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719 commits

Author SHA1 Message Date
thankyouverycool
b2b68a7551 WindowServer: Continue processing ongoing resizes after tiling
Just like tiling behavior during ongoing moves, now resizing
does not finish until a MouseUp event, letting you drag out of
undesired tile states. Resize tiling only works with vertical
and horizontal cursors now to cut down on unintentional tiling
from the corners.
2022-08-28 16:04:35 +01:00
thankyouverycool
aa045a9fdf WindowServer: Always restore modal chain when clicking a window
Refactors restore helper into move_to_front_and_make_active().
Fixes not bringing all modal children to the front when any modal
child or its modeless parent is clicked.
2022-08-26 12:48:05 +02:00
thankyouverycool
d815f659cc LibGUI+Taskbar+WindowServer: Prevent minimization when blocked
This was intentionally enabled with WindowModes as a new Taskbar
convenience, but on second thought, it doesn't add up visually.

Taskbar buttons show blockers' context menus when available,
which is a bit confusing when the window isn't visible. The
modeless window's disabled context menu options and inactive title
bar also contradict the button. So, this patch reenables the
restriction for now. Blocking modals you don't want to answer to
immediately can still be tucked away on another workspace.
2022-08-26 12:48:05 +02:00
thankyouverycool
18b111b802 WindowServer: Ignore modal blocking if capturing input
This exception is necessary for ComboBoxes used in some blocking
Dialogs. CaptureInput is now the only mode which can spawn from
a blocking modal and it won't accept any children of its own.
2022-08-26 12:48:05 +02:00
thankyouverycool
35a230f974 LibGUI+Taskbar+WindowServer: Remove mode and parent methods from Taskbar
Taskbar only needs a modeless parent and the activity state of the
modal chain to update buttons.
2022-08-25 13:28:50 +02:00
thankyouverycool
d54dc22362 WindowServer: Default to Desktop when picking a new active window 2022-08-25 13:28:50 +02:00
thankyouverycool
af706d081c WindowServer: Invalidate new and previous active input window frames
Fixes shared active title bar theming not updating for capturing
modals.
2022-08-25 13:28:50 +02:00
thankyouverycool
6f316d59f4 WindowServer: Restore modal chains from the Taskbar and Switcher
And only show modeless windows in WindowSwitcher.
2022-08-25 13:28:50 +02:00
thankyouverycool
5a0472d8d2 WindowServer: Use nearest modeless window for modal Taskbar rects
Modeless windows are guaranteed Taskbar buttons which lets us
simplify getting the proper taskbar rect for modals.
2022-08-25 13:28:50 +02:00
thankyouverycool
df2f479810 WindowServer: Don't move child windows in unison with their parents
This was a cludge for ComboBox ListView windows when they were first
implemented. The behavior is no longer needed and not very ergonomic
when moving Normal windows around.
2022-08-25 13:28:50 +02:00
thankyouverycool
2b2c317c2d WindowServer: Don't let modals minimize themselves
But do allow them to remain minimizable by a parent. This is a nice
ergonomics fix to allow a parent window to quickly minimize and
restore all its modal children.
2022-08-25 13:28:50 +02:00
thankyouverycool
788b16cbf8 WindowServer: Replace modal stacks with modal chains
And apply modal effects on move_to_front_and_make_active()

Instead of building a vector of windows every time we want to
loop over a group of related modals, simply recurse through
their ancestory. This lineage is now called a modal chain. Modal
chains begin at the first modeless parent, and a new chain
starts at every modeless child. This lets apps spawn child windows
independent of the main window's modal effects, restore state,
and workspace, yet still remain descendants.

Looping through a modal chain is recursive and includes the
modeless window which begins it.
2022-08-25 13:28:50 +02:00
thankyouverycool
4c7f95e2f8 LibGUI+WindowServer+Apps: Replace Accessory Windows
with the CaptureInput WindowMode. This mode will serve the same
function as accessories: redirecting input while allowing parent
windows to remain active.
2022-08-25 13:28:50 +02:00
thankyouverycool
0d4fd4e2a6 LibGfx+LibGUI+WindowServer+Apps+Demos: Replace ToolWindows
with the RenderAbove WindowMode. This mode will ensure child
windows always draw above their parents, even when focus is lost.
RenderAbove modals are automatically themed the same as the old
ToolWindows. Fixes ToolWindows rendering above ALL normal windows,
regardless of parent. We can't rely on WindowType to create these
sort of effects because of WindowManager's strict display hierarchy.
2022-08-25 13:28:50 +02:00
thankyouverycool
589572cfa4 LibGUI+WindowServer: Introduce WindowModes
Previously, Windows only understood blocking modality: Windows were
either modal, i.e., in a blocking state, or not. Windows could also
be set as Accessories or ToolWindows, attributes which technically
applied modes to their parents but were implemented ad hoc. This patch
redefines these modal effects as WindowModes and sets up some helpers.
This will let us simplify a lot of modal logic in the upcoming patches
and make it easier to build new modal effects in the future.

Windows can now set 1 of 5 modes before reification:
-Modeless:	No modal effect; begins a new modal chain
-Passive:	Window joins its modal chain but has no effect
-RenderAbove:	Window renders above its parent
-CaptureInput:	Window captures the active input role from its parent
-Blocking:	Window blocks all interaction with its modal chain

States like fullscreen and tiling are dynamic and don't alter behavior
in modal chains, so they aren't included.
2022-08-25 13:28:50 +02:00
thankyouverycool
609391b46e WindowServer: Add modeless_ancestor() helper 2022-08-25 13:28:50 +02:00
thankyouverycool
ab517aa21d WindowServer: Remove m_unmaximized_rect from Window
Superceded by m_floating_rect
2022-08-25 13:28:50 +02:00
thankyouverycool
68570e897d LibGfx+WindowServer: Remove set_size_around() from Rect and Window
Superceded by to_floating_cursor_position() as a more accurate way
to reposition windows on untile. Effectively made set_size_around()
dead code, so the remnants can be removed.
2022-08-25 13:28:50 +02:00
thankyouverycool
a1dceb5b97 WindowServer: Remove nudge_into_desktop() from Window
Positioning windows outside visible coordinates is valid if sometimes
curious behavior, but it shouldn't be considered misbehavior by default.
There are multiple ways to recover windows with obscured title bars,
and this function papers over actual resize bugs and is no longer
needed to normalize window size, so let's remove it for now.
2022-08-25 13:28:50 +02:00
thankyouverycool
b180132c87 WindowServer: Fix typo 'reminder' -> 'remainder' in WindowManager 2022-08-25 13:28:50 +02:00
thankyouverycool
24b8301a0e WindowServer: Get taskbar height from TaskbarWindow directly
Fixes incorrect hardcoded heights and a failure to get taskbar
height when tiling on new workspaces.
2022-08-25 13:28:50 +02:00
thankyouverycool
46d6347035 LibGUI+WindowServer: Initialize minimum window size to zero
And remove unnecessary workarounds to the old limit of {50, 50} and
the cautious but arbitrary limit of {1, 1} for other WindowTypes.
Null rects are already the default when calculating minimum window
size and are the least restrictive but valid value.

Also returns early during minimum size calculations for frameless
windows, and verifies against negative minimum sizes and failure to
disable widget min size before setting a minimum window size. Layout
automatically overrides this setting each relayout otherwise.
2022-08-25 13:28:50 +02:00
James Bellamy
352d6545a9 WindowServer+DisplaySettings: Capitalize display mode dropdown
Every other dropdown in settings is capitalized apart from this one.
This commit fixes that.
2022-08-24 12:17:30 +02:00
Andreas Kling
17687435ca WindowServer: Redraw menu items after client updates them somehow
This fixes an issue where the undo/redo actions in TextEditor only
updated once you hovered over them.
2022-08-21 20:04:33 +02:00
thankyouverycool
a74f512f6b LibGUI+WindowServer+DisplaySettings: Add Tooltips to SystemEffects
Tooltips can now be toggled on and off system-wide.
2022-08-16 16:53:00 +02:00
thankyouverycool
d286bf85e6 WindowServer: Remove unused header in SystemEffects 2022-08-16 16:53:00 +02:00
thankyouverycool
63b8d04100 WindowServer: Walk the open menu stack in reverse on MouseMove events
Fixes lower level menus stealing focus from higher submenus.
2022-08-16 16:52:09 +02:00
thankyouverycool
e87eb97e68 WindowServer: Do not pop-up submenus directly atop their ancestors
Previously submenus would pop-up on their immediate open ancestors in
cases of limited screen real estate. If the submenu was sufficiently
large, this could make it difficult to navigate back down the menu
stack. Now submenus display on either side of their ancestors, making
it easy to zig-zag up and down menu stacks. This is similar to how
menus operate in many other DEs.
2022-08-16 16:52:09 +02:00
thankyouverycool
4489f9dbef WindowServer: Add MenuManager helper to find closest open ancestor 2022-08-16 16:52:09 +02:00
thankyouverycool
db852548ce WindowServer: Force cursor invalidation when composing immediately
And invalidate the cursor before creating a new drag-and-drop
overlay. Fixes dnd overlay bitmaps failing to draw at the correct
location immedately after changing cursors.
2022-08-16 16:43:27 +02:00
thankyouverycool
9bcd7dc0ce WindowServer: Don't start a drag and drop unless holding Primary mouse
Adds a member to record the last processed mouse buttons. If they
do not include MouseButton::Primary, return early before creating
a new drag and drop client. This fixes race conditions in which
MouseUp events canceling or completing a drop could be swallowed
by Overlay creation or postponed by an executing DragOperation,
leaving the operation in limbo.
2022-08-16 16:43:27 +02:00
thankyouverycool
7c1995993f WindowServer: Use correct config group for workspace settings
WindowServer.ini already contained the correct pluralized group by
default, but was left unused by a typo.
2022-08-16 16:41:47 +02:00
thankyouverycool
1f1ac99ef9 WindowServer+WorkspacePicker: Adjust active and inactive colors
Now uses the Selection ColorRole for the active desktop and a
slightly darkened Window for inactive ones. Several themes use
the same color for thread highlighting and inactive windows which
was causing frames to draw without the correct perception of depth.
2022-08-16 16:41:47 +02:00
Andreas Kling
072dde9387 WindowServer: Always use the automatic cursor tracking window's cursor
Whenever we're in the "automatic cursor tracking" state, we should only
display the tracking window's cursor, as the state is globally modal.
2022-08-16 00:58:26 +02:00
Andreas Kling
296e68fdbf WindowServer: Move "automatic cursor tracking window" to WindowManager
It didn't make sense for this to be a per-WindowStack concept, since
automatic cursor tracking is globally modal.
2022-08-16 00:58:26 +02:00
Andreas Kling
add4f42d21 WindowServer: Rename "active input tracking window"
...to "automatic cursor tracking window". This matches what we call its
sibling concept in LibGUI ("automatic cursor tracking widget").
2022-08-16 00:58:26 +02:00
thankyouverycool
d11ce1d808 WindowServer: Let WindowManager set serverside effects
Menu and Window animations can now be disabled and the geometry
overlay made conditional. Shadow options are dependent on the
current theme actually supplying bitmaps, but they provide a fast
way to toggle those that do without having to edit theme files.
2022-08-09 12:08:21 +02:00
thankyouverycool
841d06f676 LibGUI+WindowServer: Create IPC calls for passing SystemEffects
SystemEffects are sent to the WindowManager through
set_system_effects() and broadcast to Desktop clients with
update_system_effects(). WindowManager is reponsible for saving,
loading and rebroadcasting effects from WindowServer.ini on
config changes.
2022-08-09 12:08:21 +02:00
thankyouverycool
8904a61d71 LibGUI+WindowServer: Add a SystemEffects wrapper and helpers
SystemEffects provides a tidy way to work with system-wide
visual options passed through IPC.
2022-08-09 12:08:21 +02:00
networkException
ad060befad WindowServer+LibGUI: Remove awkward roundtrip for set wallpaper response
Previously we would wait for a separate message confirming that a
wallpaper got set instead of just calling a synchronous api.

I'm guessing that this was a limitation of the IPC system when
WindowServer got ported to using it.

This patch removes the SetWallpaperFinished message and updates the
set_wallpaper api to synchronously return a success boolean.
2022-08-02 04:04:08 +00:00
Andreas Kling
548081ea23 Userland+Base: Make the window titlebar font configurable separately
Instead of defaulting to "bold variant of the system default font",
let's allow the user to set any font they want as the titlebar font.
2022-08-01 10:29:53 +02:00
Sam Atkins
11cb7c7b28 WindowServer: Ensure windows are wide enough to show title buttons :^)
Previously, windows without a defined minimum size (or one produced from
the minimum sizes of their contents) would be shrunk down to 0 x 0,
which makes the title buttons stick out the side and become impossible
to interact with.

This patch uses the theme metrics to calculate a minimum size that is as
small as possible while still keeping the title buttons and app icon
usable. This is combined with the minimum size requested by the app
itself.

Switching themes automatically updates the calculated minimum sizes for
all existing windows. As noted, if the new theme has narrower title
buttons then the old minimum is kept, but this shouldn't be noticeable
unless you're looking for it.
2022-07-27 00:01:42 +01:00
Liav A
977aa81310 Kernel+Userland: Add ioctl to set process ownership of DisplayConnector
Now that the infrastructure of the Graphics subsystem is quite stable,
it is time to try to fix a long-standing problem, which is the lack of
locking on display connector devices. Reading and writing from multiple
processes to a framebuffer controlled by the display connector is not a
huge problem - it could be solved with POSIX locking.

The real problem is some program that will try to do ioctl operations on
a display connector without the WindowServer being aware of that which
can lead to very bad situations, for example - assuming a framebuffer is
encoded at a known resolution and certain display timings, but another
process changed the ModeSetting of the display connector, leading to
inconsistency on the properties of the current ModeSetting.

To solve this, there's a new "master" ioctl to take "ownership" and
another one to release that ownership of a display connector device. To
ensure we will not hold a Process object forever just because it has an
ownership over a display connector, we hold it with a weak reference,
and if the process is gone, someone else can take an ownership.
2022-07-23 10:42:08 +01:00
Liav A
1968aba69b Kernel+Userland: Rename FB.h => Graphics.h
This header file represents the entire interface between the kernel and
userland, and as such, no longer should be called FB.h but something
that represents the whole graphics subsystem.
2022-07-23 10:42:08 +01:00
Liav A
b5e5b299c4 Userland: Remove stale remainders of old framebuffer devices 2022-07-23 10:42:08 +01:00
Timur Sultanov
9906f41e01 Keymap+WindowServer: Add context menu to keymap applet
Adding a context menu which lists configured keymaps and allows
setting the active keymap
2022-07-21 16:40:47 +02:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
sin-ack
e5f09ea170 Everywhere: Split Error::from_string_literal and Error::from_string_view
Error::from_string_literal now takes direct char const*s, while
Error::from_string_view does what Error::from_string_literal used to do:
taking StringViews. This change will remove the need to insert `sv`
after error strings when returning string literal errors once
StringView(char const*) is removed.

No functional changes.
2022-07-12 23:11:35 +02:00
kleines Filmröllchen
69218b92a5 LibCore+Userland: Use StringViews when calling Core::System::open
For some reason we used raw char pointers sometimes, which caused at
least one heap buffer overflow detected in fuzzing.
2022-07-09 09:25:20 +01:00
DexesTTP
7ceeb74535 AK: Use an enum instead of a bool for String::replace(all_occurences)
This commit has no behavior changes.

In particular, this does not fix any of the wrong uses of the previous
default parameter (which used to be 'false', meaning "only replace the
first occurence in the string"). It simply replaces the default uses by
String::replace(..., ReplaceMode::FirstOnly), leaving them incorrect.
2022-07-06 11:12:45 +02:00