We don't need transitions for either of these:
- Adding the 'name' property to a constructor object
- Adding the 'constructor' property to its prototype object
- Replace the misleading abuse of the m_transitions_enabled flag for the
fast path without lookup with a new m_initialized boolean that's set
either by Heap::allocate() after calling the Object's initialize(), or
by the GlobalObject in its special initialize_global_object(). This
makes it work regardless of the shape's uniqueness.
- When we're adding a new property past the initialization phase,
there's no need to do a second metadata lookup to retrieve the storage
value offset - it's known to always be the shape's property count
minus one. Also, instead of doing manual storage resizing and
assignment via indexing, just use Vector::append().
- When we didn't add a new property but are overwriting an existing one,
the property count and therefore storage value offset doesn't change,
so we don't have to retrieve it either.
As a result, Object::set_shape() is now solely responsible for updating
the m_shape pointer and is not resizing storage anymore, so I moved it
into the header.
We don't need to be allocating Strings for these names during static
initialization. The C-string literals will be stored in the .rodata ELF
section, so they're not going anywhere. We can just wrap the .rodata
storage for the class names in StringViews and use those in Object
registration and lookup APIs.
Optimizations:
- Make sure `DT_SYMTAB` is a string view literal, instead of string.
- DynamicObject::HashSection::lookup_sysv_symbol should be using
raw_name() from symbol comparison to avoid needlessly calling
`strlen`, when the StrinView::operator= walks the cstring without
calling `strlen` first.
- DynamicObject::HashSection::lookup_gnu_symbol shouldn't create a
symbol unless we know the hashes match first.
In order to test these changes I enabled Undefined behavior sanitizer
which creates a huge amount of relocations, and then ran the browser
with the help argument 100 times. The browser is a fairly big app with
a few different libraries being loaded, so it seemed liked a good
target.
Command: `time -n 100 br --help`
Before:
```
Timing report:
==============
Command: br --help
Average time: 3897.679931 ms
Excluding first: 3901.242431 ms
```
After:
```
Timing report:
==============
Command: br --help
Average time: 3612.860107 ms
Excluding first: 3613.54541 ms
```
This allows us to remove all the add_subdirectory calls from the top
level CMakeLists.txt that referred to targets linking LagomCore.
Segregating the host tools and Serenity targets helps us get to a place
where the main Serenity build can simply use a CMake toolchain file
rather than swapping all the compiler/sysroot variables after building
host libraries and tools.
Gather the custom commands for each of the 6 bindings generated targets
for libjs_js_wrapper invocations into some lists so that we can foreach
over the lists instead of having 6 copy pasted commands with one or two
things modified for each one.
Additional refactoring, use target_sources command to inform CMake about
additional source files for LibWeb, but only after it's been declared as
a library via add_library. Also avoid use of the write_if_different
script and use cmake -E copy_if_different instead. This lets us express
the actions in rules that CMake understands without going to an external
source file. It exposes a few optimization opportunities for the code
generators to accept an output filename instead of always going to
stdout.
Moving this helper CMake file to the centralized Meta/CMake folder helps
to get a better grasp on what extra files are required for the build,
and what files are generated.
While we're at it, don't use add_compile_definitions for
ENABLE_UNICODE_DATA, which only needs to be seen by LibUnicode sources.
In general, I think `opt == x` looks much nicer than
`opt.has_value() && opt.value() == x`, so I'm updating
the remaining few instances I could find with some regex
magic in my search.
All audio applications (aplay, Piano, Sound Player) respect the ability
of the system to have theoretically any sample rate. Therefore, they
resample their own audio into the system sample rate.
LibAudio previously had its loaders resample their own audio, even
though they expose their sample rate. This is now changed. The loaders
output audio data in their file's sample rate, which the user has to
query and resample appropriately. Resampling code from Buffer, WavLoader
and FlacLoader is removed.
Note that these applications only check the sample rate at startup,
which is reasonable (the user has to restart applications when changing
the sample rate). Fully dynamic adaptation could both lead to errors and
will require another IPC interface. This seems to be enough for now.
Two new ioctl requests are used to get and set the sample rate of the
sound card. The SB16 device keeps track of the sample rate separately,
because I don't want to figure out how to read the sample rate from the
device; it's easier that way.
The soundcard write doesn't set the sample rate to 44100 Hz every time
anymore, as we want to change it externally.
This AO is required for a bunch of PlainTime related methods.
As part of this change the `TemporalTime` record was renamed to
`UnregulatedTemporalTime` and a new `TemporalTime` record that matches
the other Temporal parse result records was added. This also has the
added benefit of getting rid of a would be round-trip cast from integer
to double and back in `ParseTemporalTimeString`.
This commit is preemptive to upcoming commits which add more subtags to
the CLDR generator. Rather than generating a giant HashMap containing
all data, generate more (smaller) Array-based tables. This mimics the
UCD generator. This also allows simpler lookups at runtime since we can
generate index-based lookups into the smaller tables rather easily.
Without this change, adding the remaining locale subtags would result
in the generation and compilation of UnicodeLocale.cpp taking about 30s
on my machine. With this change, it takes about half that. Additionally,
the size of the generated file reduces by about 1.5MB.
The UCD set of data contained a very small subset of all locales just to
handle some special casing rules. This enumeration will be needed within
the CLDR generator as well. So rather than duplicate the enum, remove it
from the UCD generator in favor of the full list of locales known by the
CLDR generator.
This patch adds a Config::Listener abstract class that anyone can
inherit from and receive notifications when configuration values change.
We don't yet monitor file system changes, so these only work for changes
made by ConfigServer itself.
In order to receive these notifications, clients must monitor the domain
by calling monitor_domain(). Only pledged domains can be monitored.
Note that the client initiating the change does not get notified.