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95 commits

Author SHA1 Message Date
Tom
7984c2836d WindowServer: Add API to change virtual desktop settings
This also adds the ability to query how many virtual desktops are
set up, and for the Taskbar to be notified when the active virtual
desktop has changed.
2021-07-03 12:27:23 +02:00
Tom
584b144953 WindowServer: Add basic virtual desktop support
This creates a 2-dimensional array of WindowStack instances, one for
each virtual desktop. The main desktop 0,0 is the main desktop, which
is the desktop used for all stationary windows (e.g. taskbar, desktop).
When adding windows to a desktop, stationary windows are always added
to the main desktop.

When composing the desktop, there are usually two WindowStacks
involved. For stationary windows, the main desktop will be traversed,
and for everything else the current virtual desktop will be iterated.
Iteration is interweaved to preserve the correct order. During the
transition animation, two WindowStacks will be iterated at the same
time.
2021-07-03 12:27:23 +02:00
Tom
091628202f WindowServer: Un-tile window if resizing warrants it
Since being tiled means we restrict rendering a window to the screen it
is on (so that we don't "bleed" into an adjacent screen), we need to
untile it if the window either can't fit into the screen, or it is
detached from the screen edges.
2021-06-27 22:35:12 +02:00
Andreas Kling
6a132d8672 WindowServer+LibGUI: Allow specifying a "launch origin" for new windows
The launch_origin_rect parameter to create_window() specifies where on
screen the window was launched from. It's optional, but if you provide
it, the new window will have a short wireframe animation from the origin
to the initial window frame rect.

GUI::Window looks for the "__libgui_launch_origin_rect" environment
variable. Put your launch origin rect in there with the format
"<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app
will use that as the launch origin rect.

Also it looks pretty neat, although I'm sure we can improve it. :^)
2021-06-27 19:38:11 +02:00
Andreas Kling
75f870a93f WindowServer: Add a more generic mechanism for animations
This patch adds the WindowServer::Animation class, which represents
a simple animation driven by the compositor.

An animation has a length (in milliseconds) and two hooks:

- on_update: called whenever the animation should render something.
- on_stop: called when the animation is finished and/or stopped.

This patch also ports the window minimization animation to this new
mechanism. :^)
2021-06-27 19:38:11 +02:00
Tom
4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00
Andreas Kling
4133caba78 WindowServer: Make hit test results richer
Instead of just answering hit/no-hit when hit testing windows, we now
return a HitTestResult object which tells you which window was hit,
where it was hit, and whether you hit the frame or the content.
2021-06-18 17:40:05 +02:00
Andreas Kling
2b0e0b602c WindowServer: Keep track of which WindowStack a Window is part of
Each Window now knows which WindowStack it's part of. We call this the
Window::outer_stack(), in preparation for supporting inner stacks. :^)
2021-06-18 17:40:05 +02:00
Brian Gianforcaro
8f1e7c5a72 WindowServer: Remove unused AK::InlineLinkedList header includes 2021-06-16 10:40:01 +02:00
Brian Gianforcaro
d0dbb014a0 WindowServer: Switch Window to IntrusiveList from InlineLinkedList
Another small step towards unifying IntrusiveList / InlineLinkedList.
2021-06-03 13:27:40 +02:00
Andreas Kling
634e652b6c WindowServer: Add "Move" action to window menus
This can be used to initiate a window move. It's only enabled while
the window is normal (not minimized, maximized or fullscreen.)
2021-05-10 09:06:37 +02:00
Andreas Kling
353a831c8c WindowServer: Compute final window title before passing to WM clients
We were not substituting the window modified marker ("[*]") in the
title strings we were sending to WM clients. This caused the Taskbar
to show pre-substitution window titles for the Text Editor application.

This patch moves the window title resolution to Window::compute_title()
which is then used throughout.
2021-05-10 00:02:05 +02:00
Andreas Kling
5aa9f128fc WindowServer: Simplify the way we update items in the window menu
Instead of trying to update only the little bit that changes, let's
have a function that updates all the window menu items in one go.

It's just a couple of string and boolean assignment, and the real
cost is performing the subsequent menu redraw, which remains the same.
2021-05-09 21:48:38 +02:00
Andreas Kling
f052a66c5d WindowServer+Base: Show alternate close button for "modified" windows
Windows that are marked as modified will now have another (themable)
close button. This gives an additional visual clue that some action
will be required by the user before the window gets closed.

The default window-close-modified icon is an "X" with "..." underneath,
building on the established use of "..." in menus to signify that
additional user input will be required before an action is completed.
2021-05-02 14:17:49 +02:00
Andreas Kling
819325892a WindowServer: Minor tweaks to Window.h 2021-05-02 13:35:46 +02:00
Andreas Kling
cc6db526a6 WindowServer+LibGUI+Taskbar: Store window progress as Optional<int>
We were previously using the magical constant -1 to signify that a
window had no progress state. Be more explicit an use an Optional. :^)
2021-05-02 10:43:39 +02:00
Andreas Kling
492464f4c1 WindowServer: Add Window "modified" state
This will be used to track which windows contain some kind of unsaved
data that the user may want some help remembering to save. :^)
2021-05-01 19:42:29 +02:00
Tom
31c3382577 WindowServer: Use window menu actions when clicking frame buttons
This keeps the minimize/maximize/restore/close implementation
consistent with the window menu actions.
2021-04-28 09:40:34 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
sin-ack
aa56f9a1e0 LibGUI+WindowServer: Separate window manager IPC from regular IPC
With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client.  This allows
window manager functionality to be potentially privilege separated in
the future.  To this end, a new client named WMConnectionClient
is used to maintain a window manager connection.  When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.

This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically.  However, being a window manager still
requires having an active window, at the moment.
2021-04-17 13:06:25 +02:00
Linus Groh
0aebb9ec62 WindowServer: Replace window menu action magic numbers with enum
This makes it a lot easier to find where the action handling is
happening, just 1, 2, 3, 4 isn't very discoverable. :^)
2021-04-16 17:27:54 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Andreas Kling
d80fb6d9c0 WindowServer: Support Alt+Character menu shortcuts :^)
This patch adds support for opening menus via keyboard shortcuts.
Use an ampersand in a menu name to automatically create a keyboard
shortcut (Alt + the character following the ampersand.)

Menus with an Alt shortcut have a small underline under the shortcut
character for discoverability.
2021-04-05 23:15:43 +02:00
Andreas Kling
0069020e6c WindowServer+LibGUI: Rename WindowType::MenuApplet => Applet 2021-04-04 17:55:50 +02:00
Andreas Kling
9bbc1c9c93 WindowServer+Taskbar: Show applets in taskbar :^)
WindowServer now collects applet windows into an "applet area" which is
really just a window that a WM (window management) client can position
via IPC.

This is rather hackish, and I think we should come up with a better
architecture eventually, but this brings back the missing applets since
the global menu where they used to live is gone.
2021-03-30 23:43:24 +02:00
Tom
7e9c265cc0 WindowManager: Allow disabling window hit testing altogether
This allows us to disable hit testing for transparent windows that
don't use alpha channels.
2021-03-28 20:42:21 +02:00
Andreas Kling
526b4bbfdb WindowServer: Add ability to show/hide window menubars
This patch adds a toggle item to the window menu that controls window
menubar visibility. This is available in all windows with a menu.
2021-03-28 13:40:40 +02:00
Andreas Kling
71a9a14c17 WindowServer: Make Window::event() protected 2021-03-28 11:25:57 +02:00
Andreas Kling
e76771bfad WindowServer+LibGfx: Show menus in windows! :^)
This patch begins the transition away from the global menu towards
per-window menus instead.

The global menu looks neat, but has always felt clunky, and there
are a number of usability problems with it, especially in programs
with multiple windows.

You can now call GUI::Window::set_menubar() to add a menubar to
your window. It will be specific to that one window only.
2021-03-25 22:14:09 +01:00
Tom
1c31bcb24e WindowServer: Allow changing frameless state after a window is created 2021-02-21 10:33:28 +01:00
Sahan Fernando
e920c74cae WindowServer: Restore cursor when marking window as responsive 2021-02-19 20:30:25 +01:00
Andreas Kling
11c8596ad3 WindowServer+LibGUI+LibGfx: Add WindowType::ToolWindow
Tool windows are secondary windows with a smaller title bar. The sit on
the layer above normal windows, and cannot be minimized.

These are intended for complex yet non-modal interactions with the
content of a primary window, such as find/replace windows, property
windows, etc.
2021-02-16 16:26:29 +01:00
Nick Vella
15c1f7a40d WindowServer, LibGUI: Variable minimum window sizes
Minimum window size can now be customised and set at runtime via the
SetWindowMinimumSize WindowServer message and the set_minimum_size
LibGUI::Window method. The default minimum size remains at 50x50.

Some behind-the-scenes mechanics had to be added to LibGUI::Window to
ensure that the minimum size is remembered if set before the window is
shown. WindowServer sends a resize event to the client if it requests a
size on create that's smaller than it's minimum size.
2021-02-16 15:46:03 +01:00
Tom
d590e0c946 WindowServer: Add support for alpha channel based hit testing
This enables implementing non-rectangular window shapes, including
non-rectangular window frames.
2021-02-15 23:07:49 +01:00
Tom
7e06afb822 WindowServer: Recompute occlusions when changing window's alpha channel
Fixes #4845
2021-02-12 08:57:42 +01:00
Tom
f8d65e57ba WindowServer: Don't re-render the window frame when not needed
Merely moving a window shouldn't require re-rendering the window
frame anymore now that we cache the rendered frame in bitmaps. This
reduces CPU usage significantly when moving windows.
2021-02-10 23:03:22 +01:00
Camisul
8c220dee03 WindowServer: Vertically maximize window
Button now can handle middle and right clicks.
Added 2 new handlers in button class: on_right_click for Right mouse
button and on_middle_click for middle mouse button.

Added functionality to vertically maximize window with middle mouse
click on the maximize window button.

Also added a way to vertically maximize window by resizing window
height-wise lower than the maximum window height.
2021-02-09 21:36:11 +01:00
Ben Wiederhake
7961e09c29 Everywhere: Add semantically-missing includes
For example, FindInFilesWidget.h mentions GUI::TableView, but did not include
it. On the other hand, all source files that include FindInFilesWidget.h
also include TableView.h, so the issue is only cosmetical.
2021-02-08 18:03:57 +01:00
etaIneLp
e625ae1130 WindowManager: Restore a window's geometry when untiling it
Specifically, when untiling it using the Super-{Left,Right} shortcuts

Fixes #5182
2021-01-30 22:59:16 +01:00
Ben Wiederhake
cf586311a6 WindowServer: Split double-duty Window::normalize_rect()
This commit:
- merges the two(!) places that defined independently the minimum size of a window.
- splits Window::normalize_rect(), which was originally just a function to apply
  the minimum size requirement, and has taken on the additional job of nudging
  windows back onto the desktop.

This inadvertantly fixes a crash that happens when a malicious program creates a
window of size (0, 0). Now, a window at [0,0 50x50] is created instead.
2021-01-29 22:49:12 +01:00
Ben Wiederhake
79f534ef12 WindowServer: Allow superdrags to hide the titlebar
Fixes #5105.
2021-01-29 22:49:12 +01:00
Ben Wiederhake
2de471b9f0 WindowServer: Fix many subtle bugs in tiling/maximizing
- Unmaximization/untiling had nearly but not quite code duplication;
  this patch replaces the actual "regrabbing" logic with Rect::set_size_around.
- When undoing maximization/untiling, it used to be possible to to grab a window
  "outside" of its frame, and thus drag it off the screen. This is no longer
  possible. Fixes #4644.
- As a side effect, when untiling from the bottom/left/right, the regrab is now
  a much smoother experience.
- Setting the resize aspect ratio while being tiled now untiles and umaximizes
  the window, as these things are incompatible. Fixes an undocumented bug
  (steps to reproduce: maximize, then set aspect ratio).
- When unmaximizing, spurious WindowLeft events were sent, because that path
  didn't set hovered_window. Fixes an undocumented bug.

Since these things are interwoven, this is all a single commit.
2021-01-23 08:34:17 +01:00
Ben Wiederhake
399908e53c WindowServer: Normalize preferred rect before applying
Previously, SetWindowRect and SetWindowRect could supply basically arbitrary
x and y coordinates. This could happen either due to a malicious or malfunctioning
program, or even due to the auto-centering feature.

This patch also moves the 'normalization' code out of ClientConnection to Window,
where it belongs better.

Fixes #4135.
Fixes #5052.
2021-01-23 08:34:17 +01:00
Andreas Kling
0b0514d46b LibGUI+WindowServer: Use anonymous files for window backing stores :^)
This patch replaces the use of shbufs for GUI::Window backing stores
with the new anonymous files mechanism.

Backing bitmaps are now built on memory allocated with anon_create().
They are passed across the IPC socket as IPC::File. This means that
WindowServer now pledges "recvfd" and graphical clients need to pledge
"sendfd" to work.

To support the cached bitmap swapping optimization on the WindowServer
side, each backing store is assigned an incrementing serial number on
the client side. (This allows us to re-use an already mapped file.)
2021-01-15 13:57:00 +01:00
Andreas Kling
c7ac7e6eaf Services: Move to Userland/Services/ 2021-01-12 12:23:01 +01:00
Renamed from Services/WindowServer/Window.h (Browse further)