accept only device pixel values
By consistently accepting only device pixel values instead of a mix of
CSSPixels and DevicePixels values, we can simplify the implementation
of paint_border() and paint_all_borders().
2023-11-20 14:59:47 +01:00
MacDue
4e04f81626 LibWeb: Don't encode painting limitations in RecordingPainter API
The current set of stacking context commands do not encode the
information needed to correctly paint the stacking context, instead,
they're based on the limitations of the current CPU renderer.

Stacking contexts should be able to be transformed by an arbitrary
3D transformation matrix, not just scaled from a source to a destination
rect. The `_with_mask()` stacking context also should not be separate
from the regular stacking context.

```c++
push_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	float opacity, Gfx::FloatRect const& source_rect,
	Gfx::FloatRect const& transformed_destination_rect,
	Gfx::IntPoint const& painter_location);

pop_stacking_context(
	bool semitransparent_or_has_non_identity_transform,
	Gfx::Painter::ScalingMode scaling_mode);

push_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect);

pop_stacking_context_with_mask(
	Gfx::IntRect const& paint_rect,
	RefPtr<Gfx::Bitmap> const& mask_bitmap,
	Gfx::Bitmap::MaskKind mask_kind, float opacity);
```

This patch replaces this APIs with just:

```c++
push_stacking_context(
	float opacity,
        bool is_fixed_position,
        Gfx::IntRect const& source_paintable_rect,
	Gfx::IntPoint post_transform_translation,
	CSS::ImageRendering image_rendering,
	StackingContextTransform transform,
	Optional<StackingContextMask> mask);

pop_stacking_context()
```

And moves the implementation details into the executor, this should
allow future backends to implement stacking contexts without these
limitations.
2023-11-18 19:32:31 +01:00
Aliaksandr Kalenik
f6a9f613c7 LibAccelGfx+LibWeb: Add basic support for linear gradients painting
Linear gradient painting is implemented in the following way:
1. The rectangle is divided into segments where each segment represents
   a simple linear gradient between an adjacent pair of stops.
2. Each quad is filled separately using a fragment shader that
   interpolates between two colors.

For now `angle` and `repeat_length` parameters are ignored.
2023-11-16 18:02:51 +01:00
Aliaksandr Kalenik
01d938c77b LibAccelGfx+LibWeb: Implement SetClipRect and ClearClipRect commands 2023-11-13 19:22:27 +01:00
Aliaksandr Kalenik
f7874d03fc LibWeb: Remove redundant flush() call in PaintingCommandExecutorGPU
Since we already call `Painter::flush()` in `PageHost::paint()` we do
not need to do that again in `PaintingCommandExecutorGPU` destructor.

This makes GPU painting run noticeably faster because `flush()` does
expensive `glReadPixels()` call.
2023-11-12 20:21:07 +01:00
Aliaksandr Kalenik
6d1a1daff9 LibAccelGfx+LibWeb: Use framebuffer object instead of EGLs PBuffer
Framebuffer object is allocated using OpenGL's API and is not platform
specific which means it could be used on both macOS and Linux unlike
EGL specific PBuffer.
2023-11-11 22:19:43 +01:00
Tim Schumacher
a2f60911fe AK: Rename GenericTraits to DefaultTraits
This feels like a more fitting name for something that provides the
default values for Traits.
2023-11-09 10:05:51 -05:00
Aliaksandr Kalenik
28118623f5 LibAccelGfx+LibWeb: Add basic line painting support
For now only solid line style is supported.
2023-11-09 10:47:31 +01:00
Aliaksandr Kalenik
fd3411c868 LibWeb: Ignore document's box during overflow clip rect calculation
Reduction of bug:
```html
<!DOCTYPE html><style>
html {
    overflow-x: hidden;
    overflow-y: scroll;
}
div {
    background: orange;
    height: 1000px;
    width: 500px;
}
</style><body><div>
```

Fixes https://github.com/SerenityOS/serenity/issues/21690 and painting
on many other websites (null.com, servo.org).
2023-11-09 07:56:34 +01:00
Sam Atkins
5cf85d30aa LibWeb: Store RadialGradientStyleValue's position as PositionStyleValue 2023-11-07 22:00:24 +00:00
Aliaksandr Kalenik
b6da9abfb2 LibWeb: Implement draw_glyph_run in PaintingCommandExecutorGPU 2023-11-06 09:53:11 +01:00
Aliaksandr Kalenik
ee28ba0c93 LibWeb: Use glyph run to store text paint command in RecordingPainter
Representing a text run panting command as a vector of glyphs, rather
than as a string simplifies collecting of unique glyphs which is a
prerequisite for `prepare_glyphs_texture()` call.
2023-11-06 09:53:11 +01:00
MacDue
4c5d48f861 LibWeb: Support transforms, stroking, gradients, etc for SVG <text>
This makes use of the new Gfx::Path::text() to handle SVG text elements,
with this text is just a regular path, and can be manipulated like any
other graphics element.

This removes the SVGTextPaintable and makes both <text> and geometry
elements use a new (shared) SVGPathPaintable. This is identical to the
old SVGGeometryPaintable. This simplifies painting as once something is
resolved to a Gfx::Path, the painting logic is the same.
2023-11-05 02:46:46 +01:00
Aliaksandr Kalenik
aa6c008450 LibAccelGfx+LibWeb: Implement draw_scaled_bitmap()
Very basic implementation of command to paint bitmap. In the future we
should reuse loaded textures across repaints whenever it is possible.
2023-11-02 07:41:51 +01:00
Aliaksandr Kalenik
1e85bf221d LibAccelGfx+WebContent: Use the same Painter across page repaints
In the upcoming changes, Painter will be used to store the state of
OpenGL context. For example, if Painter is aware of the shader that
have already been loaded, it will be possible to reuse them across
repaints. Also, it would be possible to manage state of loaded textures
and add/remove them depending on which ones are present in the next
sequence of painting commands.
2023-11-02 07:41:51 +01:00
Tobias Christiansen
e60253d64c LibWeb: Respect offsets always when painting with object-position
Previously we didn't always set the bitmap_intersect correctly when
applying an object-position. This lead to images not correctly being
centered when the axis that it should move along was not the specified
axis.
2023-10-31 07:03:05 +01:00
Tobias Christiansen
6f71b8be1b LibWeb: Use local 'offset' variable in ImagePaintable
We created the local and then did not use it everywhere we could.
2023-10-31 07:03:05 +01:00
Tobias Christiansen
3a4d30dddc LibWeb: Avoid truncation of aspect-ratio-computation in ImagePaintable
The value of the aspect ratio of the bitmap got truncated and this
lead to funky rendering problems when using object-fit and
object-position.
2023-10-31 07:03:05 +01:00
MacDue
c93d367d95 LibWeb: Layout SVG <text> elements during layout (not while painting)
Previously, all SVG <text> elements were zero-sized boxes, that were
only actually positioned and sized during painting. This led to a number
of problems, the most visible of which being that text could not be
scaled based on the viewBox.

Which this patch, <text> elements get a correctly sized layout box,
that can be hit-tested and respects the SVG viewBox.

To share code with SVGGeometryElement's the PathData (from the prior
commit) has been split into a computed path and computed transforms.
The computed path is specific to geometry elements, but the computed
transforms are shared between all SVG graphics elements.
2023-10-30 19:44:54 +01:00
MacDue
dc9cb449b1 LibWeb: Store computed SVG path data/transforms in LayoutState
This removes the awkward hack to recompute the layout transform at paint
time, and makes it possible for path sizes to be computed during layout.

For example, it's possible to use relative units in SVG shapes (e.g.
<rect>), which can be resolved during layout, but would be hard to
resolve again during painting.
2023-10-30 19:44:54 +01:00
Tobias Christiansen
647f0ccd3f LibWeb: Add rendering support for 'object-position'
Images now get rendered correctly according to the 'object-position'
property.
2023-10-30 10:40:30 +00:00
Tobias Christiansen
6602b1ddb1 LibWeb: Rename "position" enum to "positioning"
The postitioning enum values are used by the position CSS property.
Unfortunately, the prior naming clashes with the CSS Values-4 type
named position, which will be implemented in a later commit.
2023-10-30 10:40:30 +00:00
Aliaksandr Kalenik
92461a2618 LibWeb: Use FillRect command in RecordingPainter if corners radius is 0
This change makes RecordingPainter to emit a FillRect command instead
of FillRectWithRoundedCorners if all corners have a radius = 0.

`fill_rect_with_rounded_corners()` in LibGfx already has a similar
optimization. But now when we also have LibAccelGfx, which does not
support painting rectangles with rounded corners yet, it makes sense to
emit FillRect whenever possible.
2023-10-29 17:13:23 +01:00
Aliaksandr Kalenik
7d26cbf523 LibWeb: Add painting command executor that uses LibAccelGfx
This change introduces a command executor for RecordingPainter that
utilizes LibAccelGfx.
2023-10-29 17:13:23 +01:00
Aliaksandr Kalenik
5ef94f0ba8 LibWeb/Painting: Fix translation for FIllRect command
After 4318bcf447 RecordingPainter
is suppoed to write commands in coordinate system of stacking context.

This commit adds missing translation for FillRect command.
2023-10-29 08:48:34 +01:00
MacDue
3659149888 LibWeb: Fix stroke-opacity for stroked paths that use PaintStyles
Ref test included :)
2023-10-28 19:06:12 +02:00
Aliaksandr Kalenik
f915aa70cd LibWeb/Painting: Introduce PaintingCommandExecutor
Decoupling painting command executor from RecordingPainter allows to
introduce painters other than CPU Gfx::Painter :)
2023-10-26 11:02:04 +02:00
Aliaksandr Kalenik
437442719d LibWeb: Fix coordinate translation for PaintTextShadow command
Fixes regression introduced in 4318bcf447

`shadow_bounding_rect` is used on bitmap allocated for shadow and is
not supposed to be in coordinate system of stacking context. Same for
`text_rect`.

Fixes https://github.com/SerenityOS/serenity/issues/21587
2023-10-26 08:38:16 +02:00
Aliaksandr Kalenik
04a4ffaa3d LibWeb/Painting: Remove Save and Restore commands in RecordingPainter
Removing State and Restore reduces painting commands count by 30-50%
on an average website.

Due to this change, it was also necessary to replace AddClipRect with
SetClipRect command.
2023-10-26 07:51:32 +02:00
Aliaksandr Kalenik
4318bcf447 LibWeb: Record painting commands in coordinates of stacking context
By storing painting command coordinates relative to the nearest
stacking context we can get rid of the Translate command.

Additionally, this allows us to easily check if the bounding
rectangles of the commands cover or intersect within a stacking
context. This should be useful if we decide to optimize by avoiding
the execution of commands that will be overpainted by the results of
subsequent commands.
2023-10-25 05:53:36 +02:00
Aliaksandr Kalenik
b13ff8def6 LibWeb: Separate "out of view" check from RecordingPainter commands 2023-10-24 18:55:12 +02:00
Aliaksandr Kalenik
94f322867a LibWeb: Get rid of DevicePixels usage in RecordingPainter
This change removes inconsistency in coordinate representation of
painter commands by changing everything to use int.
2023-10-24 18:55:12 +02:00
Bastiaan van der Plaat
5870a1a9a1 AK: Remove rarely used ExtraMathConstants.h 2023-10-23 12:04:51 +01:00
MacDue
49366951ee LibWeb: Fix outer box-shadows after 063e66c
The shrink should only be applied for inner box-shadows.
2023-10-22 18:38:22 +02:00
MacDue
1c012f0a4a LibWeb: Remove "cached corner bitmap" and its use in the corner clipper
With the recording painter the actual painting operations are delayed,
so now if multiple corner clippers are constructed, and they use a
shared bitmap they can interfere with each other. The use of this shared
bitmap was somewhat questionable anyway, so this is not much of a loss.

This fixes the border-radius.html test page.
2023-10-21 23:16:17 +02:00
Aliaksandr Kalenik
f32764975a LibWeb: Remove ClearRect command in RecordingPainter
There is only one usage of ClearRect command and it could be replaced
with FillRect to make set of commands in RecordingPainter smaller.
2023-10-21 18:50:28 +02:00
Aliaksandr Kalenik
99217bf6db LibWeb/Painting: Do not paint box outer shadows not visible in viewport
This change separates the box outer shadow metrics calculations into a
separate function. This function is then used to obtain the shadow
bounding rectangle and skip painting if the entire shadow is outside
of the viewport.
2023-10-19 08:29:06 +02:00