We needed to keep the old versions of these functions around before all
of the IDL interfaces were ported over to new AK String, but now that is
done, we can remove the deprecated versions of these functions.
Renaming the DeprecatedString version of this function to
Element::get_deprecated_attribute.
While performing this rename, port over functions where it is trivial to
do so to the Optional<String> version of this function.
It calls Element::get_attribute which takes a StringView. Ultimately,
this should be taking a FlyString, but to help in porting away from
DeprecatedString, just leave a FIXME for that for now.
The SVGDecodedImageData creates a new Page and replaces its document
with a new one that contains SVG content. This change adds a destroy
call on the replaced document. Without this addition, all tasks
scheduled on the event loop during navigation, initiated while the
page's traversable is being created, will never execute, as the
initial replaced document will become inactive. This leads to a
document leak because the tasks use JS::Handle to hold document
pointer. Making the destroy call resolves the issue because it removes
all tasks associated with the destroyed document from the queue.
For now, part of this is commented-out. Our current implementations of
`<mask>` and `<symbol>` rely on creating layout nodes, so they can't be
`display: none`.
It does not currently handle any of the actual scripting, but this
should at least allow us to create an instance of the element.
The test being added here isn't actually testing much, but before the
previous commit we used to crash parsing the page due to a TODO().
And remove assorted spec FIXMEs along the way. Also align
populate_session_history_entry_document to the spec, with a bonus spec
bug to be filed.
This involves creating a new NonFetchSchemeNavigationParams spec, and
having the associated AOs take a Variant rather than Optional to
accomodate the fact that this extra struct could be returned by the
algorithm. We don't actually *do* anything with these params, but the
scaffolding is there now, with less TODOs.
This allows applying SVG <mask>s to elements. It is only implemented for
the simplest (and default) case:
- mask-type = luminance
- maskContentUnits = maskContentUnits
- maskUnits = objectBoundingBox
- Default masking area
It should be possible to extend to cover more cases. Though the layout
for maskContentUnits = objectBoundingBox will be tricky to figure out.
This allows SVG mask elements to have layout computed, but not connected
to the main paint tree. They should only be reachable if (and painted)
if referenced by the "mask" attribute of another element.
This is controlled by the forms_unconnected_subtree() function on the
paintable, which (if it returns true) prevents the paintable from being
added as a child to what would be its parent.
Unfortunately we can't port these functions entirely over to FlyString
from DeprecatedString as Document includes NonElementParentNode and has
not yet been ported over to new AK string. In the mean time, this should
help up in porting over NonElementParentNode itself.
This should allow us to add a Element::attribute which returns an
Optional<String>. Eventually all callers should be ported to switch from
the DeprecatedString version, but in the meantime, this should allow us
to port some more IDL interfaces away from DeprecatedString.
This allows us to retain perfect precision for aspect ratios derived
from either the intrinsic sizes of replaced elements, or the
`aspect-ratio` CSS property.
Which for now will just call the DeprecatedString version of this
function. This is intended to be used in porting code over to using the
new String equivalent with the end goal of removing the DeprecatedString
version of this function.
This allows us to port a whole heap of IDL interfaces from
DeprecatedString to String.
NewAKString is effectively the default for any new IDL interface, so
let's mark this as the default behavior. It also makes it much easier to
figure out whatever interfaces are still left to port over to new AK
String.
Rather than modify the transform of the parent (which could change
independently), this adds a new override element_transform() where
element specific tranfroms can be applied. This will always stay in
sync with the attributes.
A ref test comparing a .svg and .html version of the same file is
added as due to differences in attribute parsing order, the .svg version
was previously drawn incorrectly.
Fixes#20859
In general it is not safe to convert any arbitrary floating-point value
to CSSPixels. CSSPixels has a resolution of 0.015625, which for small
values (e.g. scale factors between 0 and 1), can produce bad results
if converted to CSSPixels then scaled back up. In the worst case values
can underflow to zero and produce incorrect results.
I'm about to make StackingContext traverse the paintable tree instead of
actually traversing the layout tree, and it turns out we were not
creating paintables for these SVG elements.
Also switch them to Layout::Box instead of the default InlineNode to
make the trees look a bit less weird. Ultimately, we should do something
specialized for these subtrees, but for now this'll do.
This doesn't seem to actually have fixed any bugs, as having
FillOpacity instead of StrokeOpacity in the call to parse_css_value
doesn't seem to have actually been causing bugs. But, I still think it's
worthwhile correcting.
The reason that it wasn't causing bugs is that having FillOpacity
instead of StrokeOpacity in the call to parse_css_value means that when
parsing the value is compared to the acceptable values for that property
(for example the value can only be a percentage, or a number, etc.). In
this case both FillOpacity and StrokeOpacity seem to accept the same
values.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
As part of this move properties/methods to the correct subclass
(position related properties go under SVGTextPositioningElement).
SVG text element hierarchy:
SVGTextContentElement
^- SVGTextPositioningElement
^- SVGTextElement
^- SVGTSpanElement
^- SVGTextPathElement (TODO)
^- SVGTRefElement (TODO)